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{{Short description|Data type that allows for values that are one of multiple different data types}} {{distinguish|Union (set theory)|Union (SQL)}} {{more citations needed|date=August 2009}} In [[computer science]], a '''union''' is a [[value (computer science)|value]] that may have any of multiple representations or formats within the same area of [[computer memory|memory]]; that consists of a [[variable (computer science)|variable]] that may hold such a [[data structure]]. Some [[programming languages]] support a '''union type''' for such a [[data type]]. In other words, a union type specifies the permitted types that may be stored in its instances, e.g., <code>float</code> and <code>integer</code>. In contrast with a [[record (computer science)|record]], which could be defined to contain both a float ''and'' an integer; a union would hold only one at a time. A union can be pictured as a chunk of memory that is used to store variables of different data types. Once a new value is assigned to a field, the existing data is overwritten with the new data. The memory area storing the value has no intrinsic type (other than just [[byte]]s or [[word (computer architecture)|words]] of memory), but the value can be treated as one of several [[abstract data type]]s, having the type of the value that was last written to the memory area. In [[type theory]], a union has a [[sum type]]; this corresponds to [[disjoint union]] in mathematics. Depending on the language and type, a union value may be used in some operations, such as [[assignment statement|assignment]] and comparison for equality, without knowing its specific type. Other operations may require that knowledge, either by some external information, or by the use of a [[tagged union]]. ==Untagged unions== Because of the limitations of their use, untagged unions are generally only provided in untyped languages or in a type-unsafe way (as in [[C (programming language)|C]]). They have the advantage over simple tagged unions of not requiring space to store a data type tag. The name "union" stems from the type's formal definition. If a type is considered as the [[Set (mathematics)|set]] of all values that that type can take on, a union type is simply the mathematical [[union (set theory)|union]] of its constituting types, since it can take on any value any of its fields can. Also, because a mathematical union discards duplicates, if more than one field of the union can take on a single common value, it is impossible to tell from the value alone which field was last written. However, one useful programming function of unions is to map smaller data elements to larger ones for easier manipulation. A data structure consisting, for example, of 4 bytes and a 32-bit integer, can form a union with an unsigned 64-bit integer, and thus be more readily accessed for purposes of comparison etc.<!--UNCLEAR--> ==Unions in various programming languages== ===ALGOL 68=== [[ALGOL 68]] has tagged unions, and uses a case clause to distinguish and extract the constituent type at runtime. A union containing another union is treated as the set of all its constituent possibilities, and if the context requires it a union is automatically coerced into the wider union. A union can explicitly contain no value, which can be distinguished at runtime. An example is: '''mode''' '''node''' = '''union''' ('''real''', '''int''', '''string''', '''void'''); '''node''' n := "abc"; '''case''' n '''in''' ('''real''' r): print(("real:", r)), ('''int''' i): print(("int:", i)), ('''string''' s): print(("string:", s)), ('''void'''): print(("void:", "EMPTY")), '''out''' print(("?:", n)) '''esac''' The syntax of the C/C++ union type and the notion of casts was derived from ALGOL 68, though in an untagged form.<ref name="sigplan">{{cite journal | first = Dennis M.| last = Ritchie | author-link = Dennis Ritchie | title = The Development of the C Language | date = March 1993 | journal = ACM SIGPLAN Notices | volume = 28 | issue = 3 | pages = 201β208 | url = http://www.bell-labs.com/usr/dmr/www/chist.html | doi = 10.1145/155360.155580 | quote = The scheme of type composition adopted by C owes considerable debt to Algol 68, although it did not, perhaps, emerge in a form that Algol's adherents would approve of. The central notion I captured from Algol was a type structure based on atomic types (including structures), composed into arrays, pointers (references), and functions (procedures). Algol 68's concept of unions and casts also had an influence that appeared later.| doi-access = free }}</ref> ===C/C++=== In [[C (programming language)|C]] and [[C++]], untagged unions are expressed nearly exactly like structures ([[Struct (C programming language)|struct]]s), except that each data member is located at the same memory address. The data members, as in structures, need not be primitive values, and in fact may be structures or even other unions. C++ (since [[C++11]]) also allows for a data member to be any type that has a full-fledged constructor/destructor and/or copy constructor, or a non-trivial copy assignment operator. For example, it is possible to have the standard C++ [[String (C++)|string]] as a member of a union. The primary use of a union is allowing access to a common location by different data types, for example hardware input/output access, bitfield and word sharing, or [[type punning]]. Unions can also provide low-level [[polymorphism (computer science)|polymorphism]]. However, there is no checking of types, so it is up to the programmer to be sure that the proper fields are accessed in different contexts. The relevant field of a union variable is typically determined by the state of other variables, possibly in an enclosing struct. One common C programming idiom uses unions to perform what C++ calls a <code>[[reinterpret_cast]]</code>, by assigning to one field of a union and reading from another, as is done in code which depends on the raw representation of the values. A practical example is the [[Methods of computing square roots#Approximations that depend on the floating point representation|method of computing square roots using the IEEE representation]]. This is not, however, a safe use of unions in general. {{Blockquote|Structure and union specifiers have the same form. [ . . . ] The size of a union is sufficient to contain the largest of its members. The value of at most one of the members can be stored in a union [[Object (computer science)|object]] at any time. A pointer to a union object, suitably converted, points to each of its members (or if a member is a bit-field, then to the unit in which it resides), and vice versa.|ANSI/ISO 9899:1990 (the ANSI C standard) Section 6.5.2.1}} ====Anonymous union==== In C++, [[C11 (C standard revision)|C11]], and as a non-standard extension in many compilers, unions can also be anonymous. Their data members do not need to be referenced, are instead accessed directly. They have some restrictions as opposed to traditional unions: in C11, they must be a member of another structure or union,<ref>{{cite web |url=https://gcc.gnu.org/onlinedocs/gcc/Unnamed-Fields.html |title=6.63 Unnamed Structure and Union Fields |access-date=2016-12-29 }}</ref> and in C++, they can not have [[Method (computer programming)|methods]] or access specifiers. Simply omitting the class-name portion of the syntax does not make a union an anonymous union. For a union to qualify as an anonymous union, the declaration must not declare an object. Example: <syntaxhighlight lang="cpp"> #include <iostream> #include <cstdint> int main() { union { float f; uint32_t d; // Assumes float is 32 bits wide }; f = 3.14f; std::cout << "Hexadecimal representation of 3.14f:" << std::hex << d << '\n'; return 0; } </syntaxhighlight> Anonymous unions are also useful in C <code>struct</code> definitions to provide a sense of namespacing.<ref>{{cite web |last1=Siebenmann. |first1=Chris |title=CUnionsForNamespaces |url=https://utcc.utoronto.ca/~cks/space/blog/programming/CUnionsForNamespaces |website=utcc.utoronto.ca}}</ref> ==== Transparent union ==== In compilers such as GCC, Clang, and IBM XL C for AIX, a {{code|transparent_union}} attribute is available for union types. Types contained in the union can be converted transparently to the union type itself in a function call, provided that all types have the same size. It is mainly intended for function with multiple parameter interfaces, a use necessitated by early Unix extensions and later re-standardisation.<ref>{{cite web |title=Common Type Attributes: transparent_union |url=https://gcc.gnu.org/onlinedocs/gcc/Common-Type-Attributes.html#index-transparent_005funion-type-attribute |website=Using the GNU Compiler Collection (GCC)}}</ref> ===COBOL=== In [[COBOL]], union data items are defined in two ways. The first uses the {{mono|RENAMES}} (66 level) keyword, which effectively maps a second alphanumeric data item on top of the same memory location as a preceding data item. In the example code below, data item {{mono|PERSON-REC}} is defined as a group containing another group and a numeric data item. {{mono|PERSON-DATA}} is defined as an alphanumeric data item that renames {{mono|PERSON-REC}}, treating the data bytes continued within it as character data. <syntaxhighlight lang="cobol"> 01 PERSON-REC. 05 PERSON-NAME. 10 PERSON-NAME-LAST PIC X(12). 10 PERSON-NAME-FIRST PIC X(16). 10 PERSON-NAME-MID PIC X. 05 PERSON-ID PIC 9(9) PACKED-DECIMAL. 01 PERSON-DATA RENAMES PERSON-REC. </syntaxhighlight> The second way to define a union type is by using the {{mono|REDEFINES}} keyword. In the example code below, data item {{mono|VERS-NUM}} is defined as a 2-byte binary integer containing a version number. A second data item {{mono|VERS-BYTES}} is defined as a two-character alphanumeric variable. Since the second item is ''redefined'' over the first item, the two items share the same address in memory, and therefore share the same underlying data bytes. The first item interprets the two data bytes as a binary value, while the second item interprets the bytes as character values. <syntaxhighlight lang="cobol"> 01 VERS-INFO. 05 VERS-NUM PIC S9(4) COMP. 05 VERS-BYTES PIC X(2) REDEFINES VERS-NUM </syntaxhighlight> ===Pascal=== In [[Pascal (programming language)|Pascal]], there are two ways to create unions. One is the standard way through a variant record. The second is a nonstandard means of declaring a variable as absolute, meaning it is placed at the same memory location as another variable or at an absolute address. While all Pascal compilers support variant records, only some support absolute variables. For the purposes of this example, the following are all integer types: a '''byte''' consists of 8 bits, a '''word''' is 16 bits, and an '''integer''' is 32 bits. The following example shows the non-standard absolute form: <syntaxhighlight lang="pascal"> var A: Integer; B: array[1..4] of Byte absolute A; C: Integer absolute 0; </syntaxhighlight> In the first example, each of the elements of the array B maps to one of the specific bytes of the variable A. In the second example, the variable C is assigned to the exact machine address 0. In the following example, a record has variants, some of which share the same location as others: <syntaxhighlight lang="pascal"> type Shape = (Circle, Square, Triangle); Dimensions = record case Figure: Shape of Circle: (Diameter: real); Square: (Width: real); Triangle: (Side: real; Angle1, Angle2: 0..360) end; </syntaxhighlight> ===PL/I=== In [[PL/I]] the original term for a union was ''cell'',<ref>{{cite book|last1=IBM Corporation|title=IBM System/360 PL/I Language Specifications|date=March 1968|page=52|url=http://bitsavers.org/pdf/ibm/360/pli/Y33-6003-0_PL1LangSpecMar68.pdf|access-date=Jan 22, 2018}}</ref> which is still accepted as a synonym for union by several compilers. The union declaration is similar to the structure definition, where elements at the same level within the union declaration occupy the same storage. Elements of the union can be any data type, including structures and array.<ref name=IBMPLI>{{cite book|last1=IBM Corporation|title=Enterprise PL/I for z/OS PL/I for AIX IBM Developer for z Systems PL/I for windows Language Reference|date=Dec 2017|url=http://publibz.boulder.ibm.com/epubs/pdf/c2789401.pdf|access-date=Jan 22, 2018}}</ref>{{rp|pp192β193}} Here vers_num and vers_bytes occupy the same storage locations. <syntaxhighlight lang="cobolfree"> 1 vers_info union, 5 vers_num fixed binary, 5 vers_bytes pic '(2)A'; </syntaxhighlight> An alternative to a union declaration is the DEFINED attribute, which allows alternative declarations of storage, however the data types of the base and defined variables must match.<ref name=IBMPLI />{{rp|pp.289β293}} ===Rust=== [[Rust (programming language)|Rust]] implements both tagged and untagged unions. In Rust, tagged unions are implemented using the {{code|enum|rust}} keyword. Unlike [[enumerated type]]s in most other languages, enum variants in Rust can contain additional data in the form of a tuple or struct, making them tagged unions rather than simple enumerated types.<ref>{{Cite web |title=How Rust Implements Tagged Unions - Pat Shaughnessy |url=https://patshaughnessy.net/2018/3/15/how-rust-implements-tagged-unions |access-date=2023-04-25 |website=patshaughnessy.net}}</ref> Rust also supports untagged unions using the {{code|union|rust}} keyword. The memory layout of unions in Rust is undefined by default,<ref>{{Cite web |title=Union types - The Rust Reference |url=https://doc.rust-lang.org/reference/types/union.html |access-date=2023-04-25 |website=doc.rust-lang.org}}</ref> but a union with the {{code|#[repr(C)]|rust}} attribute will be laid out in memory exactly like the equivalent union in C.<ref>{{Cite web |title=Type layout - The Rust Reference |url=https://doc.rust-lang.org/reference/type-layout.html#reprc-unions |access-date=2023-04-25 |website=doc.rust-lang.org}}</ref> Reading the fields of a union can only be done within an {{code|unsafe|rust}} function or block, as the compiler cannot guarantee that the data in the union will be valid for the type of the field; if this is not the case, it will result in [[undefined behavior]].<ref>{{Cite web |title=Unions - The Rust Reference |url=https://doc.rust-lang.org/reference/items/unions.html |access-date=2023-04-25 |website=doc.rust-lang.org}}</ref> ==Syntax and example== ===C/C++=== In C and C++, the syntax is: <syntaxhighlight lang="c"> union <name> { <datatype> <1st variable name>; <datatype> <2nd variable name>; . . . <datatype> <nth variable name>; } <union variable name>; </syntaxhighlight> A structure can also be a member of a union, as the following example shows: <syntaxhighlight lang="c"> union name1 { struct name2 { int a; float b; char c; } svar; int d; } uvar; </syntaxhighlight> This example defines a variable <code>uvar</code> as a union (tagged as <code>name1</code>), which contains two members, a structure (tagged as <code>name2</code>) named <code>svar</code> (which in turn contains three members), and an integer variable named <code>d</code>. Unions may occur within structures and arrays, and vice versa: <syntaxhighlight lang="c"> struct { int flags; char *name; int utype; union { int ival; float fval; char *sval; } u; } symtab[NSYM]; </syntaxhighlight> The number ival is referred to as <code>symtab[i].u.ival</code> and the first character of string sval by either of <code>*symtab[i].u.sval</code> or <code>symtab[i].u.sval[0]</code>. ===PHP=== Union types were introduced in PHP 8.0.<ref>{{cite web |last1=Karunaratne |first1=Ayesh |title=PHP 8.0: Union Types |url=https://php.watch/versions/8.0/union-types |website=PHP.Watch |access-date=30 November 2020 |language=en}}</ref> The values are implicitly "tagged" with a type by the language, and may be retrieved by "gettype()". <syntaxhighlight lang="php"> class Example { private int|float $foo; public function squareAndAdd(float|int $bar): int|float { return $bar ** 2 + $this->foo; } } </syntaxhighlight> ===Python=== Support for typing was introduced in Python 3.5.<ref>{{cite web |title=typing β Support for type hints β Python 3.9.7 documentation |url=https://docs.python.org/3/library/typing.html#typing.Union |website=docs.python.org |access-date=8 September 2021}}</ref> The new syntax for union types were introduced in Python 3.10.<ref>{{cite web |title=PEP 604 -- Allow writing union types as X {{!}} Y |url=https://www.python.org/dev/peps/pep-0604/ |website=Python.org |access-date=8 September 2021 |language=en}}</ref> <syntaxhighlight lang="python"> class Example: foo = 0 def square_and_add(self, bar: int | float) -> int | float: return bar ** 2 + self.foo </syntaxhighlight> ===TypeScript=== Union types are supported in TypeScript.<ref>{{cite web |title=Handbook - Unions and Intersection Types |url=https://www.typescriptlang.org/docs/handbook/unions-and-intersections.html |website=www.typescriptlang.org |access-date=30 November 2020 |language=en}}</ref> The values are implicitly "tagged" with a type by the language, and may be retrieved using a <code>typeof</code> call for primitive values and an <code>instanceof</code> comparison for complex data types. Types with overlapping usage (e.g. a slice method exists on both strings and arrays, the plus operator works on both strings and numbers) don't need additional narrowing to use these features. <syntaxhighlight lang="typescript"> function successor(n: number | bigint): number | bigint { // types that support the same operations don't need narrowing return ++n; } function dependsOnParameter(v: string | Array<string> | number) { // distinct types need narrowing if (v instanceof Array) { // do something } else if (typeof(v) === "string") { // do something else } else { // has to be a number } } </syntaxhighlight> ===Rust=== Tagged unions in Rust use the {{code|enum|rust}} keyword, and can contain tuple and struct variants: <syntaxhighlight lang="rust"> enum Foo { Bar(i32), Baz { x: String, y: i32 }, } </syntaxhighlight> Untagged unions in Rust use the {{code|union|rust}} keyword: <syntaxhighlight lang="rust"> union Foo { bar: i32, baz: bool, } </syntaxhighlight> Reading from the fields of an untagged union results in [[undefined behavior]] if the data in the union is not valid as the type of the field, and thus requires an {{code|unsafe|rust}} block: <syntaxhighlight lang="rust"> let x = Foo { bar: 10 }; let y = unsafe { x.bar }; // This will set y to 10, and does not result in undefined behavior. let z = unsafe { x.baz }; // This results in undefined behavior, as the value stored in x is not a valid bool. </syntaxhighlight> <!-- ==See also== --> ==References== {{Reflist|30em}} * {{cite book|last1=Kernighan|first1=Brian W.|last2=Ritchie|first2=Dennis M.|title=The C Programming Language|page=[https://archive.org/details/cprogramminglang00kern/page/138 138]|date=1978|publisher=Prentice Hall|isbn=978-0131101630|edition=1st|url=https://archive.org/details/cprogramminglang00kern/page/138|access-date=Jan 23, 2018|url-access=registration}} ==External links== * [http://boost.org/doc/html/variant.html boost::variant], a type-safe alternative to C++ unions * [https://docs.microsoft.com/en-us/dotnet/framework/interop/marshaling-classes-structures-and-unions MSDN: Classes, Structures & Unions], for examples and syntax * [https://stackoverflow.com/a/346541 differences], differences between union & structure * [http://bobobobo.wordpress.com/2008/01/25/c-difference-between-struct-and-union/ Difference between struct and union in C++] {{Data structures}} {{Data types}} [[Category:Data types]] [[Category:Composite data types]] [[Category:C (programming language)]] [[Category:Articles with example C code]] [[de:Verbund (Datentyp)#Unions]]
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