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{{Short description|2003 video game}} {{Use mdy dates|date=November 2024}}{{Redirect|Tron 2|the film sequel to Tron|Tron: Legacy|other uses|Tron (disambiguation)}} {{Infobox video game | title = Tron 2.0 | image = tron2.0box.jpg | developer = [[Monolith Productions]]{{efn|Ported to Xbox by [[Climax LA]]. [[Lavastorm Analytics]] developed the mobile version, while [[Digital Eclipse]] developed the Game Boy Advance version.}} | publisher = [[Buena Vista Interactive]]{{efn|[[Walt Disney Internet Group]] published the Mobile version. [[MacPlay]] published the Mac OS X version.}} | producer = Cliff Kamida<br>Garrett Price | designer = Frank Rooke | programmer = Kevin Stephens<br>Kevin Lambert | artist = Eric Kohler<br>Matt Allen | composer = Nathan Grigg | series = ''[[Tron (franchise)|Tron]]'' | engine = [[Lithtech|Lithtech Triton]] | platforms = [[Windows]]<br />[[Mac OS X]]<br />[[Mobile phone]]<br />[[Game Boy Advance]]<br />[[Xbox (console)|Xbox]] | released = '''Windows'''<br />{{vgrelease|NA|August 26, 2003<ref>{{Cite web|date=August 26, 2003|title=''Tron 2.0'' Released to Places Everywhere |url=https://www.ign.com/articles/2003/08/26/tron-20-released-to-places-everywhere |access-date=March 26, 2023|website=[[IGN]]|language=en|archive-date=March 26, 2023 |archive-url=https://web.archive.org/web/20230326223244/https://www.ign.com/articles/2003/08/26/tron-20-released-to-places-everywhere |url-status=live }}</ref>|AU|August 28, 2003<ref>{{Cite web |last=Wright |first=Gary |date=August 27, 2003 |title=''TRON 2.0'' Out Tomorrow |url=http://old.gameplanet.co.nz/mag.dyn/News/Archives.200308/ |archive-url=https://web.archive.org/web/20080527095044/http://old.gameplanet.co.nz/mag.dyn/News/Archives.200308/ |archive-date=May 27, 2008 |access-date=August 11, 2024 |website=[[Gameplanet]]}}</ref>|EU|September 19, 2003<ref>{{Cite news |date=September 19, 2003|title=What's New? |language=en-gb |website=[[Eurogamer]]|url=https://www.eurogamer.net/news190903whatsnew |access-date=March 26, 2023|archive-date=March 26, 2023|archive-url=https://web.archive.org/web/20230326223244/https://www.eurogamer.net/news190903whatsnew |url-status=live }}</ref>}}'''OS X'''<br />{{Video game release|EU|November 14, 2003|NA|June 1, 2004}}'''Mobile'''<br />{{Video game release|NA|November 26, 2003 <small>(Light Cycles)</small><ref>{{Cite web |author=I. G. N. Staff |date=2003-11-26 |title=Tron 2.0 Goes Wireless |url=https://www.ign.com/articles/2003/11/26/tron-20-goes-wireless |access-date=2023-03-26 |website=IGN |language=en |archive-date=2023-03-26 |archive-url=https://web.archive.org/web/20230326223242/https://www.ign.com/articles/2003/11/26/tron-20-goes-wireless |url-status=live }}</ref>|NA|May 12, 2004 <small>(Discs of Tron)</small>}}'''Game Boy Advance'''<br />{{vgrelease|NA|October 20, 2004<ref>{{Cite web |title=TRON 2.0: Killer App Ships for Game Boy Advance |url=https://www.awn.com/news/tron-20-killer-app-ships-game-boy-advance |access-date=2023-03-26 |website=Animation World Network |language=en |archive-date=2023-03-26 |archive-url=https://web.archive.org/web/20230326223252/https://www.awn.com/news/tron-20-killer-app-ships-game-boy-advance |url-status=live }}</ref>|EU|November 12, 2004<ref>{{Cite news |date=2004-11-12 |title=What's New? |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/whatsnew-121104 |access-date=2023-03-26 |archive-date=2023-03-26 |archive-url=https://web.archive.org/web/20230326223243/https://www.eurogamer.net/whatsnew-121104 |url-status=live }}</ref>}}'''Xbox'''<br />{{vgrelease|NA|November 3, 2004<ref>{{Cite web |last=Adams |first=David |date=2004-11-03 |title=The Big Upload |url=https://www.ign.com/articles/2004/11/03/the-big-upload |access-date=2023-03-26 |website=IGN |language=en |archive-date=2023-03-26 |archive-url=https://web.archive.org/web/20230326223244/https://www.ign.com/articles/2004/11/03/the-big-upload |url-status=live }}</ref>|EU|December 3, 2004<ref>{{Cite news |date=2004-12-10 |title=What's New? |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/whatsnew-101204 |access-date=2023-03-26 |archive-date=2023-03-26 |archive-url=https://web.archive.org/web/20230326215045/https://www.eurogamer.net/whatsnew-101204 |url-status=live }}</ref>}} | genre = [[First-person shooter]] | modes = [[Single-player video game|Single-player]], [[multiplayer]] }} '''''Tron 2.0''''' is a [[first-person shooter]] [[video game]] developed by [[Monolith Productions]] and published by [[Buena Vista Interactive]]. The [[Microsoft Windows]] version of the game was released in August 2003. The [[macOS|Mac OS X]] version was released by [[MacPlay]] on April 21, 2004. The game is a sequel to ''[[Tron]]'', a 1982 science-fiction film, although it is set in an alternate continuity since its events were [[Retroactive continuity|decanonized]] by ''[[Tron: Legacy]]''.<ref>{{cite web |author=Merrick |date=March 1, 2010 |url=http://www.aintitcool.com/node/44125 |title=TRON LEGACY: Cool Details From L.A.'s Post-Trailer Q&A! First Film Coming On Blu-Ray? Info Re: Disney's Promo Plans! More!! |publisher=Ain't It Cool News |access-date=October 19, 2011 |archive-date=October 11, 2012 |archive-url=https://web.archive.org/web/20121011075741/http://www.aintitcool.com/node/44125 |url-status=live }}</ref> Jason Cottle voices the player character Jethro "Jet" Bradley, the son of ENCOM programmer Alan Bradley (voiced by [[Bruce Boxleitner]], who reprises his role from the original film). [[Cindy Morgan]], who also starred in ''Tron'', voices the [[artificial intelligence]] "Ma3a". [[Rebecca Romijn]] provides the voice of Mercury. The game features a new "light cycle" design by [[Syd Mead]], and provides explanations for the [[Tron (video game)|''Tron'' arcade game]] (which makes an appearance in this game) and Kevin Flynn's experiences inside the ENCOM mainframe as shown in the original film. ==Gameplay== [[File:Tron 2.0 gampelay.png|thumb|left|In addition to being primarily a first-person shooter, ''Tron 2.0'' features the franchise's [[light Cycle]] segments.]] ''Tron 2.0'' plays primarily as a [[first-person shooter]]. Gameplay takes place inside various computers, such as [[mainframe]]s and a [[personal digital assistant]] (PDA), while some custcenes are in the ENCOM research laboratory outside the computer world. Levels are linear in format. The goal of each level is generally to complete tasks and find keys, known as permission bits that allow access to the next level. While searching for these bits the protagonist, Jet, can find upgrades and [[Canon (fiction)|lore]] surrounding the game's world. Jet begins the game with his Identity Disc, which is used for both storing data and combat. The disc is the same format featured in the films, and when thrown can bounce off enemies and objects, but always returns to its owner. Jet can also acquire computerized versions of real-life weapons, such as a shotgun, submachine gun, sniper rifle, and hand grenades. Each weapon aside from the disc uses energy as ammunition, which can be collected at various points in the game. Jet's abilities are customizable, as his in-computer program earns version upgrades - when earning a level, Jet 0.0.0 becomes Jet 0.0.1, and so on. He acquires new abilities, and also the aforementioned weapons, in the form of subroutines held in archive bins scattered around the levels, but has a limited number of memory slots in which to install these subroutines onto his person. Subroutines start out as alpha-grade software, but can be upgraded to beta and gold statuses, similar to a [[software release life cycle]]. Status upgrades both take up less space in memory and become more effective. The layout of Jet's memory slots changes from level to level, with immovable "base code" taking up various slots and limiting the number and size of the abilities Jet can equip. When attacked by viruses, subroutines can become [[Fragmentation (computing)|fragmented]] or infected and cannot be used until Jet repairs them. If Jet encounters a program unknown to him, he can import one of its unique abilities to his own system. As he moves through the levels, Jet must engage many lower-tier enemies. Although none are particularly powerful, they usually appear in gangs, making them more of a threat. Among the regular levels, there are some with boss enemies. Interspersed with the first-person-shooter levels are several [[light cycle]] races. As seen in the movie, these races are actually arena duels in which each light cycle attempts to destroy its opponents by driving them into its jetwall. The arenas contain improvements, such as speed zones that affect the cycles' speed, more complex layouts with walls and other artifacts, and power-ups that can be collected during races. In addition to Tron's regular light cycle, Jet can also gain access to the super light cycle that sports a more modern design and offers more speed. ''Tron 2.0'' offers some multiplayer scenarios, both in campaign mode and in light cycle mode. Internet and LAN play are available, although the vendor does not recommend that the [[light cycle]] mode be used over the Internet due to its generally high lag. Multiplayer on [[Xbox Network|Xbox Live]] was available to players until 15 April 2010. ''Tron 2.0'' is now playable online again on the replacement Xbox Live servers called [[Insignia (Xbox)|Insignia]].<ref>{{Cite web |last=Xbox |first=Pure |date=2023-11-16 |title=Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games |url=https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games |access-date=2025-03-14 |website=Pure Xbox |language=en-US}}</ref><ref>{{Cite web |title=Insignia - Tron 2.0: Killer App |url=https://insignia.live/games/42560001 |access-date=2025-03-14 |website=insignia.live |language=en}}</ref> ==Setting== The game, like the film, is set "inside" a [[computer]]. Areas within the game feature glowing neon-colored highlights similar to the original film's aesthetic, with colors denoting the type and general ambiance of the system - for example, part of the story takes place in the flaming red environment of a firewall, while a [[Personal digital assistant|PDA]] is colored plain white. Levels contain such features as energy bridges and gates, floating boxes and tiles, teleport spots, and deep chasms. Jet can take damage (or even die) by falling from too great a height, and can also be crushed by falling objects and moving platforms. Like the film, ''Tron 2.0'' uses many computing conventions to explain in-game events, characters, weapons, and other phenomena. For example, players battle [[computer virus|viruses]] while fleeing a [[Disk formatting|system format]], and wield a [[sniper rifle]] known as the [[LOL (Internet slang)|LOL]], additionally amplifying its damage with a skill called [[Hertz|Megahurtz]]. Programs in the systems bear various names based on their functions, including names based on their creators (like ''Brian.exe''), system tools (e.g. ''servwatch.exe''), parodies of popular software (e.g. ''[[RealPlayer|reelplyr.exe]]'' and ''[[Netscape|netscope.exe]]''), and viruses and malware scripts (''HA-HA-HA-0X0->???'', ''Durandal'' and ''(Ra*mpa^ncy)'' - the latter two being references to ''[[Marathon (video game)|Marathon]]''). Datawraiths, which are in essence digitized humans, feature email addresses such as ''AndyG@fcon.net'' and ''GeoffK@fcon.net''. Jet can also find and read e-mail messages in certain systems, which partly reveal the game's background story, but also provide insight into the relationships between Alan, Jet, and Ma3a. ===Plot=== The plot of ''Tron 2.0'' centers around Alan's son Jethro "Jet" Bradley. Since the events of ''Tron'', ENCOM has been taken over by a company called FCon (Future Control Industries). During a phone conversation between Jet and his father, Alan is kidnapped. Ma3a, an artificial intelligence designed by Alan, digitizes Jet into Alan's computer. She informs Jet that she needs him to aid her against J.D. Thorne, an executive from FCon who attempted to digitize himself into the computer as well, but became corrupted during the process and turned into a [[computer virus|virus]] spreading throughout the system. Upon arriving, Jet is captured by Kernel, the system's security program, and is accused of being the source of the corruption. However, Kernel spares Jet on the recommendation of Mercury, a program also tasked to help Ma3a, and sends Jet to the light cycle arena. After winning several matches, Jet escapes the arena with Mercury's help. After the two reunite with Ma3a, the server is reformatted due to its rampant corruption, which results in Mercury's demise. Jet escapes to the original ENCOM grid with Ma3a and accesses an archive with the help of an antiquated program, I-No, to retrieve the source code for "Tron Legacy", an update to the original TRON that Alan wrote to protect Ma3a. Jet and Ma3a then access the Internet and find a [[compiler]], which they use to begin compiling the Tron Legacy source code. During the process, Thorne attacks them and appears to kill Ma3a, while Jet receives a communication from Guest, the User who had assigned Mercury to help him. Accessing a video uplink, Jet sees his father trapped inside a storage closet, who holds up a sign telling him to not compile the Legacy program. However, the compile finishes before Jet can abort it, and Legacy activates, revealing that its sole function is to kill all rogue Users in the digital world. Jet escapes in a light cycle, and FCon inadvertently saves him by capturing Ma3a with a Seeker search program. Having recovered the correction algorithms necessary to digitize a human, Alan is sent to Thorne's corrupted server and assists Kernel and his ICPs (Intrusion Countermeasure Programs). Meanwhile, Jet finds Thorne at the heart of the server and confronts Kernel in a duel that ends in Kernel's destruction before he can kill Thorne. Thorne, in a moment of lucidity, begs Jet for forgiveness and tells him how to enter FCon's server before he dissipates. Alan and Jet break into FCon's server, which the corporation is planning to use to distribute Datawraiths - digitized human hackers - across the worldwide information network for purposes of corporate and international espionage. After Alan and Jet crash the server, the CEO of FCon (which the game implies could be Ed Dillinger, the ENCOM senior executive from the original film) orders Baza, Popoff, and Crowne into the system themselves. Alan, wanting to verify the purity of the correction algorithms, removes them from Ma3a to inspect them. As a result, when the three FCon employees are digitized, they become a monstrous amalgam that chases Jet into the digitizing beam. Jet battles the monster amalgam and ejects the employees out of the beam, releasing their code from the corruption one by one. Severing the CEO's control, Alan and Jet extract and save the Tron Legacy code as the ENCOM servers crash. The game ends with Alan planning to reassemble the digitized FCon team and bring them back to the real world. ==Reception== {{Video game reviews | GBA = true | MOB = true | PC = true | XBOX = true | EuroG_PC = 9/10<ref>{{cite web |author=Martin Taylor |date=September 1, 2003 |url=http://www.eurogamer.net/articles/r_tron_pc |title=Tron 2.0 |website=[[Eurogamer]] |access-date=July 20, 2016 |archive-date=September 21, 2013 |archive-url=https://web.archive.org/web/20130921060906/http://www.eurogamer.net/articles/r_tron_pc |url-status=live }}</ref> | EuroG_XBOX = 6/10<ref>{{cite web |author=Kristan Reed |date=December 8, 2004 |url=http://www.eurogamer.net/articles/r_tron20_x |title=TRON 2.0: Killer App (Xbox) |website=Eurogamer |access-date=July 20, 2016 |archive-date=August 16, 2016 |archive-url=https://web.archive.org/web/20160816055725/http://www.eurogamer.net/articles/r_tron20_x |url-status=live }}</ref> | GameRev_PC = B+<ref>{{cite web |author=Ben Silverman |date=August 2003 |url=http://www.gamerevolution.com/review/tron-20 |title=Tron 2.0 Review |publisher=[[Game Revolution]] |access-date=July 20, 2016 |archive-date=September 21, 2013 |archive-url=https://web.archive.org/web/20130921060446/http://www.gamerevolution.com/review/tron-20 |url-status=live }}</ref> | GameRev_XBOX = C+<ref>{{cite web |author=Mike Reilly |date=December 2, 2004 |url=http://www.gamerevolution.com/review/tron-20-killer-app |title=Tron 2.0: Killer App Review (Xbox) |publisher=Game Revolution |access-date=July 20, 2016 |archive-date=August 17, 2016 |archive-url=https://web.archive.org/web/20160817153546/http://www.gamerevolution.com/review/tron-20-killer-app |url-status=live }}</ref> | GSpot_GBA = 6.1/10<ref>{{cite web |author=Frank Provo |date=December 2, 2004 |url=http://www.gamespot.com/reviews/tron-20-killer-app-review/1900-6114356/ |title=Tron 2.0: Killer App Review (GBA) |website=[[GameSpot]] |access-date=July 19, 2016 |archive-date=August 8, 2020 |archive-url=https://web.archive.org/web/20200808091815/https://www.gamespot.com/reviews/tron-20-killer-app-review/1900-6114356/ |url-status=live }}</ref> | GSpot_MOB = (LC) 6.9/10<ref>{{cite web |author=Avery Score |date=January 1, 2004 |url=http://www.gamespot.com/reviews/tron-20-light-cycles-review/1900-6094058/ |title=Tron 2.0: Light Cycles Review |website=GameSpot |access-date=July 19, 2016 |archive-date=March 26, 2019 |archive-url=https://web.archive.org/web/20190326173545/https://www.gamespot.com/reviews/tron-20-light-cycles-review/1900-6094058/ |url-status=live }}</ref><br />(DoT) 4.2/10<ref>{{cite web |author=Damon Brown |date=July 29, 2004 |url=http://www.gamespot.com/reviews/tron-20-discs-of-tron-review/1900-6103823/ |title=Tron 2.0: Discs of Tron review |website=GameSpot |access-date=July 19, 2016 |archive-date=May 19, 2019 |archive-url=https://web.archive.org/web/20190519143449/https://www.gamespot.com/reviews/tron-20-discs-of-tron-review/1900-6103823/ |url-status=live }}</ref> | GSpot_PC = 7.1/10<ref>{{cite web |author=Scott Osborne |date=August 27, 2003 |url=http://www.gamespot.com/reviews/tron-20-review/1900-6074111/ |title=Tron 2.0 Review |website=GameSpot |access-date=July 19, 2016 |archive-date=April 30, 2019 |archive-url=https://web.archive.org/web/20190430194116/https://www.gamespot.com/reviews/tron-20-review/1900-6074111/ |url-status=live }}</ref> | GSpot_XBOX = 6.7/10<ref>{{cite web |author=Bob Colayco |date=November 9, 2004 |url=http://www.gamespot.com/reviews/tron-20-killer-app-review/1900-6112783/ |title=Tron 2.0: Killer App Review (Xbox) |website=GameSpot |access-date=July 19, 2016 |archive-date=August 2, 2023 |archive-url=https://web.archive.org/web/20230802033917/https://www.gamespot.com/reviews/tron-20-killer-app-review/1900-6112783/ |url-status=live }}</ref> | GSpy_GBA = {{Rating|3|5}}<ref>{{cite web |author=Bryan Stratton |date=November 10, 2004 |url=http://gba.gamespy.com/gameboy-advance/tron-20-killer-app/565114p1.html |title=GameSpy: Tron 2.0: Killer App (GBA) |publisher=[[GameSpy]] |archive-url=https://web.archive.org/web/20051216194531/http://gba.gamespy.com/gameboy-advance/tron-20-killer-app/565114p1.html |archive-date=December 16, 2005 |url-status=dead |access-date=July 20, 2016}}</ref> | GSpy_PC = {{Rating|4.5|5}}<ref>{{cite web |author=Sal Accardo |date=August 27, 2003 |url=http://pc.gamespy.com/pc/tron-20/6140p1.html |title=GameSpy: TRON 2.0 |publisher=GameSpy |access-date=July 20, 2016 |archive-date=September 21, 2013 |archive-url=https://web.archive.org/web/20130921061600/http://pc.gamespy.com/pc/tron-20/6140p1.html |url-status=live }}</ref> | GSpy_XBOX = {{Rating|3.5|5}}<ref>{{cite web |author=Russ Fischer |date=November 9, 2004 |url=http://xbox.gamespy.com/xbox/tron-20-killer-app/564852p1.html |title=GameSpy: Tron 2.0 Killer App (Xbox) |publisher=GameSpy |archive-url=https://web.archive.org/web/20051226041744/http://xbox.gamespy.com/xbox/tron-20-killer-app/564852p1.html |archive-date=December 26, 2005 |url-status=dead |access-date=July 20, 2016}}</ref> | IGN_GBA = 7.8/10<ref>{{cite web |author=Craig Harris |date=October 28, 2004 |url=http://www.ign.com/articles/2004/10/28/tron-20-killer-app-2 |title=Tron 2.0: Killer App (GBA) |website=[[IGN]] |access-date=July 19, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820124203/http://www.ign.com/articles/2004/10/28/tron-20-killer-app-2 |url-status=live }}</ref> | IGN_MOB = (DoT) 8/10<ref>{{cite web |author=Levi Buchanan |date=June 4, 2004 |url=http://www.ign.com/articles/2004/06/05/discs-of-tron |title=[Tron 2.0:] Discs of TRON |website=IGN |access-date=July 19, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820085059/http://www.ign.com/articles/2004/06/05/discs-of-tron |url-status=live }}</ref><br />(LC) 7/10<ref>{{cite web |author=Levi Buchanan |date=December 3, 2003 |url=http://www.ign.com/articles/2003/12/04/tron-20-light-cycles |title=Tron 2.0: Light Cycles |website=IGN |access-date=July 19, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820122842/http://www.ign.com/articles/2003/12/04/tron-20-light-cycles |url-status=live }}</ref> | IGN_PC = 8/10<ref>{{cite web |author=Dan Adams |date=August 22, 2003 |url=http://www.ign.com/articles/2003/08/22/tron-20-review |title=TRON 2.0 Review |website=IGN |access-date=July 19, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820062150/http://www.ign.com/articles/2003/08/22/tron-20-review |url-status=live }}</ref> | IGN_XBOX = 7.8/10<ref>{{cite web |author=Douglass C. Perry |date=November 2, 2004 |url=http://www.ign.com/articles/2004/11/02/tron-20-killer-app |title=Tron 2.0: Killer App (Xbox) |website=IGN |access-date=July 19, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820055529/http://www.ign.com/articles/2004/11/02/tron-20-killer-app |url-status=live }}</ref> | NP_GBA = 3.7/5<ref>{{cite magazine |title=Tron 2.0: Killer App |magazine=[[Nintendo Power]] |volume=185 |date=November 2004 |page=131}}</ref> | OXM_XBOX = 6.9/10<ref>{{cite magazine |title=Tron 2.0: Killer App |magazine=[[Official Xbox Magazine]] |date=January 2005 |page=78}}</ref> | PCGUS_PC = 91%<ref>{{cite journal |author=Chuck Osborn |url=http://www.pcgamer.com/archives/2005/06/tron_20.html |title=Tron 2.0 |journal=[[PC Gamer]] |date=November 2003 |page=96 |archive-url=https://web.archive.org/web/20060315140824/http://www.pcgamer.com/archives/2005/06/tron_20.html |archive-date=March 15, 2006 |url-status=dead |access-date=July 20, 2016}}</ref> | rev1 = ''[[The Cincinnati Enquirer]]'' | rev1_PC = {{Rating|4.5|5}}<ref name=Cincinnati>{{cite news |author=Marc Saltzman |date=August 5, 2003 |url=http://www.cincinnati.com/freetime/games/reviews/080503_tron.html |title=Stylish TRON 2.0 is filled with action |newspaper=[[The Cincinnati Enquirer]] |archive-url=https://web.archive.org/web/20071001113715/http://www.cincinnati.com/freetime/games/reviews/080503_tron.html |archive-date=October 1, 2007 |url-status=dead |access-date=July 19, 2016}}</ref> | rev2 = ''[[The Times]]'' | rev2_XBOX = {{Rating|3|5}}<ref name=TheTimes>{{cite news |url=https://www.thetimes.com/culture/gaming/article/tron-20-killer-app-dwkdb3kdjfx |title=Tron 2.0: Killer App (Xbox) |newspaper=[[The Times]] |date=January 22, 2005 |access-date=July 19, 2016 |archive-date=August 7, 2016 |archive-url=https://web.archive.org/web/20160807022354/http://www.thetimes.co.uk/tto/technology/article1861750.ece |url-status=live }}{{subscription required}}</ref> | GR_GBA = 67%<ref>{{cite web |url=http://www.gamerankings.com/gba/920699-tron-20-killer-app/index.html |title=Tron 2.0: Killer App for Game Boy Advance |work=[[GameRankings]] |publisher=[[CBS Interactive]] |access-date=July 18, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820105306/http://www.gamerankings.com/gba/920699-tron-20-killer-app/index.html |url-status=live }}</ref> | GR_MOB = (LC) 70%<ref>{{cite web |url=http://www.gamerankings.com/mobile/920338-tron-20-light-cycles/index.html |title=Tron 2.0: Light Cycles for Mobile |work=GameRankings |publisher=CBS Interactive |access-date=July 18, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820174348/http://www.gamerankings.com/mobile/920338-tron-20-light-cycles/index.html |url-status=live }}</ref><br />(DoT) 61%<ref>{{cite web |url=http://www.gamerankings.com/mobile/920365-tron-20-discs-of-tron/index.html |title=Tron 2.0: Discs of Tron for Mobile |work=GameRankings |publisher=CBS Interactive |access-date=July 18, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820174007/http://www.gamerankings.com/mobile/920365-tron-20-discs-of-tron/index.html |url-status=live }}</ref> | GR_PC = 84%<ref>{{cite web |url=http://www.gamerankings.com/pc/529599-tron-20/index.html |title=Tron 2.0 for PC |work=GameRankings |publisher=CBS Interactive |access-date=May 8, 2014 |archive-date=September 21, 2013 |archive-url=https://web.archive.org/web/20130921060805/http://www.gamerankings.com/pc/529599-tron-20/index.html |url-status=live }}</ref> | GR_XBOX = 71%<ref>{{cite web |url=http://www.gamerankings.com/xbox/919972-tron-20-killer-app/index.html |title=Tron 2.0: Killer App for Xbox |work=GameRankings |publisher=CBS Interactive |access-date=July 18, 2016 |archive-date=August 20, 2016 |archive-url=https://web.archive.org/web/20160820174019/http://www.gamerankings.com/xbox/919972-tron-20-killer-app/index.html |url-status=live }}</ref> | MC_GBA = 68/100<ref name="mcgba">{{cite web |url=https://www.metacritic.com/game/tron-2-0/critic-reviews/?platform=game-boy-advance |title=Tron 2.0: Killer App for Game Boy Advance Reviews |website=[[Metacritic]] |access-date=July 18, 2016 |archive-date=September 9, 2016 |archive-url=https://web.archive.org/web/20160909223849/http://www.metacritic.com/game/game-boy-advance/tron-20-killer-app |url-status=live }}</ref> | MC_PC = 84/100<ref name="mcpc">{{cite web |url=https://www.metacritic.com/game/tron-2-0/critic-reviews/?platform=pc |title=Tron 2.0 for PC Reviews |website=Metacritic |access-date=March 9, 2010 |archive-date=July 28, 2016 |archive-url=https://web.archive.org/web/20160728133951/http://www.metacritic.com/game/pc/tron-20 |url-status=live }}</ref> | MC_XBOX = 69/100<ref name="mcxb">{{cite web |url=https://www.metacritic.com/game/tron-2-0/critic-reviews/?platform=xbox |title=Tron 2.0: Killer App for Xbox Reviews |website=Metacritic |access-date=July 18, 2016 |archive-date=December 5, 2015 |archive-url=https://web.archive.org/web/20151205065540/http://www.metacritic.com/game/xbox/tron-20-killer-app |url-status=live }}</ref> }} The PC version received "favorable" reviews, while the [[Game Boy Advance]] and [[Xbox (console)|Xbox]] versions received "average" reviews, according to the [[Review aggregator|review aggregation]] website [[Metacritic]].<ref name="mcgba"/><ref name="mcpc"/><ref name="mcxb"/> ''[[The Cincinnati Enquirer]]'' gave the PC version four-and-a-half stars out of five and said: "Whether or not you're a fan of the movie, ''TRON 2.0'' oozes with style and substance. Developer Monolith Productions deserves credit for creating one of the finest and most unique PC games of the year to date".<ref name=Cincinnati/> ''[[Maxim (magazine)|Maxim]]'' gave the same console version a score of eight out of ten and called it "a must for those out there who still like their CGI old school".<ref>{{cite magazine |author=Alex Porter |date=August 26, 2003 |url=http://www.maximonline.com/entertainment/reviews/review_games_6017.html |title=Tron 2.0 |magazine=[[Maxim (magazine)|Maxim]] |archive-url=https://web.archive.org/web/20030905212431/http://www.maximonline.com/entertainment/reviews/review_games_6017.html |archive-date=September 5, 2003 |url-status=dead |access-date=July 19, 2016}}</ref> However, ''[[The Times]]'' gave the Xbox version three stars out of five, saying that "the controls take some time to master, and there's a surfeit of useless jargon seemingly designed to prevent you getting to grips with the gameplay. Nor is this a game for the short-sighted, since the on-screen captions that supposedly offer guidance are minute and virtually illegible".<ref name=TheTimes/> Despite the good reviews, the PC version underperformed in sales and BVG eventually dropped support for the game two years after it was released.<ref>{{cite web |url=http://www.tron-sector.com/20 |title=Tron 2.0 News |publisher=Tron Sector |archive-url=https://web.archive.org/web/20100315161904/http://www.tron-sector.com/20 |archive-date=March 15, 2010 |url-status=dead |access-date=July 18, 2016}}</ref> Despite the lack of support from BVG, additional levels and multiplayer maps have been developed by fans of the game, including an expansion game and modification.<ref>{{Cite web |last=tronfaq |date=April 28, 2019 |title=Tron 2.0 News |url=http://tronfaq.blogspot.com/2006/02/all-tron-20-files-in-one-place.html |url-status=live |access-date=June 9, 2023 |archive-date=June 9, 2023 |archive-url=https://web.archive.org/web/20230609204000/http://tronfaq.blogspot.com/2006/02/all-tron-20-files-in-one-place.html }}</ref> [[Slave Labor Graphics]] produced a ''Tron 2.0'' [[comic book]] sequel miniseries called ''[[Tron: The Ghost in the Machine]]''.{{citation needed|date=October 2017}} ''[[Computer Games Magazine]]'' named ''Tron 2.0'' the fourth-best computer game of 2003, and presented it with awards for "Best Sound Effects" and "Best Art Direction", the latter of which it shared with ''[[Uru: Ages Beyond Myst]]''. The editors called ''Tron 2.0'' "easily one of the year's best looking games, and a textbook example of how graphics rely just as much on art design as they do technology".<ref name=cgm13th>{{cite journal | author=Staff | journal=[[Computer Games Magazine]] | title=Best of 2003; The 13th Annual Awards |date=March 2004 | issue=160 | pages=58β62}}</ref> The editors of ''[[Computer Gaming World]]'' nominated ''Tron 2.0'' for their 2003 "Shooter of the Year" and overall "Game of the Year" awards, which ultimately went to ''[[Call of Duty (video game)|Call of Duty]]'' and ''[[Star Wars: Knights of the Old Republic (video game)|Knights of the Old Republic]]'', respectively.<ref name=cgwpremier2003>{{cite magazine | author=((Editors of ''CGW'' ))| magazine=[[Computer Gaming World]] | title=''Computer Gaming World''{{'}}s 2003 Games of the Year |date=March 2004 | issue=236 | pages=57β60, 62β69}}</ref> It was also nominee for ''[[PC Gamer US]]''{{'}}s 2003 "Best Action Game" award, although it lost again to ''Call of Duty''. The editors declared it "a movie license done right".<ref name=pcgamerusawards2003>{{cite journal | date=March 2004 | title=The 10th Annual ''PC Gamer'' Awards | volume=11 | number=3 | pages=38β40, 42, 44, 45 | journal=[[PC Gamer US]] | author=Staff}}</ref> During the [[7th Annual Interactive Achievement Awards]], the [[Academy of Interactive Arts & Sciences]] nominated ''Tron 2.0'' for "[[D.I.C.E. Award for Action Game of the Year|Computer First-Person Action Game of the Year]]" and "Outstanding Innovation in Computer Gaming".<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2004&idGame=259 |title=D.I.C.E. Awards By Video Game Details Tron 2.0 |publisher=[[Academy of Interactive Arts & Sciences]] |website=interactive.org |access-date=1 August 2023 |archive-date=17 June 2023 |archive-url=https://web.archive.org/web/20230617004432/https://www.interactive.org/games/video_game_details.asp?idAward=2004&idGame=259 |url-status=live }}</ref> In 2009, [[GamesRadar]] ranked the game third on their list of the seven best Disney games, saying "Not to discount the gorgeousness of 2.0βs [[Neon lighting|neon]] lined environments, nor the wonderfully tech savvy [[Leet|1337 speak]] [...] but the Light Cycle arenas remain the gameβs crown jewel. All the nausea-inducing camera angles and impossible turns of Tronβs deadly game of competitive [[Snake (video game genre)|Snake]] were preserved, and you could bring the action online where it ran like a fanboy fever dream."<ref>{{cite web |url=http://www.gamesradar.com/the-top-7-kickass-disney-games/?page=2 |title=The Top 7... Kickass Disney Games |publisher=GamesRadar |date=2009-09-21 |access-date=2022-05-03 |author=Antista, Chris |archiveurl=https://web.archive.org/web/20150407212959/http://www.gamesradar.com/the-top-7-kickass-disney-games/?page=2 |archivedate=2015-04-07}}</ref> ==Ports== In addition to the [[Macintosh|Mac]], the game was ported to [[mobile phone]]s in two versions: the first, called '''''Tron 2.0: Light Cycles''''', which was released on November 21, 2003; and the second, called '''''Tron 2.0: Discs of Tron''''', which was released on May 12, 2004. The same game was later ported to the [[Xbox (console)|Xbox]] with significant changes to the single and, especially, the multiplayer modes. The [[Xbox (console)|Xbox]] version is titled '''''Tron 2.0: Killer App'''''. Changes to the single player mode include optional jumping sequences, and overall console-tailored controls. The real changes were made to the multiplayer modes. Added is up to sixteen player multiplayer disc arena, light cycles, or overRide modes for system link or [[Xbox Live]]. The new overRide mode allows for first person gameplay with the ability to ride light cycles at any time. There is also a version of ''Tron 2.0: Killer App'' for the [[Game Boy Advance]] that has a different story and gameplay elements from its [[Xbox (console)|Xbox]] counterpart. A version of the game was planned for the [[Gizmondo]], but was canceled during development. ==Notes== {{notelist}} ==References== {{Reflist|30em}} ==External links== {{Wikiquote}} * {{moby game|id=/tron-20}} * {{moby game|id=/gameboy-advance/tron-20-killer-app|name=''Tron 2.0: Killer App'' (Game Boy Advance)}} * [https://web.archive.org/web/20080209155340/http://www.gamasutra.com/view/feature/2107/realtime_glow.php Gamasutra technical article about the glow effect] * [https://web.archive.org/web/20080401094534/https://www.rockpapershotgun.com/?p=964 Tron 2.0 retrospective] {{Tron}} {{Monolith games}} [[Category:2003 video games]] [[Category:Cancelled Gizmondo games]] [[Category:Climax Group games]] [[Category:Digital Eclipse games]] [[Category:First-person shooters]] [[Category:Game Boy Advance games]] [[Category:Lavastorm games]] [[Category:LithTech games]] [[Category:MacOS games]] [[Category:Mobile games]] [[Category:Monolith Productions games]] [[Category:Multiplayer and single-player video games]] [[Category:Tron video games|2.0]] [[Category:Vehicular combat games]] [[Category:Video games developed in the United States]] [[Category:Video games set in computers]] [[Category:Windows games]] [[Category:Xbox games]]
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