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Strider (1989 arcade game)
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{{Short description|1989 platforming video game}} {{Infobox video game | title = Strider | image = Strider Hiryu arcade flyer.png | alt = Strider | caption = Arcade flyer | developer = {{collapsible list | title = [[Capcom]] | Capcom (arcade) <br /> [[Sega]] (Genesis) <br /> [[Tiertex Design Studios]] (Master System, computers) }} | publisher = {{collapsible list | title = Capcom | Capcom (arcade) <br /> Sega (Master System, Genesis) <br /> [[U.S. Gold]] (computers) }} | director = Kouichi Yotsui | designer = Kouichi Yotsui<br />[[Tokuro Fujiwara]]<br />Shinichi Yoshimoto | composer = Junko Tamiya<ref name="Tamiya">{{cite web|url=http://www.vgmonline.net/junkotamiyainterview/ |title=Junko Tamiya Interview: Creating Capcom's Incredible NES Scores |publisher=Video Game Music Online |date=2014-05-19 |access-date=2016-02-13}}</ref> | platforms = [[Arcade video game|Arcade]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[MS-DOS]], [[PlayStation (console)|PlayStation]], [[Mega Drive/Genesis]], [[Master System]], [[X68000]], [[PC Engine CD]], [[ZX Spectrum]] | released = '''Arcade''' {{vgrelease|EU|January 1989{{efn|Debuted at London's 1989 [[Amusement Trades Exhibition International]] (ATEI) show,<ref name="TGM16"/> held in January 1989<ref>{{cite magazine |last1=Cook |first1=John |title=Mean Mother! |magazine=[[Advanced Computer Entertainment]] (ACE) |date=7 September 1989 |issue=25 (October 1989) |url=https://archive.org/stream/thegamesmachine-16/TheGamesMachine_16_Mar_1989#page/n67/mode/2up}}</ref>}}|JP|March 7, 1989<ref>[http://cocatalog.loc.gov PA0000416481] ([[US Copyright Office]]), Capcom Company, Ltd, "Strider.", issued 22 June 1989</ref>|NA|April 1989<ref>{{cite book |last1=Akagi |first1=Masumi |title=アーケードTVゲームリスト国内•海外編(1971–2005) |trans-title=Arcade TV Game List: Domestic • Overseas Edition (1971–2005) |date=October 13, 2006 |publisher=Amusement News Agency |language=ja |location=Japan |isbn=978-4990251215 |page=112 |url=https://archive.org/details/ArcadeGameList1971-2005/page/n113}}</ref>}} '''Amiga, Atari ST''' {{vgrelease|EU|August 1989<ref name="One"/>}} '''Amstrad CPC''' {{vgrelease|EU|September 1989<ref name="ACE25"/>}} '''PC''' {{vgrelease|EU|October 1989<ref name="One"/>}} '''Mega Drive/Genesis''' {{vgrelease|JP|September 29, 1990<ref>{{cite web|url=http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=7175 |title=ストライダー飛竜 まとめ [メガドライブ] / ファミ通.com |website=Famitsu.com |date=2014-02-22 |access-date=2016-03-11}}</ref>|NA|November 5, 1990}} '''Master System''' <br /> {{vgrelease|NA|June 1991<ref name="gamepro23">{{cite magazine|last=Tommy|first=Toxic|url=https://archive.org/details/game-pro-issue-23-june-1991/page/n68/mode/1up|title=Sega Master ProReview: Strider|magazine=[[GamePro]]|issue=23|publisher=[[International Data Group|IDG]]|date=June 1991|page=48}}</ref>|EU|September 1991<ref name='ctw354'>{{cite magazine |title=The Release Schedule|magazine=Computer Trade Weekly|issue=354|publisher=Opportunity Publishing|date=16 September 1991|page=17|url=https://retrocdn.net/images/6/63/CTW_UK_354.pdf|access-date=25 February 2025}}</ref>}} '''PC Engine CD''' {{vgrelease|JP|September 22, 1994<ref name="famitsu-pce"/>}} '''PlayStation''' <br /> {{vgrelease|JP|October 24, 2006}} | genre = [[Hack and slash]], [[Platformer|platform]]<ref>{{cite book |last1=Weiss |first1=Brett |title=Classic Home Video Games, 1989-1990: A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games |date=9 July 2018 |publisher=[[McFarland & Company]] |isbn=978-0-7864-9231-2 |page=206 |url=https://books.google.com/books?id=lmRjDwAAQBAJ&pg=PA206}}</ref><ref>{{cite magazine |title=First Samurai |magazine=[[Computer and Video Games]] |date=15 November 1991 |issue=121 (December 1991) |pages=28–30 |url=https://archive.org/details/cvg-magazine-121/page/n27/mode/2up}}</ref> | modes = [[Single-player video game|Single-player]], 2-player alternating | arcade system = [[CP System]] }} '''''Strider''''', released in Japan as {{Nihongo foot|'''''Strider Hiryū''''',|ストライダー飛竜|Sutoraidā Hiryū|lead=yes|group=lower-alpha}} is a 1989 [[hack-and-slash|hack and slash game]] developed and published by [[Capcom]] for [[Arcade video game|arcades]]. Set in a [[dystopian]] future where Earth is ruled by the tyrannical Grandmaster Meio, it follows the titular Strider named Hiryu as he attempts to end his tyrannical reign for good. The game resulted from cooperation between Capcom and manga publisher [[Moto Kikaku]]. It marked the video game debut of Strider Hiryu, after the character was introduced in the 1988 [[manga]] ''Strider Hiryu''. The game debuted on Capcom's [[CP System]] arcade board. Various home computer ports were developed by [[Tiertex]] and published by [[U.S. Gold]] in 1989. The [[Strider (1989 NES video game)|NES version]] has a different plot than the original. [[Sega]] released ''Strider'' for its own [[Sega Genesis|Genesis]] console in 1990. Of all home versions, the Genesis adaptation is considered the most successful, winning the Game of the Year and Best Graphics in a Video Game awards from ''[[Electronic Gaming Monthly]]'' in 1990. ''Strider''{{'s}} gameplay is cited as a major influence on the video game franchises ''[[Ninja Gaiden]]'', ''[[Devil May Cry]]'', and ''[[God of War (franchise)|God of War]]''. It became one of Capcom's early hits, praised for its innovative gameplay, diverse and unique music, and multilingual voice samples. ==Gameplay== <!-- Please Note: Continues are allowed by default, but they can also be denied with a DIP switch setting.--> [[Image:Strider.png|thumb|left|The Kazakh SSR stage]] The controls of ''Strider'' consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls the protagonist [[Strider Hiryu]], a [[ninja]] whose main weapon is a [[tonfa]]-like plasma sword known as a "Cypher". He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual. Numerous power-ups can be obtained from item boxes carried by certain enemies. These include an extension to Hiryu's attack range that lasts for one hundred slashes, two types of health aids (represented by the [[kanji]] used to write Hiryu's name: [[wiktionary:飛|飛]] and 飛竜), a max health extension (represented by the kanji [[wiktionary:竜|竜]], the second character in Hiryu's name), an [[extra life]], and a power-up that not only makes Hiryu invulnerable to attack but also increases his own attack abilities via shadow images of himself for 15 seconds.<ref name=psmanualp17>{{cite video game|title=Strider 2|developer=Capcom|platform=PlayStation|level=Instruction manual, page 17}}</ref> Hiryu can also summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two [[mushroom]]-like droids, a [[Saber-toothed cat|saber-toothed robo tiger]] and a robot [[hawk]], known individually as Options A, B and C respectively.<ref name=psmanualp18>{{cite video game|title=Strider 2|developer=Capcom|platform=PlayStation|level=Instruction manual, page 18}}</ref> The game has five stages: the [[Kazakh Soviet Socialist Republic]] (called "[[St. Petersburg]]" during the arcade game's attract sequence), the [[Siberia]]n Wilderness, the Aerial Battleship Balrog, the [[Amazon rainforest|Amazonian Jungle]], and the Grandmaster's lair itself, the Third Moon. Each of the stages is divided into a number of smaller sections, each with their own time limit and checkpoint location. The player has a three-point health gauge (which can be increased to five points with the health extensions). Hiryu will lose a life when either his health gauge is fully depleted, by moving him off the screen entirely (like falling into a bottomless pit) or when the game's timer reaches zero. It is [[Game Over]] when all of Hiryu's lives are lost, but the player can be given the opportunity to continue. ==Plot== <!-- Please note: This page is for the original arcade game Strider. The name Hiryu Lyons is not supported by Capcom. Hiryu' and only Hiryu is the original character's code name while 'Strider' is used as a prefix to denote his affiliation within this group. --> {{More plot|date=April 2015}} In a dystopian future in the year 2048, a mysterious dictator known as the "Grandmaster" rules the world. [[Strider Hiryu|Hiryu]], the youngest ever Super A Ranked<ref name=TopLeftCorner>{{cite web |title=Strider |url=http://www.arcade-gear.com/Games/Strider_Hiryu/Strider_Hiryu_Art_0-2.jpg |access-date=February 28, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20130517164112/http://arcade-gear.com/Games/Strider_Hiryu/Strider_Hiryu_Art_0-2.jpg |archive-date=May 17, 2013 }}</ref> member of an organization of high-tech ninja agents known as the "Striders", is alone tasked with the Grandmaster's assassination. Hiryu begins his mission by infiltrating the Grandmaster's capital at the [[Kazakh Soviet Socialist Republic]], a [[Federation]] referred to as Eastern European which became the Imperial Capital of the [[Russian Empire]] by the year 2048.<ref>{{Cite book|title=Strider Hiryû (Japanese). Instruction manual, Megadrive|publisher=Sega|date=September 1990|page=18}}</ref> ==Development== The arcade version of ''Strider'' was part of a three-way project conceived in a collaboration between [[Capcom]] and Hiroshi Motomiya's manga studio [[Moto Kikaku]], which also included the ''Strider Hiryu'' [[manga]] by Moto Kikaku's Tatsumi Wada that was published in [[Kodansha]]'s ''Comic Computique'' anthology in Japan, as well as the [[Strider (1989 NES video game)|NES version of ''Strider'']]. Kouichi Yotsui, director of the coin-op ''Strider'' (who is credited as Isuke in the game), was chosen for his experience with the [[CP System]] hardware while working as a background designer on ''[[Ghouls 'n Ghosts]]''. The three projects were developed independently of each other.<ref name=Gameside>{{Cite journal|last1=Tane|first1=Kiyofume|last2=Gaijin Punch (translation)|title=The Father of Strider Who Made the Game World Explode: Kouichi Yotsui Discography|journal=Gameside|issue=16|date=February 2009|url=http://www.gamengai.com/cmnt_inf.php?id=2313&type=translation&p=2|access-date=30 Dec 2009|url-status=dead|archive-url=https://web.archive.org/web/20141222000306/http://www.gamengai.com/cmnt_inf.php?id=2313&type=translation&p=2|archive-date=2014-12-22}}</ref> According to Yotsui the franchise was conceived as a [[multimedia]] collaboration between video game company [[Capcom]] and [[manga]] collective [[Moto Kikaku]], the two companies having previously collaborated on the video game versions of the manga ''[[Tenchi wo Kurau]]''. Moto Kikaku produced the manga version, while Capcom developed two separate video game versions, a coin-operated video game and a console version for the [[Nintendo Entertainment System|NES]]. All three works share common plot elements, while featuring their differences as well.<ref name=Gameside/> He further said it was he who "pushed for a ninja concept" as they were leaning towards an action game, a ninja setting would've been convenient. "The hero would be derived from a ninja. We loosely decided on that."<ref name=ky>Scion; Dire 51 (24 April 2010). [http://lscmainframe.kontek.net/features/kyotsui.html "Interview with Kouichi "Isuke" Yotsui".] LSCM 4.0. Translated by Gaijin Punch. Accessed 5 October 2011.</ref> Regarding Hiryu's three robot helpers, he said that he was inspired by the 1960s ninja comics (the one that most influenced him was [[Shirato Sanpei]]'s ''[[Kamui (1964 manga)|Kamui Gaiden]]''), in which the ninja often had various animals to support them or attack their enemies.<ref name=ky/> Speaking with ''[[Retro Gamer]]'', Yotsui said that Strider Hiryu's climbing abilities were inspired by his personal experience when he got himself stranded on the roof of Capcom’s building; fearing freezing to death and with no way to call for help, he climbed down the side of the building to reach a nearby [[fire escape]] stairway.<ref>Dave Cook, [http://www.nowgamer.com/features/1264471/5_insane_amazing_origins_of_iconic_game_characters.html 5 Insane & Amazing Origins Of Iconic Game Characters (Feature)], NowGamer, February 29, 2012.</ref> The original arcade game soundtrack was composed entirely by video game music composer Junko Tamiya, who was not credited for her work in the arcade version but was mentioned as part of the original arcade staff in some console adaptations. Early revisions of the arcade game were missing the unique music for the Aerial Battleship and Third Moon stages. In this version the music from the first stage of the game was repeated here instead.<ref name="Tamiya"/> ''Strider'' contains many different styles of themes that change dynamically throughout the game according to the stages and the situations on screen. These range from [[experimental music|experimental]] and [[art rock|progressive]] futuristic [[sci-fi]] action themes to [[baroque music|baroque]], [[indigenous music|tribal]] and [[classical music|classical]] music pieces. Elements from the soundtrack have also been used in other Capcom games where Hiryu has appeared. These include the ''[[Marvel vs. Capcom (series)|Marvel vs. Capcom]]'' series as well as other ''Strider'' related games.<ref name="Tamiya"/> ==Ports== Ports of ''Strider'' for the [[Atari ST]], [[Amstrad CPC]], [[Amiga]], [[Commodore 64]], [[IBM PC compatible]]s, and [[ZX Spectrum]] were published by [[U.S. Gold]] and developed by [[Tiertex]] in 1989. The U.S. Gold versions have the order of the third and fourth stages swapped (the order of the [[cut-scene]]s were kept the same, causing a continuity error), and the final battle with the Grandmaster missing (the last stages end with the battle against the giant robot gorilla Mecha Pong). As a result, the ending was changed to reveal that the events of the game were a simulation that the player was going through. All five versions featured downgraded graphics, less music and missing enemies compared to the arcade version. Additionally, the controls were modified so that the game would be compatible with one-button joystick controllers. The Atari ST version was used a base for the Amiga version, not utilising the Amiga's [[Amiga Original Chip Set|graphics processors]] for improved performance and graphics. Despite these changes, all of the U.S. Gold releases received high review scores by computer game magazines of the time. Later, in 1992, the assets of the Atari ST version were used for the conversion on the [[Master System]], also made by Tiertex. A final fight with the Grandmaster was added in this version, but the ending credits continue to say that all was just a simulation. [[Sega]] produced their home version of ''Strider'' for the [[Sega Genesis|Mega Drive/Genesis]], which was released in Japan on September 29, 1990, with subsequent releases in North America and the [[PAL region]]. It was advertised as one of the first 8-Megabit cartridges for the system, and went on to be a bestseller.<ref>{{cite web |url=http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue110/Pages/CVG11000078.jpg |title=Classics|website=www.worldofspectrum.org |access-date=3 February 2022 }}</ref> <!-- Game of the year and best graphics status is mentioned in the Reception section --> This version was also re-released for the [[Wii]] [[Virtual Console]] in Japan on November 15, 2011 and in North America on February 16, 2012. It was re-released again on the [[Nintendo Classics]] service on October 25, 2021.<ref>{{Cite web|last=Stedman|first=Alex|date=September 30, 2021|title=Nintendo Switch Online Expanding With N64 and Sega Genesis Games in New Membership|url=https://www.ign.com/articles/nintendo-switch-online-n64-sega-genesis-new-membership |access-date=December 24, 2021|website=IGN|language=en}}</ref> The Genesis/Mega Drive version contains a different ending from the arcade game. This ending shows the destruction of the final stage as the game's protagonist makes his escape. This is then followed by the main credit sequence that sees Hiryu flying his glider in space and reminiscing about the various encounters he had during his mission as he heads back to earth. The ending theme was an edited combination of two separate pieces of music planned for the arcade game, but replaced with a repeat of the first level music.<ref>{{cite web|url=https://www.youtube.com/watch?v=sTxZ-uwcf04#t=2785 |title=Capcom Game Syndrome (Laserdisc) |publisher=YouTube.com |access-date=2015-04-09}}</ref> Computer magazine ''[[ACE (magazine)|ACE]]'' considered the previous Amiga conversion to be "as good as this one".<ref name="ace"/> Capcom separately produced a version for the [[X68000]] computer in 1991, releasing it exclusively in Japan. It is a very close reproduction of the arcade original, with minimal changes. A version for the [[Capcom Power System Changer]] was planned and previewed but never released.<ref>{{cite magazine|url=https://archive.org/stream/club-capcom-spring-1994_202202#page/n89/mode/2up|title=カプコン アーケードオリジナルボード CPSシリーズ+CPSチェンジャー 限定販売決定!!|magazine=Club Capcom|volume=2|publisher=[[Capcom]]|date=Spring 1994|pages=90–91|lang=ja}}</ref> [[NEC Avenue]] produced a [[PC Engine CD]] version of ''Strider Hiryu'', which was released exclusively in Japan on September 22, 1994 as a [[CD-ROM]]² title which requires the Arcade Card expansion. It features an all-new desert stage that was not in the arcade version, as well as newly recorded cut-scenes, music and dialogue, with Japanese voice actor [[Kaneto Shiozawa]] as the voice of Hiryu and [[Kōji Totani]] as the Grand Master. The PC Engine CD version had a long development process, having been planned in various formats, including the [[SuperGrafx]] at one point.<ref>{{cite web|url=http://www.lscmainframe.net/features/supergrafx/|title=The Rumored SuperGrafx Conversion|publisher=LSCM 4.0|access-date=21 Dec 2009 |archive-url=https://web.archive.org/web/20110723193203/http://www.lscmainframe.net/features/supergrafx/ |archive-date=July 23, 2011}}</ref> The [[PlayStation (console)|PlayStation]] version of ''Strider'' was first released by Capcom in 2000 as a second disc which came packaged with the PlayStation version of ''[[Strider 2 (1999 video game)|Strider 2]]''. The North American release has the ''Strider'' and ''Strider 2'' game code pressed onto the wrong disc. This version was reissued separately in Japan on October 24, 2006 as part of the ''Capcom Game Books'' series, which included an extended manual and strategy guide for the game.<ref name="capcombooks">{{cite web|url=http://books.capcom.co.jp/product/game/gamebook-hiryu.html|archive-url=https://web.archive.org/web/20081017135548/http://books.capcom.co.jp/product/game/gamebook-hiryu.html|archive-date=2008-10-17|script-title=ja:カプコン ゲームブックス ストライダー飛竜|language=ja|access-date=2015-04-09}}</ref> This makes this standalone version technically the last original PlayStation game ever made, released after the system's discontinuation in March 2006. The original arcade version was included in the 2006 video game compilations ''[[Capcom Classics Collection|Capcom Classics Collection: Remixed]]'' for the [[PlayStation Portable]] and ''Capcom Classics Collection Vol. 2'' for the [[PlayStation 2]] and [[Xbox (console)|Xbox]]. A Japanese [[mobile phone]] version was released in 2010.<ref name="mobile">{{cite web| url=http://www.siliconera.com/2010/02/01/strider-arcade-game-swoops-on-to-cell-phones/| title=Strider Arcade Game Swoops On To Cell Phones| author=Spencer| date=2009-02-01| work=Siliconera.com|access-date=2015-04-09}}</ref> ==Reception== {{Video game reviews | ARC = true | AMI = true | AST = true | PC = true | SMD = true | SMS = true | TG16 = true | WII = true | ACE_SMD = 919<ref name="ace">{{cite magazine |last1=Haynes |first1=Rik |title=Strider: console screentest |magazine=[[Advanced Computer Entertainment]] (ACE) |date=December 1990 |issue=40 (January 1991) |page=103 |url=https://ia600604.us.archive.org/view_archive.php?archive=/1/items/World_of_Spectrum_June_2017_Mirror/World%20of%20Spectrum%20June%202017%20Mirror.zip&file=World%20of%20Spectrum%20June%202017%20Mirror/sinclair/magazines/ACE/Issue40/Pages/ACE4000095.jpg}}</ref> | ACE_AMI = 910<ref name="ACE25">{{cite magazine |url=http://www.worldofspectrum.org/showmag.cgi?mag=ACE/Issue25/Pages/ACE2500047.jpg |title=''Strider'' |author=Mark Patterson |date=7 September 1989 |magazine=[[Advanced Computer Entertainment]] |issue=25 (October 1989) |access-date=2013-02-28}}</ref> | ACE_AST = 910<ref name="ACE25"/> | ACE_PC = 876 {{small|([[Amstrad CPC|CPC]])}}<ref name="ACE25"/> | Allgame_ARC = {{Rating|4|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=11206 |title=Strider - Overview - allgame |date=2014-12-10 |access-date=2016-03-11 |url-status=dead |archive-url=https://web.archive.org/web/20141210114459/http://www.allgame.com/game.php?id=11206 |archive-date=December 10, 2014 }}</ref> | Allgame_SMD = {{Rating|4.5|5}}<ref>{{cite web|last=Alan |first=Brett |url=http://www.allgame.com/game.php?id=11871&tab=review |title=Strider - Review - allgame |date=2014-12-11 |access-date=2016-03-11 |url-status=dead |archive-url=https://web.archive.org/web/20141211081257/http://www.allgame.com/game.php?id=11871&tab=review |archive-date=December 11, 2014 }}</ref> | Allgame_SMS = {{Rating|3|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=17438 |title=Strider - Overview - allgame |date=2014-12-10 |access-date=2016-03-11 |url-status=dead |archive-url=https://web.archive.org/web/20141210150453/http://www.allgame.com/game.php?id=17438 |archive-date=December 10, 2014 }}</ref> | Allgame_WII = {{Rating|4|5}}<ref>{{cite web |title=Strider [Virtual Console] - Overview |url=http://www.allgame.com/game.php?id=77993 |website=[[AllGame]] |url-status=dead |archive-url=https://web.archive.org/web/20141114131026/http://www.allgame.com/game.php?id=77993 |archive-date=2014-11-14 |access-date=12 August 2021}}</ref> | CVG_SMD = 95%<ref>{{cite web|url=http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue109/Pages/CVG10900070.jpg |title=Archive - Magazine viewer |publisher=World of Spectrum |access-date=2013-02-28}}</ref> | CVG_AST = 92%<ref name="CVG94">{{cite web|url=https://archive.org/stream/cvg-magazine-094/CVG_094_Sep_1989#page/n15/mode/2up |title=''Strider'' |author=Julian Rignall |date=September 1989 |magazine=Computer & Video Games |access-date=2016-03-11}}</ref> | CVG_PC = 88% {{small|(CPC)}}<ref name="CVG94"/> | EGM_SMD = 36/40<ref>''Electronic Gaming Monthly'', issue 16, November 1990, page 20</ref> | Fam_SMD = 30/40<ref>''プレイステーション - ストライダー飛竜1&2''. Weekly Famitsu. No.915 Pt.2. Pg.23. 30 June 2006.</ref> | Fam_TG16 = 20/40<ref name="famitsu-pce">{{cite web|url=http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=7717 |title=ストライダー飛竜 まとめ [PCエンジン] / ファミ通.com |website=Famitsu.com |date=2014-02-22 |access-date=2016-03-11}}</ref> | GamePro_SMD = 22/25<ref name="GP27"/> | GSpy_SMD = 9/10<ref>{{cite web|url=http://hg101.classicgaming.gamespy.com/genesis/strider.htm |title=Classic Review Archive - Strider |date=2008-08-26 |access-date=2016-03-11 |url-status=dead |archive-url=https://web.archive.org/web/20080826004211/http://hg101.classicgaming.gamespy.com/genesis/strider.htm |archive-date=August 26, 2008 }}</ref> | JS_SMD = 96%<ref>''[[Joystick (magazine)|Joystick]]'', issue 10, page 108</ref> | JS_SMS = 80%<ref>''[[Joystick (magazine)|Joystick]]'', issue 21, page 169</ref> | NLife_WII = 9/10<ref>{{cite web|last=McFerran |first=Damien |url=http://www.nintendolife.com/reviews/vc/strider_megadrive |title=Strider Review - MD |publisher=Nintendo Life |date=2012-02-17 |access-date=2016-03-11}}</ref> | STFormat_AST = 92%<ref>{{cite web |url=http://www.atarimania.com/mags/hi_res/atari-st-format-issue-003_79.jpg |title=''Strider'' |author=Mark Higham |date=October 1989 |magazine=ST Format}}</ref> | TGM_ARC = Positive<ref name="TGM16">{{cite magazine |last1=Hogg |first1=Robin |title=Confrontation: Coin-Op |magazine=[[The Games Machine]] |date=16 February 1989 |issue=16 (March 1989) |pages=68–71 |url=https://www.solvalou.com/arcade/reviews/37/336}}</ref> | TGM_AMI = 94%<ref name="TGM23">{{cite web |url=https://archive.org/stream/the-games-machine-23/TheGamesMachine23#page/n83/mode/2up |title=''Strider'' |date=October 1989 |magazine=[[The Games Machine]] |issue=23}}</ref> | TGM_AST = 93%<ref name="TGM23"/> | TGM_PC = 93% {{small|(CPC)}}<ref name="TGM23"/> | YSinclair_ARC = 89%<ref name="YS_ARC">{{cite web|url=http://www.solvalou.com/subpage/arcade_reviews/65/336/strider_review.html |title=Strider arcade game review |website=Solvalou.com |access-date=2016-03-11}}</ref> | YSinclair_ZX = 90%<ref>{{cite web |url=http://www.ysrnry.co.uk/articles/strider.htm |title=Strider |publisher=Ysrnry.co.uk |access-date=2013-02-28 |url-status=dead |archive-url=https://web.archive.org/web/20130731211323/http://ysrnry.co.uk/articles/strider.htm |archive-date=2013-07-31 }}</ref> | Zero_AMI = 81%<ref name="Zero">{{cite web |url=https://archive.org/stream/zero-magazine-01/Zero_01_Nov_1989#page/n71/mode/2up |title=''Strider'' |date=November 1989 |magazine=Zero}}</ref> | Zero_AST = 84%<ref name="Zero"/> | rev1 = ''[[Atari ST User]]'' | rev1_AST = 8/10<ref>{{cite web |url=http://www.atarimania.com/mags/hi_res/atari-st-user-vol-04-issue-08_50.jpg |title=''Carry on hacking'' |author=Janice Murray |date=October 1989 |magazine=[[Atari ST User]]}}</ref> | rev2 = ''[[Commodore User]]'' | rev2_ARC = 8/10<ref name="CU67">{{cite web|url=https://archive.org/stream/commodore-user-magazine-67/Commodore_User_Issue_67_1989_Apr#page/n89/mode/2up |title=Commodore User Magazine Issue 67 |date=April 1989 |access-date=2013-02-28}}</ref> | rev3 = ''[[Mean Machines]]'' | rev3_SMD = 92%<ref>{{cite web|url=http://www.outofprintarchive.com/articles/reviews/MegaDrive/Strider-MeanMachines2-4.html |title=Out-of-Print Archive Mega Drive/Genesis reviews Strider |publisher=Outofprintarchive.com |access-date=2013-02-28}}</ref> | rev3_SMS = 67%<ref name="Strider-MMMS">{{Cite magazine |date=February 1991 |title=''Strider'' - Sega Review |url=http://www.meanmachinesmag.co.uk/pdf/striderms.pdf |magazine=[[Mean Machines]] |issue=6 |pages=62–64 |url-status=dead |archive-url=https://web.archive.org/web/20140403020058/http://www.meanmachinesmag.co.uk/pdf/striderms.pdf |archive-date=2014-04-03}}</ref> | rev4 = ''[[Mega (magazine)|Mega]]'' | rev4_SMD = 89%<ref>''Mega'' issue 9, page 23, [[Future Publishing]], June 1993.</ref> | rev5 = ''[[MegaTech]]'' | rev5_SMD = 91%<ref>''MegaTech'' issue 5, [[EMAP]], page 78, May 1992.</ref> | rev6 = ''[[Sega Power]]'' | rev6_SMD = 10/10<ref>''Sega Power'', issue 23, page 54</ref> | rev6_SMS = 74%<ref>''Sega Power'', issue 26, pages 24-25</ref> | rev7 = ''[[The One (magazine)|The One]]'' | rev7_AMI = 80%<ref name="One">{{cite magazine |url=https://archive.org/stream/theone-magazine-12/TheOne_12_Sep_1989#page/n57/mode/2up |title=''Strider'' |author=Gary Whitta |date=August 1989 |magazine=[[The One (magazine)|The One]] |issue=12 (September 1989)}}</ref> | rev7_AST = 80%<ref name="One"/> | award1Pub = ''[[Electronic Gaming Monthly]]'' | award1 = [[List of Game of the Year awards|Best Game of the Year]], Best Graphics in a Video Game<ref name="egm15"/> | award2Pub = ''[[Gamest]]'' | award2 = Best Production, [[Action game|Best Action Game]]<ref name="Gamest"/> | award3Pub = ''Sinclair User'' | award3 = SU Classic<ref>Game review, Sinclair User magazine, [[EMAP]], issue 91, October 1989, page 34</ref> | award4Pub = ''Your Sinclair'' | award4 = YS Megagame<ref>Game review, Sinclair User magazine, [[EMAP]], issue 47, November 1989, page 65</ref> }} In the United Kingdom, ''Strider'' was the best-selling arcade game for three months during early 1989 (between February and April).<ref name="TGM">{{cite magazine |title=Capcom: A Captive Audience |magazine=[[The Games Machine]] |date=18 May 1989 |issue=19 (June 1989) |publisher=[[Newsfield]] |location=United Kingdom |pages=24–5 |url=https://archive.org/details/the-games-machine-19/page/n23/mode/2up}}</ref> In Japan, ''Game Machine'' listed ''Strider'' on their April 1, 1989 issue as being the third most-successful table arcade unit of the month, outperforming titles like ''[[Ninja Gaiden (arcade game)|Ninja Gaiden]]''.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=353|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 April 1989|page=25|lang=ja}}</ref> ===Reviews=== ''Strider'' opened to critical acclaim, particularly for its gameplay, graphics, diverse music, and voice samples. The original arcade game received positive reviews from critics upon release. ''[[The Games Machine]]'' called it "THE [[Platform game|platform and ladders game]] to be seen playing at the moment."<ref name="TGM"/> ''[[Your Sinclair]]'' called it "brilliant" and "a real epic" with "some imaginative stuff" in the game.<ref name="YS_ARC"/> ''[[Commodore User]]'' praised the "high definition graphics, brilliant movements and good old-fashioned blasting action" along with a "bit of tongue-in-cheek political" content.<ref name="CU67"/> The Genesis version was praised for its accurate and detailed faithfulness to the original. Upon release, ''[[GamePro]]'' called the Genesis port "a faithful translation of the arcade hit", and praised its "gorgeous graphics, non-stop arcade-style action, and ... captivating and unusual sound track."<ref name="GP27">{{cite magazine |url=https://retrocdn.net/images/9/90/GamePro_US_017.pdf#page=124 |title=Genesis ProView: ''Strider'' |author=Andromeda |magazine=[[GamePro]] |issue=27 |date=December 1990 |pages=122–123}}</ref> ''[[Electronic Gaming Monthly|EGM]]'' awarded the Genesis port best [[List of Game of the Year awards|video game of the year]] in 1990 and winner of their best graphics category.<ref name="egm15">{{Cite magazine|title=The 1991 Video Game Buyer's Guide|magazine=Electronic Gaming Monthly|issue=15|date=October 1990|pages=14–20}}</ref> ''Strider'' has spawned numerous fansites and retrospectives.<ref name=hg101>{{cite web|last=Plasket|first=Michael|url=http://www.hardcoregaming101.net/strider/strider.htm |title=Strider|publisher=Hardcore Gaming 101|access-date=21 Dec 2009}}</ref><ref name=sega16>{{cite web|last=Horowitz|first=Ken|url=http://sega-16.com/feature_page.php?id=112&title=History%20of:%20The%20Strider%20Series|archive-url=https://web.archive.org/web/20100114184743/http://sega-16.com/feature_page.php?id=112&title=History%20of:%20The%20Strider%20Series|archive-date=2010-01-14|title=History of: The Strider Series|publisher=Sega-16.com|date=31 May 2005|access-date=21 Dec 2009}}</ref><ref name=retroign>{{cite web|last=Fahs|first=Travis|url=http://www.ign.com/articles/2008/08/20/the-shrouded-past-of-strider-hiryu|title=The Shrouded Past of Strider Hiryu|publisher=IGN|date=20 Aug 2008|access-date=21 Dec 2009}}</ref> According to ''Retro Gamer''{{'}}s Darran Jones, "everything about Strider was epic. Its backgrounds were brilliantly designed and featured an array of exotic locations, while its sprite design was superb. There was a uniqueness to ''Strider'' art design that gave it a distinctive look back in 1989 and still makes it stand out brilliantly today. It's a mysterious mish-mash of different cultures that ensured it stood out from its arcade peers." Jones also praised the game's "stunning animation", gameplay, and controls, as well as its "superbly atmospheric" soundtrack.<ref name=ug>"Ultimate Guide: Strider" in ''Retro Gamer'' 121.</ref> Mark Caswell of ''Crash'' magazine referred to the game's graphics as detailed and incredible, the scrolling and action as smooth and called the gameplay "some of the most demanding gameplay ever invented".<ref>Caswell, Mark (May 1989). "[http://live.worldofspectrum.org/infoseek/magazines/crash/64/0/1989/5/0 Arcade Action] {{Webarchive|url=https://web.archive.org/web/20200116074105/http://live.worldofspectrum.org/infoseek/magazines/crash/64/0/1989/5/0 |date=2020-01-16 }}". ''Crash'' (64). Pg. 63.</ref> ===Accolades=== At Japan's 3rd [[Gamest|''Gamest'' Awards]] in 1989, the arcade version of ''Strider'' received the awards for Best Production and [[Action game|Best Action Game]].<ref name="Gamest">{{cite magazine |script-title=ja:第3回 ゲーメスト大賞 |trans-title=3rd Gamest Awards |magazine=[[Gamest]] |date=December 27, 1989 |volume=41 (February 1990) |url=https://archive.org/details/gamest0041/page/49 |pages=49–79 |language=ja|title=Gamest 0041 }} [http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v041.html alternate url]</ref> ''Strider'' ranked in 5 different categories in ''Gamest''{{'s}} annual video game awards, the ''Gamest Grand Prix'': 4th in the overall "Gamest Grand Prix", 5th in "Best Graphics", 3rd in "Best VGM" and 1st in "Best Action" and "Best Direction".<ref name=gamest>Staff (December 27, 1989). "3RD Gamest Grand Prix". ''[http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v041.html Gamest]'' (41). Pg. 68-79.</ref> The game also ranked 22nd in "Best 100 games of the Year", and several characters from the game also placed well in the "Best Characters" category: Hiryu at the lead in 3rd place, followed by Tong Pooh (13th), the Option A robot (21st), Grandmaster Meio (25th), Ouroboros (30th) and Strobaya (39th)<ref name=gamest/> In a 1991 ''[[Gamest]]'' reader poll, ''Strider'' was voted the ninth best arcade game of all time;<ref name="bestgame_2">{{cite magazine |script-title=ja:最も愛されたゲームたち!! 読者が選んだベスト30 |date = 1991-07-01 |magazine = [[Gamest]] |volume = 6 |number = 7 |pages = 2–3 |asin = B00BHEECW0 | lang = ja}} [http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v060.html alternate url]</ref> they ranked ''Strider'' 9th in the "Top 30 Readers' Choice" from their special issue "The Best Game".<ref>Staff (June 19, 1991). "Top 30 Readers' Choice (+30)". ''[http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v060.html Gamest Extra: The Best Game]'' (60). Pg. 18.</ref> In 1990, ''[[Your Sinclair]]'' included the arcade game in its "Top of the Slots '89" list at third place.<ref>Bielby, Matt (March 1990). "[http://live.worldofspectrum.org/infoseek/magazines/your-sinclair/51/0/1990/3/0 Slots of Fun] {{Webarchive|url=https://web.archive.org/web/20200105194113/http://live.worldofspectrum.org/infoseek/magazines/your-sinclair/51/0/1990/3/0 |date=2020-01-05 }}". ''Your Sinclair'' (51). Pg. 85.</ref> In the 1990 ''[[Electronic Gaming Monthly]]'' awards, the Sega Genesis version of ''Strider'' received the awards for [[List of Game of the Year awards|Best Game of the Year]] and Best Graphics in a Video Game.<ref name="egm15"/> In 1992, ''[[Mega (magazine)|Mega]]'' placed ''Strider'' at 31st spot in their list of top Mega Drive games of all time.<ref>''Mega'' magazine issue 1, page 76, [[Future Publishing]], October 1992.</ref> In 1997 ''EGM'' ranked the Genesis version the 42nd best console video game of all time, remarking that "any game where you can crawl on walls and do all kinds of cool flips is pretty awesome."<ref>{{cite magazine |title=100 Best Games of All Time |magazine=[[Electronic Gaming Monthly]]|issue=100 |publisher=[[Ziff Davis]] |date=November 1997|page=130}} Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.</ref> In 2010, [[UGO.com]] included ''Strider'' in their list of the 25 video games that need sequels,<ref>[http://www.ugo.com/games/strider-1 25 Games That Need Sequels] {{webarchive|url=https://web.archive.org/web/20101127182351/http://www.ugo.com/games/strider-1 |date=2010-11-27 }}, UGO.com, November 23, 2010.</ref> and ''[[Game Informer]]'' included it on the list of ten gaming franchises that should be revived: "Imagine the sidescrolling insanity of the ''[[Metal Slug]]'' series, but replace grizzled soldiers with a badass ninja. That's ''Strider'', and it's awesome."<ref>{{cite web|last=One |first=The |url=https://www.gameinformer.com/b/features/archive/2010/06/30/ten-franchises-that-deserve-a-revival.aspx?PostPageIndex=2 |archive-url=https://web.archive.org/web/20100703110903/http://gameinformer.com/b/features/archive/2010/06/30/ten-franchises-that-deserve-a-revival.aspx?PostPageIndex=2 |url-status=live |archive-date=July 3, 2010 |title=Ten Franchises That Deserve A Revival - Features |publisher=Game Informer |date=2010-06-30 |access-date=2013-02-28}}</ref> That same year, the game was also included as one of the titles in the book ''[[1001 Video Games You Must Play Before You Die]]''.<ref>{{cite book|title=1001 Video Games You Must Play Before You Die|last=Mott |first=Tony |year=2010 |publisher=Quintessence Editions Ltd.|location=London |isbn=978-1-74173-076-0 |page=362}}</ref> [[ScrewAttack]] named it as the [[ScrewAttack's Top 10|best Genesis game ever made]],<ref>{{cite web|url=http://www.gametrailers.com/videos/irec20/screwattack-s-top-ten-top-20-genesis-games--10-1- |title=ScrewAttack's Top Ten Video - Top 20 Genesis Games (10-1) |series=[[ScrewAttack's Top 10]] |publisher=GameTrailers |access-date=2013-07-31}}</ref><ref>{{cite web|url=https://www.youtube.com/watch?v=H9BfR91oc4E |title=ScrewAttack's Video Game Vault- Strider (Genesis) |publisher=Youtube.com |date=2006-07-20 |access-date=2013-07-31}}</ref> and ''[[Retro Gamer]]'' included it among the top ten Mega Drive games.<ref>{{cite web|url=http://www.retrogamer.net/top_10/top-ten-mega-drive-games/ |title=Top Ten Mega Drive Games |publisher=Retrogamer.com |date=2014-01-07 |access-date=2015-04-09}}</ref> In 2017, [[GamesRadar+|Gamesradar]] ranked Strider 33rd on its "Best Sega Genesis/Mega Drive games of all time."<ref>{{Cite web|last=GamesRadar Staff|date=2017-06-21|title=Best Sega Genesis/Mega Drive games of all time|url=https://www.gamesradar.com/best-sega-genesis-games-all-time/|access-date=2022-02-24|website=gamesradar|language=en}}</ref> ==Legacy== ===NES game=== {{Main|Strider (1989 NES video game)}} ''[[Strider (1989 NES video game)|Strider]]'' was released for the [[Nintendo Entertainment System|NES]] exclusively in North America a few months after the arcade version's release. This version was produced alongside the arcade game but follows the plot of [[Moto Kikaku]]'s tie-in manga. A [[Famicom]] version of the same game was planned for release in Japan, but never made it to the shelves. ===Sequels=== {{Main|Strider II (1990 video game)|Strider 2 (1999 video game)}} Under license from Capcom U.S.A., [[U.S. Gold]] and [[Tiertex]] produced a ''Strider'' sequel in Europe titled ''[[Strider II (1990 video game)|Strider II]]'' (released in North America as ''Journey From Darkness: Strider Returns'') for various computer platforms, as well as the [[Sega Genesis|Sega Genesis/Mega Drive]], [[Game Gear]], and [[Master System]] home consoles. This European-produced sequel was not released in Japan. Like the previous conversions of the original game, the quality of this one was very low. Capcom later produced another sequel, unrelated to the Tiertex-produced ''Strider Returns'', titled ''[[Strider 2 (1999 video game)|Strider 2]]'', which was released for the arcades and the [[PlayStation]] in 2000. ===Reboot=== {{Main|Strider (2014 video game)}} An untitled ''Strider'' reboot game was being developed by [[Grin (company)|Grin]] in 2009, before being canceled by [[Capcom]], soon after ''[[Bionic Commando (2009 video game)|Bionic Commando]]'' was released.<ref name="euro">{{cite web|last=Yin |first=Wesley |url=http://www.eurogamer.net/articles/2012-02-21-bionic-commando-dev-grin-worked-on-strider-reboot-streets-of-rage-remake |title=Bionic Commando dev Grin worked on Strider reboot, Streets of Rage remake News |publisher=Eurogamer.net |date=2012-02-21 |access-date=2013-02-28}}</ref> An all-new ''[[Strider (2014 video game)|Strider]]'' reboot was developed by [[Double Helix Games]] and released on [[PlayStation Network]] for the [[PlayStation 3]] and [[PlayStation 4]], [[Xbox Live Arcade]] for the [[Xbox 360]] and [[Xbox One]], and [[Steam (service)|Steam]] in 2014.<ref>{{cite web|url=http://magx01.blogspot.ca/2013/07/new-strider-game-announced.html |title=New Strider Game Announced!!! ~ The Thoughtful Gamers |publisher=Magx01.blogspot.ca |date=2013-07-18 |access-date=2013-07-31}}</ref><ref>{{cite web|url=http://www.gamefreaks.co.nz/2013/07/19/capcom-unveils-next-gen-strider-game-san-diego-comiccon/ |title=Capcom reveals new Strider game at Comic-Con, developed by Double Helix |publisher=Gamefreaks |date=2013-07-19 |access-date=2013-07-31 |url-status=dead |archive-url=https://web.archive.org/web/20140113202710/http://www.gamefreaks.co.nz/2013/07/19/capcom-unveils-next-gen-strider-game-san-diego-comiccon/ |archive-date=2014-01-13 }}</ref> ===Other appearances=== Strider Hiryu also appears as a playable character in the 1998 fighting game ''[[Marvel vs. Capcom: Clash of Super Heroes]]'', which was followed by ''[[Marvel vs. Capcom 2: New Age of Heroes]]'' in 2000. Hiryu has also made minor appearances in other Capcom-related games such as ''[[SNK vs. Capcom: Card Fighters Clash]]'', ''[[Namco × Capcom]]'', ''[[Project X Zone 2]]'' and ''Adventure Quiz: Capcom World 2'', including a small cameo appearance in [[Ken Masters|Ken]]'s stage in ''[[Street Fighter Alpha 2]]''. Hiryu was one of the characters intended to appear in the unreleased 3D fighting game ''[[Capcom Fighting All-Stars]]''.<ref>{{cite web|url=http://game.watch.impress.co.jp/docs/20020902/sin.htm|title=JAMMAショーに先がけて公開!「CAPCOM新作対戦格闘(仮称)」|language=ja|publisher=Game.watch.impress.co.jp|access-date=2015-04-09}}</ref> Hiryu's next guest appearance was in the 2011 fighting game ''[[Ultimate Marvel vs. Capcom 3]]'' which marked his character's official 3D debut; this game is also notable as being the first where he is voiced in English. He returned in the sequel, ''[[Marvel vs. Capcom: Infinite]]''. <!-- Please note: Ultimate Marvel vs. Capcom 3 is the first game where Hiryu is voiced in English anywhere. This may or may not be limited only to NA and PAL areas, but it still doesn't change this fact. Specifying particular regions isn't required.--> The character has received positive reception both from critics and the general public. In the Japanese ''[[Gamest]]'' magazine's "Best 100 games of the Year" in 1989, Hiryu ranked 3rd in the "Best Characters" category.<ref name=gamest/> In 2000, ''[[Edge (magazine)|Edge]]'' opined that "in terms of visual appeal and agility, Strider Hiryu ranks as one of the best characters ever designed."<ref>''Edge'' issue 84 page 67.</ref> That same year, [[IGN]]'s Travis Fahs noted him "one of Capcom's best loved characters", commenting that "there's no denying the iconic appeal, but for all of his flashy moves and fashion sense, Capcom has never really known what to do with him."<ref name=ign>Travis Fahs, [http://uk.retro.ign.com/articles/900/900723p1.html The Shrouded Past of Strider Hiryu: Celebrating two decades of sword-slashing.], IGN, August 20, 2008.</ref> In 2012, [[GamesRadar]] ranked this "somewhat of an enduring classic" as the 59th "most memorable, influential, and badass" protagonist in games, commenting that his "sheer levels of badass cool have seen him endure long past his [[cliché]]s sell-by date, making him now an [[archetype]] rather than a [[stereotype]]."<ref>[http://www.gamesradar.com/top-100-video-game-heroes/ 100 best heroes in video games], GamesRadar, October 19, 2012.</ref> ===Related games=== {{Main|Osman (video game)|Moon Diver|Run Saber}} ''Strider'' director Kouichi Yotsui left Capcom soon after its release. He later designed [[Osman (video game)|an unofficial, coin-operated sequel]] for [[Mitchell Corporation]] in 1996. Yotsui considers that game, titled ''Cannon-Dancer'' in Japan and ''[[Osman (video game)|Osman]]'' in the West, a "self-parody" of his work on ''Strider''.<ref name=Gameside /> ''[[Moon Diver]]'' is a 2011 [[Square Enix]] game that shares some of the same gameplay elements and was also created by Yotsui.<ref>{{cite web|last=Yin |first=Wesley |url=http://www.eurogamer.net/articles/2011-03-30-father-of-strider-talks-moon-diver |title="Father" of Strider talks Moon Diver |publisher=Eurogamer.net |date=2011-03-30 |access-date=2015-04-09}}</ref> The game [[Run Saber]], released by [[Atlus]] in 1993 for the [[Super NES]], is often compared to Strider due to them being similar in play mechanics. ===Influence=== According to [[Eurogamer]], ''Strider'' was a vital influence on video game franchises such as ''[[Devil May Cry]]'', ''[[Ninja Gaiden]]'' and ''[[God of War (franchise)|God of War]]''.<ref>{{cite web|last=Fahey |first=Rob |url=http://www.eurogamer.net/articles/strider-1-2-review |title=Strider 1/2 • |website=Eurogamer.net |date=2007-01-01 |access-date=2016-03-11}}</ref> According to ''[[Retro Gamer]]'', the over-the-top action of future Capcom franchises, such as ''Devil May Cry'' and ''[[Viewtiful Joe (video game)|Viewtiful Joe]]'', draws from ''Strider'', particularly in their inclusion of the "boss rush".<ref name=RetroGamer>Jones, Darran (24 Apr 2010). "The Making of... Strider". ''Retro Gamer'' (76). pp. 48-53.</ref> British rapper [[Tinchy Stryder]] named himself partially after ''Strider'', which he often played as a boy.<ref>{{cite web|author=Simon Hattenstone |url=https://www.theguardian.com/music/2012/mar/24/tinchy-stryder-saturday-interview |title=The Saturday interview: Tinchy Stryder | Music |date=24 March 2012 |publisher=Theguardian.com |access-date=2015-04-10}}</ref> In October 2012, Brazilian guitarist Pedro Pimentel released a tribute theme to this game series - also named "Strider" and included in his debut solo album (self-titled). As published in the Brazilian edition of Guitar Player magazine (March 2013), "'Strider' is a composition with a very modern theme and great guitar solos. Good quality recording and very tasteful tones."<ref>{{cite web|author=Ciro Visconti |url=https://myspace.com/pedropimentelofficial/mixes/pedro-pimentel-161717/photo/8887004 |title=Destaques da Web |work=Myspace |publisher=guitarplayer.com.br |access-date=2013-01-03}}</ref> ''Strider'' was also influential among European developers: platform games including ''Assassin'', ''[[Zool|Zool: Ninja of the Nth Dimension]]''<ref>Habgood, Jacob; Nielsen, Nana; Rijks, Martin (October 18, 2010). ''[http://www.digitalgraphictools.com/uploads/2/2/7/1/22718030/the_game_makers_companion_3.pdf The Game Maker's Companion (English)] {{Webarchive|url=https://web.archive.org/web/20210228223741/http://www.digitalgraphictools.com/uploads/2/2/7/1/22718030/the_game_makers_companion_3.pdf |date=2021-02-28 }}''. Chapter 6, pg. 159. {{ISBN|1-43022-826-1}}.</ref> and ''[[Wolfchild]]''<ref>''[http://www.simonphipps.com/games/wolfchild/ Wolfchild]'' entry in creator Simon Phipps' official website. Accessed July 31, 2020</ref> were influenced in either gameplay or aesthetics from the original arcade coin-op game. In later years, various indie developers have published platform games featuring the gameplay style of ''Strider'', with titles such as ''[[Oniken]]'',<ref>Pinsof, Allistair (July 06, 2012). "[https://www.destructoid.com/review-oniken-230786.phtml Review: Oniken]". ''destructoid.com''. Accessed July 31, 2020</ref> ''Cataegis: The White Wind'',<ref>Acido Cinza (September 25, 2015). [https://www.gamasutra.com/view/pressreleases/254650/Cataegis__The_White_Wind_Ziggurat_Chapter_LaunchesToday.php Cataegis: The White Wind]{{dead link|date=May 2025|bot=medic}}{{cbignore|bot=medic}} press release. Retrieved from gamasutra.com. Accessed July 31, 2020.</ref> ''[[Tänzer (video game)|Tänzer]]'',<ref>{{cite web|last=Battison|first=Jamie|url=https://www.retrovideogamer.co.uk/rvg-interviews-mikael-tillander/|title=RVG Interviews: Mikael Tillander|work=Retro Video Gamer|publisher=Zaps Media|date=April 13, 2018|access-date=2020-09-07|archive-url=https://web.archive.org/web/20200329170557/https://www.retrovideogamer.co.uk/rvg-interviews-mikael-tillander/|archive-date=2020-03-29|url-status=live}}</ref> ''[[Blazing Chrome]]''<ref>Kohaku, Wolfie (July 19, 2019). "[https://queuetimes.com/blazing-chrome-steam-review-contra-in-everything-but-name/ Blazing Chrome – Steam Review: Contra in everything but name.]". ''queuetimes.com''. Accessed July 31, 2020.</ref> and ''Bushiden''.<ref>Devore, Jordan (September 28, 2018). "[https://www.destructoid.com/bushiden-looks-like-a-slick-ninja-action-game-524872.phtml Bushiden looks like a slick ninja action game]". ''destructoid.com''. Accessed July 31, 2020.</ref> The game and its world has also served as a point of inspiration for [[Keiji Inafune]], the co-creator of ''[[Mega Man]]''. Inafune has stated that he has always liked the "world view" of ''Strider'' and modeled the name of ''[[Mega Man X]]'' co-protagonist [[Zero (Mega Man)|Zero]] after one of its characters (reportedly, Solo).<ref>November 18, 2007. [http://game.watch.impress.co.jp/docs/20071118/rockman.htm Capcom, Holding of the Rockman 20th Anniversary Event. Keiji Inafune, New "Rockman" in Production] (Japanese). ''GameWatch''.</ref> Capcom has also stated that one of the game's villains, Tong Pooh, served as inspiration for ''[[Street Fighter]]'' character, [[Chun-Li]].<ref>Capcom. Official ''Marvel vs. Capcom'' website (Japanese). [https://web.archive.org/web/19990129053800/http://www.capcom.co.jp/newproducts/arcade/mvsc/support.html Support Characters Introduction]. Retrieved from Archive.org. Accessed July 31, 2020.</ref> ==Notes== {{Notelist}} ==Further reading== *[https://issuu.com/michelfranca/docs/retro_gamer____76 "The making of... ''Strider''"] in ''[[Retro Gamer]]'' No. 76 p. 42–47 (April 2010) ==References== {{Reflist}} ==External links== *{{KLOV game|id=9838|name=Strider}} *{{MobyGames|id=/strider|name=''Strider''}} *[http://hg101.kontek.net/strider/strider.htm Hardcore Gaming 101: ''Strider''] {{Strider series}} {{Franchises by Capcom}} {{DEFAULTSORT:Strider (Arcade Game)}} [[Category:1989 video games]] [[Category:CP System games]] [[Category:Amiga games]] [[Category:Amstrad CPC games]] [[Category:Atari ST games]] [[Category:Arcade video games]] [[Category:Cancelled Capcom Power System Changer games]] [[Category:Capcom games]] [[Category:Commodore 64 games]] [[Category:Cyberpunk video games]] [[Category:Hack and slash games]] [[Category:Side-scrolling video games]] [[Category:Platformers]] [[Category:Military science fiction video games]] [[Category:Multiplayer and single-player video games]] [[Category:NEC video games]] [[Category:Video games about ninja]] [[Category:Science fiction video games]] [[Category:Spy video games]] [[Category:Strider Hiryu]] [[Category:PlayStation (console) games]] [[Category:Sega Genesis games]] [[Category:Master System games]] [[Category:X68000 games]] [[Category:TurboGrafx-CD games]] [[Category:U.S. Gold games]] [[Category:Video games developed in Japan]] [[Category:Fiction set in 2048]] [[Category:Video games set in the 2040s]] [[Category:Video games set in Kazakhstan]] [[Category:Video games set in Russia]] [[Category:Video games based on anime and manga]] [[Category:Video games set in Brazil]] [[Category:Virtual Console games]] [[Category:ZX Spectrum games]] [[Category:Video games about artificial intelligence]] [[Category:Fiction about airships]] [[Category:Nintendo Classics games]] [[Category:Tiertex Design Studios games]] [[Category:Mobile games]]
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