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{{Short description|2005 video game}} {{Infobox video game | title = TimeSplitters: Future Perfect | image = TimeSplitters - Future Perfect cover.jpg | developer = [[Free Radical Design]] | publisher = [[Electronic Arts]]{{efn|Published under the label [[EA Games]].}} | director = Stephen Ellis<br>[[David Doak]] | producer = | designer = | programmer = Hasit Zala<br>Joe Moulding | artist = Tristan Reidford | writer = Andrew Lawson, James Cunliffe | composer = [[Graeme Norgate]]<br>Christian Marcussen<ref>{{cite web |url=https://www.imdb.com/name/nm1355803/ |title=Christian Marcussen - IMDb |publisher=[[Internet Movie Database]] |access-date=2 October 2015 |archive-date=15 February 2017 |archive-url=https://web.archive.org/web/20170215113804/http://www.imdb.com/name/nm1355803/ |url-status=live }}</ref> | series = ''[[TimeSplitters]]'' | platforms = {{Unbulleted list|[[GameCube]]|[[PlayStation 2]]|[[Xbox (console)|Xbox]]}} | released = '''GameCube''', '''PlayStation 2''', '''Xbox'''{{vgrelease|NA|22 March 2005<ref>{{Cite web |last=Dubin |first=Jayson |date=March 22, 2005 |title=''TimeSplitters Future Perfect'' Ships for PS2 and Xbox |url=https://www.gamezone.com/news/timesplitters_future_perfect_ships_for_ps2_and_xbox/ |access-date=January 5, 2024 |website=GameZone |language=en-US |archive-date=January 6, 2024 |archive-url=https://web.archive.org/web/20240106004050/https://www.gamezone.com/news/timesplitters_future_perfect_ships_for_ps2_and_xbox/ |url-status=live }}</ref>|EU|24 March 2005}} | genre = [[First-person shooter]] | modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] }} '''''TimeSplitters: Future Perfect''''' is a 2005 [[first-person shooter]] [[video game]] developed by [[Free Radical Design]] and published by [[Electronic Arts]] for the [[GameCube]], [[PlayStation 2]] and [[Xbox (console)|Xbox]] video game consoles. It is the third and final game in the ''[[TimeSplitters]]'' series, following ''[[TimeSplitters (video game)|TimeSplitters]]'' (2000) and ''[[TimeSplitters 2]]'' (2002). The game features a single-player mode consisting of levels where the player assumes the role of Sergeant Cortez, a time-traveling marine from the 25th century, as he attempts to go to the past to save the future. The game also includes a range of multiplayer options, including [[Cooperative video game|cooperative gameplay]] during story mode. Online play was included in both the PlayStation 2 and Xbox versions, which has since been disabled. Future Perfect, along with the other games in the trilogy, were rereleased on the PS4 and PS5 as a PS2 Classic in 2024, with trophy support, a rewind feature and improved loading times.<ref>https://store.playstation.com/en-gb/product/EP4062-PPSA23847_00-TIMESPLITTERS3FP</ref> ==Gameplay== The Arcade and Challenge modes both allow the player to unlock new characters, weapons, and new locations for Arcade (excluding league) that the player can then use in the game's mapmaker feature. The player can complete various missions and league challenges to receive awards, new characters and medals. Once the player completes a mission the game automatically saves progress. In challenges and Arcade Leagues the player earns awards. Bronze, silver, gold, and platinum medals can be acquired.<ref name="EuroG" /> ===Mapmaker=== After the original ''[[TimeSplitters (video game)|TimeSplitters]]'', [[Free Radical Design]] decided to include a [[level (video gaming)|level]] creator in the ''[[TimeSplitters]]'' series. It includes tiles, character spawns, items for specific game-modes (such as a briefcase in "capture the bag" game mode) as well as the option to change the lighting and also add pre-determined "bot sets", that is a group of up to ten characters to regularly appear on the map. The same goes for weapon sets. This form of Mapmaker limits the player to a selected number of [[tiles]]. It also allows basic features such as the addition of gun turrets, weaponry spawns and health and armor locations. It also features numerous backdrop items which vary on the maps "tile-sets", such as a sarcophagus in the "Ancient Egyptian" tile-set, and a remote control robotic cat, named Strudel. The advanced version allows players to create a complex map as long as [[computer storage|space]] is free. It contains all the features of beginner mode, as well as extra tile shapes, and backdrop features. it also features complex story mode features allowing users to create detailed and in-depth story maps of their own creation. ==Plot== [[File:TimeSplittersFuturePerfectStory_Cut.png|thumb|left|Sgt. Cortez and The General, from the story mode of ''TimeSplitters: Future Perfect'']] The game begins in 2401 when the space marine, Sergeant Cortez, is leaving the space station that he destroyed at the end of ''[[TimeSplitters 2]]''. His ship crash-lands on the future [[Earth]], and two fellow marines greet him. Sergeant Cortez follows his squad of marines through the valley and battles unknown masked figures and TimeSplitters. After arriving at HQ, Cortez is tasked with following signatures in the past that were created by time travel and thought to be caused by the TimeSplitters. He goes on a mission to go back in time to find a way to stop the TimeSplitters race from being created, with the help of Anya, The General's personal assistant. Using his Temporal Uplink, a device connected to the Time Machine, both of which Anya has invented, Cortez travels to the small Scottish island of Urnsay in the year 1924. There, he meets a man named Captain Ash, who seeks Cortez's help. After raiding a castle with Captain Ash, Cortez confronts an unknown man with a high concentration of Time Crystals, who then escapes with his own time machine. Cortez then travels to 1969 to stop Khallos (whom Cortez thinks is the time traveler) with the help of hippie secret agent Harry Tipper, to rescue his girlfriend, Kitten Celeste. After defeating Khallos, Anya reveals to Cortez through the walkie-talkie on his Temporal Uplink that a mansion in [[Connecticut]] had burned down in the 1990s, leaving behind residue of Time Crystal energy. In 1994, he is greeted by a teenager named Jo-Beth Casey, who was tasked with photographing the mansion's zombies by her friends. She tells Cortez that the house is haunted, and the two battle zombies and ghosts inside the abandoned mansion. After discovering that the creator of the TimeSplitters is a mad scientist named Dr. Jacob Crow, Cortez embarks on a new mission to foil the scientist's plans by destroying his labs throughout all of the time periods that Crow had visited. After an abrupt farewell to Casey, Cortez travels to 2052, where Crow has advanced his gene-splitting experiments. Cortez meets Amy Chen, a highly trained spy sent to defeat Crow as well. They both fight through his lab facility to find Crow, who escapes again. Cortez travels to the year 2243, where machines now rule the planet, and have waged war on humans and each other. Cortez hacks into one of the machines, identified as R-110, and allies with him. He also teams up with a small group of cyborg rebels fighting against the machines to make his way to Crow's now-extremely large and powerful lab, filled with thousands of TimeSplitter embryos. Cortez manages to destroy what he can of the lab, but is not strong enough to defeat Crow, who himself has combined with the TimeSplitter race and a war machine. Anya sends Cortez and R-110 back to 1924 to stop Crow before he can further his lab experiments in the first place. Now in 1924 again, he and R-110 make their way to Crow. Cortez finds Dr. Crow fused with a large bipedal robot. Crow destroys Cortez's ally R-110, leaving him and Cortez face to face. Knowing he can't defeat the scientist alone, Anya sends Cortez back in time a few minutes to when he first arrived in hopes of being able to double-team Crow with two Cortezes (and R-110, who was never destroyed as a result of the time loop). After Crow is defeated, Cortez puts a raw crystal into a device that causes a chain reaction that destroys the entire compound. Anya warps Cortez and R-110 back to HQ, leaving Crow and the Time Crystals to be destroyed. Cortez, Anya, and The General approach the window and observe the barren desert land restored to its former form; a lush, green forest filled with life. However, the Temporal Uplink on Cortez's wrist, the large time machine in the room, and R-110 all disappear due to the time paradox. ==Development== {{expand-section|date=December 2022}} The game was announced in May 2004.<ref>{{cite web|url=https://link.gale.com/apps/doc/A116282016/GPS?u=wikipedia&sid=bookmark-GPS&xid=2c3f6388|archiveurl=https://web.archive.org/web/20240903132733/https://go.gale.com/ps/i.do?p=GPS&u=wikipedia&id=GALE%7CA116282016&v=2.1&it=r&sid=bookmark-GPS&asid=2c3f6388|title=EA Announces TimeSplitters Future Perfect for 2005|website=[[Business Wire]]|archivedate=September 3, 2024|date=May 6, 2004|accessdate=|via=[[Gale Research]]}}</ref> It was developed by a team of about 40 people.<ref>{{cite web|first=Kristan|last=Reed|url=http://www.eurogamer.net/article.php?article_id=56113|archiveurl=https://web.archive.org/web/20041221174815/http://www.eurogamer.net/article.php?article_id=56113|title=The Future looks Perfect|website=[[Eurogamer]]|archivedate=December 21, 2004|date=December 7, 2004|accessdate=September 3, 2024}}</ref> The original Xbox version of ''TimeSplitters: Future Perfect'' was made backwards compatible on [[Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]] on November 15, 2021.<ref>{{Cite web |last=Warren |first=Tom |date=November 15, 2021 |title=Microsoft's Xbox backward compatibility program returns with 76 new games |url=https://www.theverge.com/2021/11/15/22782746/microsoft-xbox-backward-compatibility-76-new-games |access-date=October 6, 2022 |website=The Verge |archive-date=November 15, 2021 |archive-url=https://web.archive.org/web/20211115182209/https://www.theverge.com/2021/11/15/22782746/microsoft-xbox-backward-compatibility-76-new-games |url-status=live }}</ref> ==Reception== {{Video game reviews | NGC = true | PS2 = true | XBOX = true | na = true | MC_NGC = 82/100<ref name="MCGC">{{cite web|url=https://www.metacritic.com/game/timesplitters-future-perfect/critic-reviews/?platform=gamecube|title=TimeSplitters: Future Perfect for GameCube Reviews|website=Metacritic|access-date=4 March 2013|archive-date=7 February 2025|archive-url=https://archive.today/20250207134649/https://www.metacritic.com/game/timesplitters-future-perfect/critic-reviews/?platform=gamecube|url-status=live}}</ref> | MC_PS2 = 84/100<ref name="MCPS2">{{cite web|url=https://www.metacritic.com/game/timesplitters-future-perfect/critic-reviews/?platform=playstation-2|title=TimeSplitters: Future Perfect for PlayStation 2 Reviews|website=Metacritic|access-date=4 March 2013|archive-date=27 February 2011|archive-url=https://web.archive.org/web/20110227114132/http://www.metacritic.com/game/playstation-2/timesplitters-future-perfect|url-status=live}}</ref> | MC_XBOX = 83/100<ref name="MCXBOX">{{cite web|url=https://www.metacritic.com/game/timesplitters-future-perfect/critic-reviews/?platform=xbox|title=TimeSplitters: Future Perfect for Xbox Reviews|website=Metacritic|access-date=4 March 2013|archive-date=7 February 2025|archive-url=https://archive.today/20250207134945/https://www.metacritic.com/game/timesplitters-future-perfect/critic-reviews/?platform=xbox|url-status=live}}</ref> | Edge_XBOX = 8/10<ref>{{cite magazine|title=TimeSplitters Review (Xbox)|author=Edge Staff|magazine=[[Edge (magazine)|Edge]]|issue=148|date=April 2005|page=94}}</ref> | EGM_NGC = 8.17/10<ref name="EGM">{{cite magazine|title=TimeSplitters Future Perfect|author=EGM Staff|magazine=[[Electronic Gaming Monthly]]|issue=190|date=April 2005|page=115}}</ref> | EGM_PS2 = 8.17/10<ref name="EGM" /> | EGM_XBOX = 8.17/10<ref name="EGM" /> | EuroG_XBOX = 8/10<ref name="EuroG">{{cite web|url=http://www.eurogamer.net/articles/r_timesplitters3_x|title=TimeSplitters Future Perfect (Xbox)|last=Bramwell|first=Tom|website=[[Eurogamer]]|date=1 April 2005|access-date=9 May 2014|archive-date=9 September 2014|archive-url=https://web.archive.org/web/20140909183418/http://www.eurogamer.net/articles/r_timesplitters3_x|url-status=live}}</ref> | GI_NGC = 9/10<ref name="GI">{{cite magazine|url=http://www.gameinformer.com/NR/exeres/5A96562A-7353-4C5B-8873-7216A07C0820.htm|title=TimeSplitters: Future Perfect|last=Reiner|first=Andrew|magazine=[[Game Informer]]|issue=144|date=April 2005|page=114|access-date=9 May 2014|archive-url=https://web.archive.org/web/20080130072847/http://www.gameinformer.com/NR/exeres/5A96562A-7353-4C5B-8873-7216A07C0820.htm|archive-date=30 January 2008|url-status=dead}}</ref> | GI_PS2 = 9/10<ref name="GI" /> | GI_XBOX = 9/10<ref name="GI" /> | GamePro_NGC = {{Rating|3.5|5}}<ref>{{cite magazine|url=http://www.gamepro.com/nintendo/gamecube/games/reviews/43571.shtml|title=TimeSplitters: Future Perfect Review for GameCube on GamePro.com|author=Syriel|magazine=[[GamePro]]|date=22 March 2005|access-date=10 May 2014|archive-url=https://web.archive.org/web/20050323113425/http://www.gamepro.com/nintendo/gamecube/games/reviews/43571.shtml|archive-date=23 March 2005|url-status=dead}}</ref> | GamePro_PS2 = {{Rating|4|5}}<ref name="GamePro">{{cite magazine|url=http://www.gamepro.com/sony/ps2/games/reviews/43570.shtml|title=TimeSplitters: Future Perfect|author=Syriel|magazine=GamePro|date=22 March 2005|access-date=10 May 2014|archive-url=https://web.archive.org/web/20050323113157/http://www.gamepro.com/sony/ps2/games/reviews/43570.shtml|archive-date=23 March 2005|url-status=dead}}</ref> | GamePro_XBOX = {{Rating|4|5}}<ref name="GamePro" /> | GameRev_NGC = Bβ<ref>{{cite web|url=http://www.gamerevolution.com/review/timesplitters058-future-perfect|title=TimeSplitters: Future Perfect Review (GC)|last=Gee|first=Brian|publisher=[[Game Revolution]]|date=8 April 2005|access-date=10 May 2014|archive-date=8 September 2015|archive-url=https://web.archive.org/web/20150908221213/http://www.gamerevolution.com/review/timesplitters058-future-perfect|url-status=live}}</ref> | GameRev_PS2 = B<ref name="GameRev">{{cite web|url=http://www.gamerevolution.com/oldsite/games/ps2/action/timesplitters_future_perfect.htm|title=TimeSplitters: Future Perfect|last=Gee|first=Brian|publisher=Game Revolution|date=8 April 2005|access-date=10 May 2014|archive-url=https://web.archive.org/web/20070824050012/http://www.gamerevolution.com/oldsite/games/ps2/action/timesplitters_future_perfect.htm|archive-date=24 August 2007|url-status=dead}}</ref> | GameRev_XBOX = B<ref name="GameRev" /> | GSpot_NGC = 7.6/10<ref>{{cite web|url=http://www.gamespot.com/reviews/timesplitters-future-perfect-review/1900-6121173/|title=TimeSplitters: Future Perfect Review (GC)|last=Gerstmann|first=Jeff|website=[[GameSpot]]|date=28 March 2005|access-date=9 May 2014|archive-date=17 March 2014|archive-url=https://web.archive.org/web/20140317080606/http://www.gamespot.com/reviews/timesplitters-future-perfect-review/1900-6121173/|url-status=live}}</ref> | GSpot_PS2 = 8.1/10<ref name="GSpot">{{cite web|url=http://www.gamespot.com/reviews/timesplitters-future-perfect-review/1900-6120899/|title=TimeSplitters: Future Perfect Review|last=Gerstmann|first=Jeff|website=GameSpot|date=22 March 2005|access-date=9 May 2014|archive-date=7 April 2014|archive-url=https://web.archive.org/web/20140407201720/http://www.gamespot.com/reviews/timesplitters-future-perfect-review/1900-6120899/|url-status=live}}</ref> | GSpot_XBOX = 8.1/10<ref name="GSpot" /> | GSpy_NGC = {{Rating|4|5}}<ref>{{cite web|url=http://cube.gamespy.com/gamecube/timesplitters-3/598319p1.html|title=GameSpy: TimeSplitters: Future Perfect (GCN)|last=Vasconcellos|first=Eduardo|publisher=[[GameSpy]]|date=23 March 2005|access-date=13 December 2016|archive-date=24 August 2017|archive-url=https://web.archive.org/web/20170824131749/http://cube.gamespy.com/gamecube/timesplitters-3/598319p1.html|url-status=live}}</ref> | GSpy_PS2 = {{Rating|4|5}}<ref>{{cite web|url=http://ps2.gamespy.com/playstation-2/timesplitters-3/598317p1.html|title=GameSpy: TimeSplitters: Future Perfect (PS2)|last=Vasconcellos|first=Eduardo|publisher=GameSpy|date=23 March 2005|access-date=9 May 2014|archive-date=6 September 2015|archive-url=https://web.archive.org/web/20150906033952/http://ps2.gamespy.com/playstation-2/timesplitters-3/598317p1.html|url-status=live}}</ref> | GSpy_XBOX = {{Rating|4|5}}<ref>{{cite web|url=http://xbox.gamespy.com/xbox/timesplitters-3/598320p1.html|title=GameSpy: TimeSplitters: Future Perfect (Xbox)|last=Vasconcellos|first=Eduardo|publisher=GameSpy|date=23 March 2005|access-date=13 December 2016|archive-date=5 September 2015|archive-url=https://web.archive.org/web/20150905230605/http://xbox.gamespy.com/xbox/timesplitters-3/598320p1.html|url-status=live}}</ref> | GT_NGC = 8.5/10<ref name="GT">{{cite web|url=http://www.gametrailers.com/gamepage.php?id=1334|title=Timesplitters [sic]: Future Perfect Review|publisher=[[GameTrailers]]|date=1 April 2005|access-date=13 December 2016|archive-url=https://web.archive.org/web/20061030051453/http://www.gametrailers.com/gamepage.php?id=1334|archive-date=30 October 2006|url-status=dead}}</ref> | GT_PS2 = 8.5/10<ref name="GT" /> | GT_XBOX = 8.5/10<ref name="GT" /> | GameZone_NGC = 8.4/10<ref>{{cite web|url=http://www.gamezone.com/reviews/timesplitters_future_perfect_gc_review|title=TimeSplitters Future Perfect - GC - Review|last=Bedigian|first=Louis|publisher=GameZone|date=3 April 2005|access-date=9 May 2014|archive-url=https://web.archive.org/web/20081010054418/http://gamecube.gamezone.com/gzreviews/r23438.htm|archive-date=10 October 2008|url-status=live}}</ref> | GameZone_PS2 = 8.8/10<ref>{{cite web|url=http://www.gamezone.com/reviews/timesplitters_future_perfect_ps2_review|title=TimeSplitters Future Perfect - PS2 - Review|last=Berner|first=Matt|publisher=GameZone|date=6 April 2005|access-date=9 May 2014|archive-url=https://web.archive.org/web/20090506071652/http://ps2.gamezone.com/gzreviews/r23438.htm|archive-date=6 May 2009|url-status=live}}</ref> | GameZone_XBOX = 8.7/10<ref>{{cite web|url=http://www.gamezone.com/reviews/timesplitters_future_perfect_xb_review|title=TimeSplitters Future Perfect - XB - Review|last=Knutson|first=Michael|publisher=GameZone|date=5 April 2005|access-date=9 May 2014|archive-url=https://web.archive.org/web/20080219174346/http://xbox.gamezone.com/gzreviews/r23438.htm|archive-date=19 February 2008|url-status=live}}</ref> | IGN_NGC = 8.8/10<ref>{{cite web|url=http://www.ign.com/articles/2005/03/19/timesplitters-future-perfect|title=TimeSplitters Future Perfect (GCN)|last=Perry|first=Douglass C.|website=[[IGN]]|date=18 March 2005|access-date=9 May 2014|archive-date=4 January 2014|archive-url=https://web.archive.org/web/20140104062749/http://www.ign.com/articles/2005/03/19/timesplitters-future-perfect|url-status=live}}</ref> | IGN_PS2 = 8.9/10<ref>{{cite web|url=http://ps2.ign.com/articles/597/597511p1.html|title=TimeSplitters Future Perfect (PS2)|last=Perry|first=Douglass C.|website=IGN|date=18 March 2005|access-date=9 May 2014|archive-url=https://web.archive.org/web/20071012103002/http://ps2.ign.com/articles/597/597511p1.html|archive-date=12 October 2007|url-status=dead}}</ref> | IGN_XBOX = 9/10<ref>{{cite web|url=http://www.ign.com/articles/2005/03/18/timesplitters-future-perfect-2|title=TimeSplitters Future Perfect (Xbox)|last=Perry|first=Douglass C.|website=IGN|date=18 March 2005|access-date=9 May 2014|archive-date=20 November 2014|archive-url=https://web.archive.org/web/20141120154844/http://www.ign.com/articles/2005/03/18/timesplitters-future-perfect-2|url-status=live}}</ref> | NP_NGC = 4.4/5<ref>{{cite magazine|title=TimeSplitters: Future Perfect|magazine=[[Nintendo Power]]|volume=191|date=May 2005|page=89}}</ref> | OPM_PS2= {{Rating|5|5}}<ref>{{cite magazine|url=http://www.1up.com/reviews/timesplitters-fp_11|title=TimeSplitters Future Perfect|magazine=[[Official U.S. PlayStation Magazine]]|date=April 2005|access-date=9 May 2014|url-status=dead|archive-url=https://web.archive.org/web/20150915045730/http://www.1up.com/reviews/timesplitters-fp_11|archive-date=15 September 2015}}</ref> | OXM_XBOX = 7.9/10<ref>{{cite magazine|title=TimeSplitters: Future Perfect|magazine=[[Official Xbox Magazine]]|date=April 2005|page=86}}</ref> | rev1 = ''[[Paragon Publishing|Cube]]'' | rev1_NGC = 9/10<ref>{{cite magazine|author=Ryan|url=https://archive.org/details/cube-43/page/n55/mode/2up?q=%22super+mario+64%22|title=TimeSplitters: Future Perfect|issue=43|magazine=[[Paragon Publishing|Cube]]|date=April 2005|pages=56β61|accessdate=19 July 2021}}</ref> | rev2 = ''[[The Sydney Morning Herald]]'' | rev2_PS2= {{Rating|4|5}}<ref>{{cite news|url=http://www.smh.com.au/news/Games/Splinter-Cell-Chaos-Theory/2005/04/06/1112489501721.html|title=Hugely rewarding|last=Hill|first=Jason|newspaper=[[The Sydney Morning Herald]]|date=7 April 2005|access-date=9 May 2014|archive-date=8 January 2014|archive-url=https://web.archive.org/web/20140108214602/http://www.smh.com.au/news/Games/Splinter-Cell-Chaos-Theory/2005/04/06/1112489501721.html|url-status=live}}</ref> | rev3 = ''[[The Times]]'' | rev3_NGC = {{Rating|4|5}}<ref name="TheTimes">{{cite news|url=https://www.thetimes.com/article/timesplitters-future-perfect-7f589nw0097|title=Timesplitters [sic]: Future Perfect|last=Wapshott|first=Tim|newspaper=[[The Times]]|date=19 March 2005|access-date=9 May 2014|archive-url=https://web.archive.org/web/20081010200810/http://entertainment.timesonline.co.uk/article/0,,14935-1527879,00.html|archive-date=10 October 2008|url-status=live}}{{subscription required}}</ref> | rev3_PS2 = {{Rating|4|5}}<ref name="TheTimes" /> | rev3_XBOX = {{Rating|4|5}}<ref name="TheTimes" /> }} ''TimeSplitters: Future Perfect'' received favorable reviews on all platforms according to the [[Review aggregator|review aggregation]] website [[Metacritic]].<ref name="MCGC" /><ref name="MCPS2" /><ref name="MCXBOX" /> It won an "[[IGN]] Best of 2005" award for "Best First-Person Shooter"<ref>{{cite web|url=http://bestof.ign.com/2005/ps2/5.html|title=The Best of 2005: Best First-Person Shooter (PS2)|website=IGN|access-date=13 December 2016|archive-url=https://web.archive.org/web/20051223151841/http://bestof.ign.com/2005/ps2/5.html|archive-date=23 December 2005|url-status=dead}}</ref> {{clear}} ==Canceled sequel== ''[[TimeSplitters 4]]'' was in development for almost a year but delayed after Free Radical went into administration and was subsequently bought out by Crytek. On 17 August 2009, the project had been declared as on hold. In an interview, [[Crytek UK]] claimed that they would continue the project once there was a high industry demand for such a game.<ref>{{cite web|url=http://www.develop-online.net/news/32621/TimeSplitters-4-project-not-ruled-out-by-Crytek|title=TimeSplitters 4 not ruled out by Crytek|url-status=dead|archive-url=https://web.archive.org/web/20120102153354/http://www.develop-online.net/news/32621/TimeSplitters-4-project-not-ruled-out-by-Crytek|archive-date=2012-01-02}}</ref> On 19 May 2021, Deep Silver announced that a new TimeSplitters game is to be developed by a previously disbanded Free Radical Design.<ref>{{Cite web|url=https://www.forbes.com/sites/paultassi/2021/05/20/timesplitters-is-officially-returning-for-real-this-time/?sh=66f734ec1bd3|title='TimeSplitters' is Officially Returning, for Real This Time|website=[[Forbes]]|access-date=2021-05-20|archive-date=2021-05-20|archive-url=https://web.archive.org/web/20210520190127/https://www.forbes.com/sites/paultassi/2021/05/20/timesplitters-is-officially-returning-for-real-this-time/?sh=66f734ec1bd3|url-status=live}}</ref> In December 2023, Free Radical Design was closed down amidst a widescale company restructuring from Embracer Group.<ref>{{Cite web |last=Phillips |first=Tom |date=2023-12-11 |title=TimeSplitters studio Free Radical Design closed today, staff say |url=https://www.eurogamer.net/timesplitters-studio-free-radical-design-closed-today-staff-say |access-date=2024-06-13 |website=[[Eurogamer]] |language=en |archive-date=2023-12-11 |archive-url=https://web.archive.org/web/20231211210031/https://www.eurogamer.net/timesplitters-studio-free-radical-design-closed-today-staff-say |url-status=live }}</ref> == Notes == {{Notelist}} ==References== {{Reflist|30em}} ==External links== {{wikiquote}} *{{moby game|id=/timesplitters-future-perfect}} {{Free Radical Design}} {{Authority control}} [[Category:2005 video games]] [[Category:Alternate history video games]] [[Category:Cooperative video games]] [[Category:Deep Silver games]] [[Category:First-person shooters]] [[Category:Free Radical Design]] [[Category:GameCube games]] [[Category:Multiplayer and single-player video games]] [[Category:Multiplayer online games]] [[Category:PlayStation 2 games]] [[Category:TimeSplitters]] [[Category:Video game sequels]] [[Category:Video games about time travel]] [[Category:Video games developed in the United Kingdom]] [[Category:Video games featuring black protagonists]] [[Category:Video games scored by Graeme Norgate]] [[Category:Video games set in 1924]] [[Category:Video games set in 1969]] [[Category:Video games set in 1994]] [[Category:Video games set in Connecticut]] [[Category:Video games set in Mexico]] [[Category:Video games set in Russia]] [[Category:Video games set in Scotland]] [[Category:Video games set in Siberia]] [[Category:Video games set in the 2050s]] [[Category:Video games set in the 23rd century]] [[Category:Video games set in the 25th century]] [[Category:Video games set in Venice]] [[Category:Video games set in Vietnam]] [[Category:Video games set on Mars]] [[Category:Xbox games]]
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