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Squash and stretch
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{{Short description|12 basic principles of animation}} [[File:Squash and Stretch.svg|thumb|right|300px|Illustration of the "squash and stretch"-principle:<br />Example '''A''' shows a ball bouncing with a rigid, non-dynamic movement. In example '''B''' the ball is "squashed" at impact, and "stretched" during fall and rebound]] '''Squash and stretch''' is the phrase used to describe "by far the most important"<ref name="The Illusion of Life"/>{{rp|47}} of the [[12 basic principles of animation]], described in the book ''[[The Illusion of Life]]'' by [[Frank Thomas (animator)|Frank Thomas]] and [[Ollie Johnston]]. ==Basis== [[File:Muybridge race horse animated.gif|frame|Sequence of a race horse galloping animated from a [[chronophotography]] plate by [[Eadweard Muybridge]]. The horse's body demonstrates squash and stretch in natural musculature.]] The principle is based on observation that only [[Stiffness|stiff]] objects remain inert during motion,<ref name="The Illusion of Life"/>{{rp|47}} while objects that are not stiff, although retaining overall volume, tend to change shape in an extent that depends on [[inertia]] and [[elasticity (physics)|elasticity]] of the different parts of the moving object. To illustrate the principle, a half-filled flour sack dropped on the floor, or stretched out by its corners, was shown to be retaining its overall volume as determined by the object's [[Poisson's ratio]]. Examples of the elasticity of the human body in motion were found in photographs the animators found in newspaper sports pages. Using these poses as reference the animators were able to start "observing (the motion) in a new way".<ref name="The Illusion of Life"/>{{rp|48}} Author Walt Stanchfield said: "A simple shape plus squash and stretch are all the anatomy you need for cartoon characters".<ref name="Drawn to Life"/>{{rp|84}} ==Application== The ball that would change shape, compressing ("squash") as it hit the ground, then extending (stretch) as it bounced up again, was the simplest example that was part of the preparatory training for Disney animators.<ref name="The Illusion of Life"/>{{rp|51}} During the 1930s, the squash and stretch were exaggerated by Disney animators, making it ever more extreme, but they had to maintain the overall volume of an object so that it did not appear to change volume as well as shape.<ref name="The Illusion of Life"/>{{rp|48}} ==See also== * [[12 basic principles of animation]] * [[Anticipation (animation)]] * [[Follow through and overlapping action]] ==References== {{reflist | refs= <ref name="The Illusion of Life">{{cite book | last=Thomas | first=Frank | author2=Ollie Johnston | title=The Illusion of Life: Disney Animation | publisher=Hyperion | orig-year=1981 | year=1997 | pages=47β69 | isbn=0-7868-6070-7 | url=https://books.google.com/books?id=2x0RAQAAMAAJ&q=%22in+a+new+way%22 | accessdate=November 12, 2018}}</ref> <ref name="Drawn to Life">{{cite book | last=Stanchfield | first=Walt | date=2009 | title=Drawn to Life: 20 Golden Years of Disney Master Classes | publisher=Focal Press | url=https://books.google.com/books?id=qGKD-xh_rLsC | accessdate=November 12, 2018 | pages=12β14 | oclc=879274403 | isbn=9780240811079}}</ref> }} [[Category:Animation techniques]] [[Category:Animation terminology]] {{animation-stub}}
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