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{{short description|1989 arcade video game}} {{Use dmy dates|date=May 2020}} {{Infobox video game | title = Zero Wing | image = Zero Wing arcade flyer.jpg | developer = [[Toaplan]] | publisher = {{vgrelease|JP|[[Namco]]|NA|[[WMS Industries|Williams Electronics]]}} | producer = Toshiaki Ōta | designer = Sanae Nitō <br /> Yuko Tataka | programmer = Hiroaki Furukawa <br /> Tatsuya Uemura | artist = Miho Hayashi <br /> Naoki Ogiwara <br /> Shintarō Nakaoka | composer = Masahiro Yuge <br /> Tatsuya Uemura <br /> Toshiaki Tomizawa | engine = ''[[Hellfire (video game)|Hellfire]]'' | platforms = [[Arcade video game|Arcade]], [[Mega Drive]], [[PC Engine CD-ROM²]] | released = '''Arcade''' {{vgrelease|JP|October 1989<ref name="USCO">{{cite book | title=アーケードTVゲームリスト国内•海外編 (1971–2005) | trans-title=Arcade TV Game List: Domestic • Overseas Edition (1971–2005) | last1=Akagi | first1=Masumi | publisher=Amusement News Agency | year=2006 | url=https://archive.org/details/ArcadeGameList1971-2005/page/n53/mode/2up | lang=ja | location=Japan | isbn=978-4990251215 | page=52}}</ref>|NA|April 1990<ref name="ATVGL:JaO1971-2005"/><ref name="RePlay"/>}} '''Mega Drive''' {{vgrelease|JP|31 May 1991|EU|July 1991|NA|2020}} '''PC Engine CD-ROM²''' {{vgrelease|JP|18 September 1992}} | genre = [[Scrolling shooter]] | modes = [[Single-player video game|Single-player]], [[Cooperative video game|co-op]] }} {{nihongo foot|'''''Zero Wing'''''|ゼロウィング|''Zero Wingu''|lead=yes|group=lower-alpha}} is a horizontally [[scrolling shooter]] developed by [[Toaplan]] and published in Japan by [[Namco]] in 1989 as an [[arcade video game]]. It was released in North America by [[WMS Industries|Williams Electronics]].<ref name="ATVGL:JaO1971-2005"/> Controlling the ZIG space fighter craft, players assume the role of protagonist Trent in a last-ditch effort to overthrow the alien space pirate organization CATS (Abigor in the PC-Engine version). It was the eighth shoot 'em up game from Toaplan, and their fourteenth video game overall. Headed by development chief Toshiaki Ōta, ''Zero Wing'' was created by most of the same team that previously worked on several projects at Toaplan, initially starting as a project not intended for commercial release but to train new recruits before being ultimately released to the market. Although first launched in arcades, the game was later [[Porting#Porting in gaming|ported]] to other [[Video game#Platforms|platforms]], each one featuring several changes or additions compared with the original version. ''Zero Wing'' enjoyed a degree of success in arcades and its home [[Video game conversion|conversion]]s were met with mostly positive reception from critics. The European [[Mega Drive]] version later gained renewed popularity due to the "[[All your base are belong to us]]" [[internet meme]], which plays off the [[Engrish|badly translated]] introductory [[cutscene]]. The rights to the title are owned by Tatsujin, a Japanese company formed by Masahiro Yuge. The Mega Drive version was later released in North America by independent publisher Retro-Bit in 2020. == Gameplay == [[File:ARC Zero Wing.png|thumb|left|Arcade screenshot]] ''Zero Wing'' is a [[science fiction]]-themed [[side-scrolling shooter]] similar to ''[[Hellfire (video game)|Hellfire]]'', where players assume the role of Trent taking control of the ZIG space fighter craft through eight increasingly difficult levels, each with a [[Boss (video gaming)|boss]] at the end that must be fought before progressing any further, in a last-ditch effort to overthrow the alien cyborg CATS as the main objective.<ref name="ZWJPacflyer">''Zero Wing'' arcade flyer (Toaplan, JP)</ref><ref name="ZWSMDmanual">''Zero Wing'' instruction manual (Sega Mega Drive, EU)</ref><ref name="ZWPCECDROMm">''Zero Wing'' manual (PC Engine CD-ROM², JP)</ref><ref name="ZWhg101">{{cite web|last=Zverloff|first=Nick|url=http://www.hardcoregaming101.net/zero-wing/|title=Zero Wing|publisher=Hardcore Gaming 101|date=12 December 2009|access-date=2020-05-20}}</ref><ref name="ZWss">{{cite web|url=http://shootingstar.game.coocan.jp/zerowing.html|title=ZERO WING|publisher=Shooting Star|access-date=2020-05-20|language=ja}}</ref> As far as side-scrolling shooters go, the title initially appears to be very standard, as players control their craft over a constantly scrolling background and the scenery never stops moving until the stage boss is reached.<ref name="ZWSMDmanual"/><ref name="ZWhg101"/> A unique gameplay feature is the "Seizer Beam" system;<ref name="ZWJPacflyer"/><ref name="ZWSMDmanual"/><ref name="ZWPCECDROMm"/><ref name="ZWhg101"/><ref name="ZWss"/> during gameplay, players can grab certain enemies and hold them as shield against enemy fire or launch them against enemies. There are three types of weapons in the game that can be switched between after destroying incoming carriers by picking up a color-changing [[Item (gaming)|item]] ranging from the "Red Cannon" shot, the "Blue Laser" and the "Green Homing" missiles.<ref name="ZWJPacflyer"/><ref name="ZWSMDmanual"/><ref name="ZWPCECDROMm"/><ref name="ZWhg101"/><ref name="ZWss"/> Each weapon can be upgraded by picking up an item of the same color.<ref name="ZWJPacflyer"/> Other items can also be grabbed along the way such as speed increasers, [[1UP]]s and a bomb module capable of obliterating any enemy caught within its blast radius that can also be triggered after taking enemy hits.<ref name="ZWJPacflyer"/><ref name="ZWSMDmanual"/><ref name="ZWPCECDROMm"/><ref name="ZWhg101"/><ref name="ZWss"/> Depending on the settings in the arcade version, the title uses either a [[Saved game#Checkpoints|checkpoint]] system in which a downed single player will start off at the beginning of the checkpoint they managed to reach before dying, or a [[respawn]] system where their ship immediately starts at the location where they died.<ref name="ZWhg101"/> Getting hit by enemy fire or colliding against solid stage obstacles will result in losing a life, as well as a penalty of decreasing the ship's firepower and speed to his original state and once all lives are lost, the [[Game over|game is over]] unless the players insert more credits into the arcade machine to [[Glossary of video game terms#Continue|continue]] playing. The game loops back to the first stage after completing the last stage as with previous titles from Toaplan, with each one increasing the difficulty and enemies fire denser bullet patterns as well as spawning extra bullets when destroyed. == Synopsis == The backstory of ''Zero Wing'' varies between each version,<ref name="ZWSMDmanual"/><ref name="ZWPCECDROMm"/><ref name="ZWhg101"/><ref name="ZWss"/> but the plot within the game itself remains consistent. Set in 2101, the game follows the signing of a peace treaty between the [[United Nations]] (also translated as the [[Milky Way]] Federation) and CATS, a [[space pirate]] organization, who later breaks the covenant and takes control of the Japanese/Federation space colonies. The protagonist Trent leads a ZIG space craft, which had managed to escape from a mothership destroyed by CATS' representative, with the aim to defeat enemy forces, avenge the mothership and its crew and liberate the Earth. On the PC Engine version however, the story is different. CATS are replaced with an organization called Abigor led by a man named Ludwig and his right-hand woman Seiren. Abigor attack the Galactic Federation and the ZIG, piloted by Masato Tachibana, is send to repel them before it is eventually revealed the Federation dispatcher's sister Airen, who had worked as an undercover spy alerting the Federation of Abigor's attack, is arrested by Seiren who turns her in to Ludwig. After Ludwig chooses to spare Airen's life, Tachibana then ends up getting into communication with Ludwig who challenges him to a battle with a condition to give Airen back if Tachibana wins. Tachibana accepts and blows up Ludwig's ship, Ludwig giving up Airen before committing suicide. Airen and Tachibana then celebrate their victory before returning to Earth offscreen. == Development == ''Zero Wing'' was created by most of the same team that previously worked on several projects at Toaplan, with members of the development staff recounting its history through various Japanese publications. Toshiaki Ōta was at the helm as development chief and also served as [[Video game programmer|programmer]] alongside Hiroaki Furukawa and Tatsuya Uemura.<ref name="VGMDB">{{cite web|url=https://vgmdb.net/album/554|title=PCCB-00001 | Zero Wing|work=vgmdb.net|publisher=VGMdb|access-date=2020-05-19|archive-url=https://web.archive.org/web/20200520020705/https://vgmdb.net/album/554|archive-date=2020-05-20|url-status=live}} ([http://shmuplations.com/toaplanmusic/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20191022183049/http://shmuplations.com/toaplanmusic/|date=2019-10-22}}).</ref><ref name="ZWOS">{{cite video game|title=Zero Wing|developer=[[Toaplan]]|publisher=[[Sega]]|date=July 1992|platform=[[Sega Mega Drive]]|level=Zero Wing Original Staff}}</ref> Uemura also acted as [[Video game composer|composer]] along with Masahiro Yuge and Toshiaki Tomizawa.<ref name="VGMDB"/><ref name="ZWOS"/><ref name="PSGv10">{{cite magazine|last=Abeto|first=Kobatsu|title=東亜プランインタビュー|magazine=PSG|volume=10|publisher=F.S.G Club|date=September 1989|lang=ja}} ([http://shmuplations.com/toaplan-psg/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20170531193430/http://shmuplations.com/toaplan-psg/|date=2017-05-31}}).</ref><ref name="STGv4b">{{cite magazine|last1=Kiyoshi|first1=Tane|author2=hally (VORC)|last3=Yūsaku|first3=Yamamoto|title=東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 弓削雅稔|magazine=Shooting Gameside|volume=4|publisher=Micro Magazine|date=3 February 2012|pages=41–48|lang=ja|isbn=978-4896373844}} ([http://shmuplations.com/toaplan-yuge1/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20190906023744/http://shmuplations.com/toaplan-yuge1/|date=2019-09-06}}).</ref> [[Video game artist|Artist]]s Miho Hayashi, Naoki Ogiwara and Shintarō Nakaoka created the artwork while Sanae Nitō and Yuko Tataka served as [[character designer]]s.<ref name="ZWOS"/><ref name="B!MD14">{{cite magazine|url=https://archive.org/details/beep-megadrive-1990-11/page/n88/mode/1up|title=当世ゲーム業界 働く女性事情 - ワーキング・ガール: 田高祐子•二藤早苗 (東亜プラン) Character Designer|magazine=[[Gemaga|Beep! Mega Drive]]|issue=14|publisher=[[SB Creative|SoftBank Creative]]|date=November 1990|page=87|lang=ja}} ([http://shmuplations.com/womenofgamedesign/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20191121223355/http://shmuplations.com/womenofgamedesign/|date=2019-11-21}}).</ref> Uemura stated that ''Zero Wing'' originally started as a project not intended for commercial launch to train new recruits at Toaplan, handling training for new hires while using his work and engine from ''[[Hellfire (video game)|Hellfire]]'' before ultimately deciding with releasing the game to the market, which made it a more practical learning experience for the new developers.<ref name="VGMDB"/><ref name="TFf25v9">{{cite magazine|author1=Iona|author2=VHS|author3=K-HEX|title=東亜プラン FOREVER|magazine=Floor 25|volume=9|date=June 2009|pages=1–70|lang=ja}} ([https://www.gamengai.com/#/cmnt-info?id=2332 Translation] by Gamengai. {{Webarchive|url=https://web.archive.org/web/20201010170328/https://www.gamengai.com/#/cmnt-info?id=2332|date=2020-10-10}}).</ref><ref name="TSCb">{{cite web|url=https://sweeprecord.com/toaplan-shooting-toku/|title=東亜プラン シューティングクロニクル 特設ページ|work=SweepRecord|publisher=SuperSweep|date=27 October 2011|access-date=2020-05-19|language=ja|archive-url=https://web.archive.org/web/20200215231114/https://sweeprecord.com/toaplan-shooting-toku/|archive-date=2020-02-15|url-status=live}} ([http://shmuplations.com/toaplan-chronicleqa/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20191002072400/http://shmuplations.com/toaplan-chronicleqa/|date=2019-10-02}}).</ref><ref name="STGv4a">{{cite magazine|last1=Kiyoshi|first1=Tane|author2=hally (VORC)|last3=Yūsaku|first3=Yamamoto|title=東亜プラン特集 - 元・東亜プラン 開発者インタビュー: 上村建也|magazine=Shooting Gameside|volume=4|publisher=Micro Magazine|date=3 February 2012|pages=33–40|lang=ja|isbn=978-4896373844}} ([http://shmuplations.com/toaplan-uemura1/ Translation] by Shmuplations. {{Webarchive|url=https://web.archive.org/web/20190906023755/http://shmuplations.com/toaplan-uemura1/|date=2019-09-06}}).</ref><ref name="DOG">{{cite web|last=Lambie|first=Ryan|url=https://www.denofgeek.com/uk/games/58480/toaplan-the-rise-and-fall-of-japans-greatest-shooting-game-company|title=Toaplan: the rise and fall of Japan's greatest shooting game company|work=[[Den of Geek]]|publisher=[[Dennis Publishing]]|date=21 June 2018|access-date=2020-05-20|archive-url=https://web.archive.org/web/20180621073806/http://www.denofgeek.com/uk/games/58480/toaplan-the-rise-and-fall-of-japans-greatest-shooting-game-company|archive-date=21 June 2018|url-status=live}}</ref><ref name="Wireframe13">{{cite magazine|url=https://wireframe.raspberrypi.org/issues/13|title=Interface - Developer Profile / Toaplan|magazine=[[Raspberry Pi Foundation#Magazine|Wireframe]]|issue=13|publisher=[[Raspberry Pi Foundation]]|date=9 May 2019|pages=50–51}}</ref> Uemura, however, felt that both stage design and characters were "cobbled together", leading the game's world being "kind of a mess" and he also stated the project turned into a "[[battle royal]]e", as staff from both ''Hellfire'' and ''[[Truxton (video game)|Truxton]]'' were mixed with the new recruits.<ref name="VGMDB"/><ref name="TSCb"/> Sound also proved to be very divisive as Uemura, Yuge and Tomizawa wrote several songs for the game with their own individual styles, though Uemura claimed this was due to dividing the work, while Yuge stated he would go to rest and drink after being stuck when composing for the title during work hours.<ref name="VGMDB"/><ref name="PSGv10"/><ref name="STGv4b"/><ref name="TSCb"/> Due to being a training project, Uemura stated that the team had freedom to "just fool around" and several features were integrated into the title such as warps, which was taken from ''[[Slap Fight]]''.<ref name="TSCb"/> Uemura also revealed that the reason for enemies spawning suicide bullets during loops of higher difficulty was in response to hardware limitations regarding [[Sprite (computer graphics)|sprite]]s.<ref name="TSCb"/> Both the single-player and co-op versions were also planned from the beginning of development due to pressure to make two-player games at the time.<ref name="TSCb"/> The alien Pipiru was designed by Ogiwara, though Uemura claimed such character was not planned.<ref name="TSCb"/> The [[Sega Genesis|Sega Mega Drive]] version of ''Zero Wing'' was created by the same staff from the original arcade release, with Uemura overseeing development in-house.<ref name="ZWOS"/><ref name="B!MD14"/><ref name="TFf25v9"/><ref name="STGv4a"/><ref name="BTGwMY">{{cite journal|title=Behind The Game with Masahiro Yuge: Zero Wing|journal=Toaplan Shooter's Collector's Edition|publisher=Retro-Bit|date=2020|pages=1–5}}</ref> Both Uemura and Tataka have stated that working with the Mega Drive proved to be difficult due to several restrictions imposed by the hardware.<ref name="B!MD14"/><ref name="STGv4a"/> According to both Uemura and Yuge, the poor English translation in the Mega Drive version was handled by a then-member of Toaplan in charge of export and overseas business, whose English was "really terrible".<ref name="STGv4b"/><ref name="OZwgTU">{{cite podcast|host1=Brian Mosley|host2=James Brunner|url=https://pixelatedaudio.com/out-zone/|title=Out Zone with guest Tatsuya Uemura – PA76|publisher=Pixelated Audio|date=March 2017|access-date=2019-10-23|archive-url=https://web.archive.org/web/20191023230947/https://pixelatedaudio.com/out-zone/|archive-date=2019-10-23|url-status=live|df=dmy-all}}</ref> The Mega Drive port features arranged music by [[Noriyuki Iwadare]].<ref name="STGv4a"/><ref>{{cite web|last=Greening|first=Chris|url=https://www.squareenixmusic.com/composers/iwadare/biography.shtml|title=Noriyuki Iwadare :: Biography|publisher=Square Enix Music Online|date=27 June 2009|access-date=2020-10-01|archive-url=https://web.archive.org/web/20190915225631/https://www.squareenixmusic.com/composers/iwadare/biography.shtml|archive-date=2019-09-15|url-status=live}}</ref> The [[TurboGrafx-16#TurboGrafx-CD/CD-ROM²|PC Engine CD-ROM²]] version was outsourced by an "acquaintance" from defunct developer Orca, with Uemura handling sound.<ref name="TFf25v9"/> == Release == ''Zero Wing'' was first released in arcades in October 1989<ref name="USCO"/> by [[Namco]] in Japan, and then by [[WMS Industries|Williams Electronics]] for North America in April 1990.<ref name="ATVGL:JaO1971-2005">{{cite book|last=Akagi|first=Masumi|chapter-url=https://archive.org/stream/ArcadeGameList1971-2005#page/n51/mode/1up|chapter=東亜プラン (Toa Plan); ナムコ(中村製作所)Namco; ゼ; Williams Electronics; Z|title=アーケードTVゲームリスト 国内•海外編 (1971-2005)|edition=1st|publisher=[[:ja:アミューズメント通信社|Amusement News Agency]]|date=13 October 2006|pages=50, 52, 84, 140, 172|isbn=978-4990251215|language=ja}}</ref><ref name="RePlay">{{cite magazine |title=Machine Catalog: Video Games |magazine=RePlay |date=October 1990 |volume=16 |issue=1 |pages=78–88 |url=https://archive.org/details/re-play-volume-16-issue-no.-1-october-1990-600DPI/RePlay%20-%20Volume%2016%2C%20Issue%20No.%201%20-%20October%201990/page/88}}</ref> In 1989, an album containing music from the title was co-published exclusively in Japan by [[Scitron]] and [[Pony Canyon]].<ref name="VGMDB"/> ''Zero Wing'' was first ported to the [[Sega Genesis|Sega Mega Drive]] by [[Toaplan]] and was first published in Japan on 31 May 1991<ref>{{cite encyclopedia|url=https://sega.jp/fb/segahard/md/soft_licensee.html|title=ソフトウェア一覧(ソフトライセンシー発売)| メガドライブ|encyclopedia=SEGA HARD Encyclopedia|publisher=[[Sega]]|date=2020|access-date=2020-05-20|language=ja}}</ref> and later in Europe by [[Sega]] in July 1991.<ref name="CVGSMDzw"/> The game was later converted to the [[PC Engine CD-ROM²]] [[Video game accessory#Add-ons/Peripherals|add-on]] and was published exclusively in Japan by [[Kaga Create|Naxat Soft]] on 18 September 1992.<ref>{{cite web|url=http://www.pcengine.co.uk/HTML_Games/Zero_Wing.htm|title=Zero Wing|work=pcengine.co.uk|publisher=The PC Engine Software Bible|access-date=2020-05-20}}</ref> The Japanese release is able to play fine on American Sega Genesis consoles. Like most early titles it had no [[regional lockout|region protection]], nor had the European release been PAL-optimized.{{Citation needed|date=May 2020}} To expand the plot, the Mega Drive version added an introductory sequence to the game.<ref name="ZWhg101"/> This introduction does not appear in the arcade original nor in the PC Engine CD-ROM² versions; rather, a different intro takes place with a blue-windowed ZIG.<ref name="ZWhg101"/> The PC Engine CD-ROM² added two new levels — 5th (Deeva) and 10th (Vacura).{{Citation needed|date=May 2020}} The Mega Drive port was later released in North America by independent publisher Retro-Bit in 2020.<ref>{{cite web|last=McFerran|first=Damien|url=https://www.nintendolife.com/news/2020/09/retro-bit_is_republishing_some_of_toaplans_best_console_shooters_in_physical_form|title=Retro-Bit Is Republishing Some Of Toaplan's Best Console Shooters In Physical Form|work=[[Nintendo Life]]|publisher=Nlife Media|date=15 September 2020|access-date=2020-10-30|archive-url=https://web.archive.org/web/20200925003054/https://www.nintendolife.com/news/2020/09/retro-bit_is_republishing_some_of_toaplans_best_console_shooters_in_physical_form|archive-date=2020-09-25|url-status=live}}</ref> ''Zero Wing'' was included as part of the ''Toaplan Arcade 1'' compilation for [[Evercade]], released in December 2022.<ref>{{cite web|last=McFerran|first=Damien|url=https://www.nintendolife.com/news/2022/05/evercade-is-getting-an-exp-upgrade-complete-with-irem-and-toaplan-collections|title=Evercade Is Getting An "EXP" Upgrade, Complete With Irem And Toaplan Collections|work=[[Nintendo Life]]|publisher=Nlife Media|date=31 May 2022|access-date=2022-05-31}}</ref> ''Zero Wing'' was re-released on the [[Nintendo Classics]] service in June 2022.<ref>{{cite news |title=Nintendo Switch Online adds four more Mega Drive titles |url=https://www.eurogamer.net/nintendo-switch-online-adds-four-more-mega-drive-titles |website=Eurogamer.net |date=July 2022 |access-date=1 July 2022}}</ref> Bitwave Games and Toaplan jointly released ''Zero Wing'' on [[Steam (service)|Steam]] and [[GOG.com]] in February 2023, both as a standalone title and as a game bundle with ''[[Twin Cobra]]'', ''[[Truxton (video game)|Truxton]]'', and ''[[Out Zone]]''. The Steam version includes several game enhancements, such as an updated graphics, rewind option, achievements, online leaderboards, sidebar indicators, and a new Very Easy mode.<ref>{{cite web | url=https://www.gematsu.com/2022/08/classic-toaplan-games-coming-to-pc-including-truxton-twin-cobra-out-zone-and-zero-wing | title=Classic Toaplan games coming to PC, including Truxton, Twin Cobra, Out Zone, and Zero Wing | date=18 August 2022}}</ref><ref>{{cite web | url=https://www.gematsu.com/2022/12/out-zone-truxton-twin-cobra-and-zero-wing-for-pc-launch-february-14-2023 | title=Out Zone, Truxton, Twin Cobra, and Zero Wing for PC launch February 14, 2023 | date=13 December 2022}}</ref> == Reception == {| class="wikitable collapsible" style="float:right; font-size:80%; text-align:center; margin:1em; margin-top:0; padding:0;" cellpadding="0" ! colspan=3 style="font-size: 100%" | Reception |- ! colspan=3 | [[Video game journalism|Review scores]] |- ! rowspan=2 | Publication ! colspan=2 | Scores |- ! [[Sega Mega Drive]] ! [[PC Engine CD-ROM²]] |- | ''[[Gemaga|Beep! Mega Drive]]'' | 32/40<ref name="B!MDSMDzw">{{cite magazine|url=https://retrocdn.net/index.php?title=File%3ABeepMD_JP_1991-05.pdf&page=|title=BEメガドッグレース – ゼロウィング|magazine=[[Gemaga|Beep! Mega Drive]]|issue=20|publisher=[[SB Creative|SoftBank Creative]]|date=May 1991|page=25|lang=ja}}</ref> | {{N/A}} |- | ''[[Computer and Video Games]]'' | 93%<ref name="CVGSMDzw">{{cite magazine|last1=Rand|first1=Paul|last2=Boone|first2=Tim|url=https://archive.org/details/cvg-magazine-117/page/n59/mode/2up|title=Review: Zero Wing - Megadrive by Toaplan|magazine=[[Computer and Video Games]]|issue=117 (August 1991)|publisher=[[EMAP]]|location=United Kingdom|date=15 July 1991|pages=60–62}}</ref> | {{N/A}} |- | ''[[Famitsu]]'' | 28/40<ref name="FamSMDzw">{{cite magazine|url=https://archive.org/stream/WeeklyFamitsuNo133June14th1991#page/n18/mode/1up|title=NEW GAMES CROSS REVIEW: ゼロウィング|magazine=[[Famitsu]]|issue=133|publisher=[[ASCII Corporation]]|date=14 June 1991|page=19|lang=ja}}</ref> | 21/40<ref name="FamPCECDROMzw">{{cite magazine|url=https://www.famitsu.com/games/t/7425/reviews/|title=NEW GAMES CROSS REVIEW: ゼロウィング|magazine=[[Famitsu]]|publisher=[[ASCII Corporation]]|date=1992|access-date=2020-05-19|lang=ja}}</ref> |- | ''[[Games-X]]'' | 92%<ref name="G-XSMDzw">{{cite magazine|last=Rigby|first=Paul|url=https://retrocdn.net/index.php?title=File%3AGamesX_UK_09.pdf&page=36|title=Console Connexions - Reviews: Zero Wing (Mega Drive)|magazine=[[Games-X]]|issue=9|publisher=[[Europress]]|date=26 June 1991}}</ref> | {{N/A}} |- | ''[[:ja:月刊PCエンジン|Gekkan PC Engine]]'' | {{N/A}} | 78/100<ref name="GPCEPCECDROMzw">{{cite magazine|title=ゼロウィング|magazine=[[:ja:月刊PCエンジン|Gekkan PC Engine]]|publisher=[[Shogakukan]]|lang=ja}}</ref> |- | ''[[:fr:Gen4|Génération 4]]'' | 81%<ref name="G4SMDzw">{{cite magazine|last=Querleux|first=Philippe|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero035/generation%204%20-%20N035%20-%20JUILLET%20AOUT%201991%20-%20page132%20et%20page133.jpg|title=Console Test - Zero Wing|magazine=[[:fr:Gen4|Génération 4]]|issue=35|publisher=Computec Media France|date=Summer 1991|page=132|lang=fr}}</ref> | {{N/A}} |- | ''[[:ja:ファミコン必勝本#HiPPON SUPER!、必本スーパー!(1991〜1995)|Hippon Super!]]'' | 60/100<ref name="HS!SMDzw">{{cite magazine|title=Hot Game Review: ゼロウィング|magazine=[[:ja:ファミコン必勝本#HiPPON SUPER!、必本スーパー!(1991〜1995)|Hippon Super!]]|issue=5|publisher=[[Takarajimasha]]|date=May 1991|page=42|lang=ja}}</ref> | {{N/A}} |- | ''[[HobbyConsolas]]'' | 86/100<ref name="HCSMDzw">{{cite magazine|last=García|first=Marcos|url=https://retrocdn.net/index.php?title=File:HobbyConsolas_ES_011.pdf&page=48|title=Lo Más Nuevo - Megadrive: Zero Wing – Solo frente a un imperio|magazine=[[Hobby Consolas]]|issue=1|publisher=Hobby Press|date=August 1992|pages=48–51|lang=es}}</ref> | {{N/A}} |- | ''HonestGamers'' | {{Rating|2|5}}<ref name="HGSMDzw">{{cite web|last=Hartley|first=Gary|url=http://www.honestgamers.com/10098/genesis/zero-wing/review.html|title=Zero Wing (Genesis) review|publisher=HonestGamers|date=18 March 2012|access-date=2020-05-19}}</ref> | {{N/A}} |- | ''[[:fr:Joypad (magazine)|Joypad]]'' | 90%<ref name="JpadSMDzw">{{cite magazine|last=Nini|first=Nourdine|url=http://download.abandonware.org/magazines/Joypad/joypad_numero009/Joypad%20009%20-%20Page%20158%20%281992-06%29.jpg|title=French Collection (Mega Drive) - Zero Wing: Depart Pour Un Nettoyage En Regle!|magazine=[[:fr:Joypad (magazine)|Joypad]]|issue=9|publisher=[[:fr:Yellow Media|Yellow Media]]|date=June 1992|page=158|lang=fr}}</ref> | 68%<ref name="JpadPCECDROMzw">{{cite magazine|last1=Morisse|first1=Jean-François|last2=Demoly|first2=Jean-Marc|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=84&num=4080&album=oui|title=NEC: Zero Wing - Dure Vie Que D'Etre Un Extraterrestre!|magazine=[[:fr:Joypad (magazine)|Joypad]]|issue=14|publisher=[[:fr:Yellow Media|Yellow Media]]|date=November 1992|pages=110–111|lang=fr}}</ref> |- | ''[[Joystick (magazine)|Joystick]]'' | 86%<ref name="JstickSMDzw">{{cite magazine|last=Demoly|first=Jean-Marc|url=http://download.abandonware.org/magazines/Joystick/joystick_numero018/page%20182.jpg|title=Console News: Zero Wing (Megadrive)|magazine=[[Joystick (magazine)|Joystick]]|issue=18|publisher=[[:fr:Joystick (magazine)#Les années Sipress|Sipress]]|date=July–August 1991|page=182|lang=fr}}</ref> | 78%<ref name="JstickPCECDROMzw">{{cite magazine|last=Demoly|first=Jean-Marc|url=http://download.abandonware.org/magazines/Joystick/joystick_numero033/Joystick%20033%20-%20Page%20165%20%281992-12%29.jpg|title=Console News: Zero Wing (Super CD ROM)|magazine=[[Joystick (magazine)|Joystick]]|issue=33|publisher=[[:fr:Joystick (magazine)#Les années Sipress|Sipress]]|date=December 1992|page=165|lang=fr}}</ref> |- | ''[[:ja:マル勝PCエンジン|Marukatsu PC Engine]]'' | {{N/A}} | 25/40<ref name="MPCEPCECDROMzw">{{cite magazine|title=ゼロウィング|magazine=[[:ja:マル勝PCエンジン|Marukatsu PC Engine]]|publisher=[[Kadokawa Shoten]]|date=1992|lang=ja}}</ref> |- | ''[[Mean Machines]]'' | 91%<ref name="MMSMDzw">{{cite magazine|author1=Paul|author2=Rich|url=https://archive.org/stream/Mean_Machines_Issue_10_1991-07_EMAP_Images_GB#page/n73/mode/2up|title=Megadrive Review - Zero Wing|magazine=[[Mean Machines]]|issue=10|publisher=[[EMAP]]|date=July 1991|pages=74–76}}</ref> | {{N/A}} |- | ''[[Mega (magazine)|Mega]]'' | 70%<ref name="MegaSMDzw">{{cite magazine|url=https://archive.org/stream/mega09#page/n22/mode/1up|title=£19.99 Games - Zero Wing|magazine=[[Mega (magazine)|Mega]]|issue=9|publisher=[[Future Publishing]]|date=June 1993|page=23}}</ref> | {{N/A}} |- | ''[[Mega Drive Advanced Gaming]]'' | 72%<ref name="MDAGGENthtcut">{{cite magazine|url=https://retrocdn.net/images/b/bb/MDAG_UK_05.pdf |archive-url=https://web.archive.org/web/20201122222812/https://retrocdn.net/images/b/bb/MDAG_UK_05.pdf |archive-date=2020-11-22 |url-status=live|title=The Incredibly Complete Mega File: Zero Wing (Import)|magazine=[[Mega Drive Advanced Gaming]]|issue=5|publisher=[[Maverick Magazines]]|date=January 1993|page=95}}</ref> | {{N/A}} |- | ''[[:ja:メガドライブFAN|Mega Drive Fan]]'' | 19.70/30<ref name="MDFSMDzw">{{cite magazine|title=Mega Drive & Game Gear All Catalog '93 7月号特別付録 - ゼロウィング|magazine=[[:ja:メガドライブFAN|Mega Drive Fan]]|issue=42|publisher=[[Tokuma Shoten]]|date=15 July 1993|page=60|lang=ja}}</ref> | {{N/A}} |- | ''[[:fr:Mega Force|Mega Force]]'' | 80%<ref name="MForceSMDzw">{{cite magazine|url=http://download.abandonware.org/magazines/MEGA%20force/megaforce_numero06/MEGA%20Force%20006%20-%20Page%20076-077%20%281992-05%29.jpg|title=Zapping: Mega Drive - Zero Wing|magazine=[[:fr:Mega Force|Mega Force]]|issue=6|publisher=MegaPress, S.A.R.L.|date=May 1992|pages=76–77|lang=fr}}</ref> | {{N/A}} |- | ''[[MegaTech]]'' | 82%<ref name="MegaTSMDzw">{{cite magazine|title=Review – Zero Wing|magazine=[[MegaTech]]|issue=5|publisher=[[EMAP]]|date=May 1992|pages=32–35}}</ref> | {{N/A}} |- | ''[[:ja:PC Engine FAN|PC Engine Fan]]'' | {{N/A}} | 19.72/30<ref name="PCEFPCECDROMzw">{{cite magazine|title=PC Engine All Catalog '93 10月号特別付録 - ゼロウィング|magazine=[[:ja:PC Engine FAN|PC Engine Fan]]|volume=6|issue=10|publisher=[[Tokuma Shoten]]|date=1 October 1993|page=81|lang=ja}}</ref> |- | ''[[:de:Play Time|Play Time]]'' | 68%<ref name="PTSMDzw">{{cite magazine|last=Menne|first=Oliver|url=https://retrocdn.net/images/f/ff/PlayTime_DE_1992-0809.pdf |archive-url=https://web.archive.org/web/20200912000123/https://retrocdn.net/images/f/ff/PlayTime_DE_1992-0809.pdf |archive-date=2020-09-12 |url-status=live|title=Super Sonic: Zero Wing (Mega Drive)|magazine=[[:de:Play Time|Play Time]]|issue=15|publisher=[[:de:Computec Media Group|CT Computec Verlag GmbH & Co. KG]]|date=August 1992|page=94|lang=de}}</ref> | {{N/A}} |- | ''[[:fr:Player One (magazine)|Player One]]'' | 79%<ref name="POSMDzw">{{cite magazine|last=Scamps|first=Olivier|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=32&num=1190&album=oui|title=Tests De Jeux - Mega D.: Zero Wing|magazine=[[:fr:Player One (magazine)|Player One]]|issue=20|publisher=[[:fr:Média Système Édition|Média Système Édition]]|date=May 1992|pages=70–71|lang=fr}}</ref> | {{N/A}} |- | ''[[:de:Power Play (Zeitschrift)|Power Play]]'' | 67%<ref name="PPSMDzw">{{cite magazine|last=Forster|first=Winfried|url=https://archive.org/stream/powerplaymagazine-1991-09#page/146/mode/1up|title=Videospiele / Tests: Baller Again - Zero Wing (Mega Drive)|magazine=[[:de:Power Play (Zeitschrift)|Power Play]]|issue=42|publisher=Future Verlag|date=September 1991|page=146|lang=de}}</ref> | {{N/A}} |- | ''[[Sega Force]]'' | 86%<ref name="SForceSMDzw">{{cite magazine|last1=Mellerick|first1=Paul|author2=Mat|url=https://retrocdn.net/index.php?title=File:SegaForce_UK_07.pdf&page=72|title=Reviewed! (Mega Drive): Zero Wing|magazine=[[Sega Force]]|issue=7|publisher=[[Europress Impact]]|date=July 1992|pages=70–71}}</ref> | {{N/A}} |- | ''[[Sega Power]]'' | {{Rating|5|5}}<ref name="SPowerSMDzw1">{{cite magazine|last=Jarratt|first=Steve|url=https://retrocdn.net/index.php?title=File%3ASegaPower_UK_23.pdf&page=55|title=The Hard Line - Zero Wing (Import)|magazine=[[Sega Power]]|issue=23|publisher=[[Future plc]]|date=October 1991|page=55}}</ref><br />88%<ref name="SPowerSMDzw2">{{cite magazine|title=Review: Zero Wing|magazine=[[Sega Power]]|issue=33|publisher=[[Future plc]]|date=August 1992|page=34}}</ref> | {{N/A}} |- | ''[[Sega Pro]]'' | 78%<ref name="SProSMDzw">{{cite magazine|url=https://retrocdn.net/index.php?title=File:SegaPro_UK_06.pdf&page=41|title=The A-Z of Sega Games – Zero Wing (Mega Drive)|magazine=[[Sega Pro]]|issue=6|publisher=[[Paragon Publishing]]|date=April 1992|page=41}}</ref> | {{N/A}} |- | ''[[:fr:Supersonic (magazine)|Supersonic]]'' | 85%<ref name="SsonicSMDzw">{{cite magazine|last=Roux|first=Christian|url=http://download.abandonware.org/magazines/Supersonic/supersonic_numero01/Supersonic%2001%20-%20Page%20006.jpg|title=Tests: Zero Wing - Oui, mais un panzani! (Megadrive)|magazine=[[:fr:Supersonic (magazine)|Supersonic]]|issue=1|publisher=Pressimage|date=May–June 1992|page=6|lang=fr}}</ref> | {{N/A}} |- | ''[[Tilt (French magazine)|Tilt]]'' | 16/20<ref name="TiltSMDzw">{{cite magazine|last=Hermelin|first=François|url=https://www.abandonware-magazines.org/affiche_mag.php?mag=28&num=305&album=oui|title=Hits: Zero Wing (Megadrive)|magazine=[[Tilt (French magazine)|Tilt]]|issue=93|publisher=[[:fr:Mondadori France|Editions Mondiales S.A.]]|date=September 1991|pages=53–54|lang=fr}}</ref> | {{N/A}} |- | ''[[:de:Video Games|Video Games]]'' | 67%<ref name="VGSMDsb">{{cite magazine|last=Knauf|first=Andreas|url=https://www.kultboy.com/index.php?site=t&id=11206|title=Test: Das Gaiares-Syndrom - Zero Wing (Mega Drive)|magazine=[[:de:Video Games|Video Games]]|issue=8|publisher=[[Future plc|Future-Verlag]]|date=July 1992|page=46|lang=de}}</ref> | {{N/A}} |} {{Expand section|date=September 2021}} In Japan, ''Game Machine'' listed ''Zero Wing'' on their 15 November 1989 issue as being the fourth most-successful table arcade unit of the month, outperforming titles such as ''Jitsuryoku!! Pro Yakyū'' and ''[[U.N. Squadron]]''.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=368|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=15 November 1989|page=25|lang=ja}}</ref> The game received a positive critical reception upon release.<ref name="AJARCzw">{{cite magazine|last=Labiner|first=Michael|url=https://www.kultboy.com/index.php?site=t&id=12300&s=2|title=Coin-Op|magazine=[[:de:Amiga Joker|Amiga Joker]]|issue=3|publisher=Joker-Verlag|date=January 1990|page=79|lang=de}}</ref><ref name="G60">{{cite magazine|title=ザ・ベストゲーム: ビデオゲーム フルリスト|magazine=[[Gamest]]|issue=60|publisher=[[Shinseisha]]|date=July 1991|pages=175–216|lang=ja}}</ref><ref name="VGPCECDROMzw">{{cite magazine|last=Knauf|first=Andreas|url=https://www.kultboy.com/index.php?site=t&id=9017&s=2|title=News: Engine-Ereignisse|magazine=[[:de:Video Games|Video Games]]|issue=13|publisher=[[Future plc|Future-Verlag]]|date=December 1992|pages=44–45|lang=de}}</ref> ''[[Computer and Video Games]]'' scored it 93%, including ratings of 92% for graphics, 93% for sound, 90% for playability, and 89% for lastability. They praised "the great intro sequence", "super-smooth gameplay, beautifully defined graphics, rocking sound track, amazing explosions and incredible end-of-level bosses", concluding that it is "the game which breaths (''[[sic]]'') new life into shoot 'em ups on the Megadrive".<ref name="CVGSMDzw"/> ''[[Mean Machines]]'' scored it 91%, including ratings of 92% for presentation and graphics, 88% for sound, 90% for playability, and 89% for lastability. They praised the "ace" opening sequence, "detailed" graphics, "real good" music, and skill-based gameplay, and called it one of the best games for Mega Drive.<ref name="MMSMDzw"/> ''[[Sega Force]]'' scored it 86%, including ratings of 84% for presentation, 89% for visuals, 83% for sound, 89% for playability, and 82% for lastability. They praised the "animated intro" sequence, "smart" graphics, "up-beat Jap tune" music, and the accessible but "highly involved" gameplay, concluding that it is "almost as good as ''[[Hellfire (video game)|Hellfire]]''" but "not quite".<ref name="SForceSMDzw"/> ''[[Complex Networks|Complex]]'' ranked ''Zero Wing'' 98th on their "The 100 Best Sega Genesis Games" list.<ref>{{Cite web|last=Concepcion|first=Miguel|date=11 April 2018|title=The 100 Best Sega Genesis Games|url=https://www.complex.com/pop-culture/the-100-best-sega-genesis-games/|access-date=2022-01-01|website=Complex|language=en}}</ref> {{-}} == Legacy == ''Zero Wing'' was the last side-scrolling shoot 'em up title to be developed by [[Toaplan]], as the developers believed they did not know how to make a side-scrolling shooter interesting, despite positive reception from players.<ref name="STGv4a"/> ''Zero Wing'' is one of the most widely-known examples of poor linguistic translation in video games.<ref name="Eyman2">{{Cite book |last1=Eyman |first1=Douglas |title=Games & Play in Chinese & Sinophone Cultures |last2=Eyman |first2=Douglas |last3=Sun |first3=Hongmei |date=2024 |publisher=[[University of Washington Press]] |isbn=9780295752402 |editor-last=Guo |editor-first=Li |location=Seattle, WA |chapter=Translation and Chinese Culture in Video Games |editor-last2=Eyman |editor-first2=Douglas |editor-last3=Sun |editor-first3=Hongmei}}</ref>{{Rp|pages=249-250}} Translations were handled internally by the design team, not a professional translator.<ref name="Eyman2" />{{Rp|page=250}} In 1999, the introduction cutscene for the [[Sega Genesis|Sega Mega Drive]] version of ''Zero Wing'' was re-discovered, culminating in the wildly popular "[[All your base are belong to us]]" Internet meme.<ref name="DOG" /><ref>{{cite web|last=Deci|first=T.J.|url=http://www.allgame.com/game.php?id=16227|title=Zero Wing [European] (Sega Genesis) - Overview|work=[[AllGame]]|publisher=[[All Media Network]]|date=1998|access-date=2020-05-20|archive-url=https://web.archive.org/web/20141114220006/http://www.allgame.com/game.php?id=16227|archive-date=2014-11-14|url-status=dead}}</ref><ref>{{cite magazine|last=Benner|first=Jeffrey|url=https://www.wired.com/culture/lifestyle/news/2001/02/42009|title=When Gamer Humor Attacks|magazine=[[Wired (magazine)|Wired]]|publisher=[[Condé Nast Publications]]|date=28 August 2008|access-date=2009-10-21|archive-url=https://web.archive.org/web/20090908011236/http://www.wired.com/culture/lifestyle/news/2001/02/42009|archive-date=2009-09-08|url-status=dead}}</ref> ''Zero Wing'' is also of interest in the field of translation studies in the context of its multiple endings.<ref name="Eyman2" />{{Rp|page=250}} As noted by [[Clyde Mandelin]], who reverse engineered the original game, while the English-language version had three different post-credit endings, the Japanese version had thirty-five.<ref name="Eyman2" />{{Rp|page=250}} Many of those endings referenced then-current Japanese popular culture in ways that would have been hard to translate across cultures, and suggests that the text was written by someone who grew up in the 1960s or 1970s.<ref name="Eyman2" />{{Rp|page=250}} In more recent years, the rights to ''Zero Wing'' and many other [[Intellectual property|IP]]s from Toaplan are now owned by Tatsujin, a company named after ''Truxton''{{'}}s Japanese title that was founded in 2017 by former Toaplan employee Masahiro Yuge, and is part of [[Embracer Group]] since 2022.<ref>{{cite web|url=http://tatsujin.tokyo/custom.html|title=ライセンス事業|publisher=TATSUJIN Co., Ltd.|date=2019|access-date=2020-05-19|language=ja|archive-url=https://web.archive.org/web/20181225203847/http://tatsujin.tokyo/custom.html|archive-date=2018-12-25|url-status=live}}</ref><ref>{{cite web|last=Bravo|first=Roberto|url=https://www.gamercafe.cl/2018/09/12/nueva-compania-tatsujin-asegura-tener-gran-parte-de-las-ips-de-la-extinta-toaplan/|title=Nueva compañía "Tatsujin" asegura tener gran parte de las IPs de la extinta Toaplan|publisher=Gamercafe|date=12 September 2018|access-date=2020-05-19|language=es|archive-url=https://web.archive.org/web/20191021030437/https://www.gamercafe.cl/2018/09/12/nueva-compania-tatsujin-asegura-tener-gran-parte-de-las-ips-de-la-extinta-toaplan/|archive-date=2019-10-21|url-status=live}}</ref><ref>{{cite web|url=https://exa.ac/en/editors/tatsujin/|title=Tatsujin|publisher=exA-Arcadia|date=2019|access-date=2020-05-19|archive-url=https://web.archive.org/web/20191021030706/https://exa.ac/en/editors/tatsujin/?v=a99877f71bd9|archive-date=2019-10-21|url-status=live}}</ref><ref>{{cite news|last=Bravo|first=Roberto|url=https://www.gamercafe.cl/2019/01/25/tatsujin-los-duenos-de-toaplan-anuncian-que-estan-trabajando-para-exa-arcadia/|title=Tatsujin, los dueños de Toaplan, anuncian que están trabajando para exA-Arcadia|newspaper=Gamercafe|date=25 January 2019|access-date=2020-05-19|language=es|archive-url=https://web.archive.org/web/20191021031057/https://www.gamercafe.cl/2019/01/25/tatsujin-los-duenos-de-toaplan-anuncian-que-estan-trabajando-para-exa-arcadia/|archive-date=2019-10-21|url-status=live}}</ref><ref>{{cite web|url=https://www.4gamer.net/games/408/G040821/20190125146/|title=[JAEPO2019]TATSUJINやナツメアタリの参入が発表されたexA-Arcadia。出展コーナーの模様を紹介|work=[[4Gamer.net]]|publisher=Aetas Inc.|date=26 January 2019|access-date=2020-05-19|language=ja|archive-url=https://web.archive.org/web/20191021031252/https://www.4gamer.net/games/408/G040821/20190125146/|archive-date=2019-10-21|url-status=live}}</ref><ref>{{Cite web |title=Embracer Group Announces the 11[th] Operating Group: Embracer Freemode |url=https://embracer.com/releases/embracer-group-announces-the-11th-operating-group-embracer-freemode/ |access-date=2025-02-14 |website=Embracer Group |language=en-US}}</ref> == Notes == {{notelist}} == References == {{Reflist}} == External links == {{wikiquote|date=September 2009}} * [https://gamefaqs.gamespot.com/arcade/581639-zero-wing ''Zero Wing''] at [[GameFAQs]] * [https://www.giantbomb.com/zero-wing/3030-20364/ ''Zero Wing''] at [[Giant Bomb]] * [https://www.arcade-museum.com/game_detail.php?game_id=10530 ''Zero Wing''] at [[Killer List of Videogames]] * [https://www.mobygames.com/game/zero-wing ''Zero Wing''] at [[MobyGames]] * [http://privat.bahnhof.se/wb831590/toaplansite/allyourbase/zerowing/index.html ''Zero Wing'']. {{Webarchive|url=https://web.archive.org/web/20210507033300/http://privat.bahnhof.se/wb831590/toaplansite/allyourbase/zerowing/index.html|date=7 May 2021}} at The Toaplan Museum. {{Toaplan}} {{Portal bar|1980s|Japan|Video games}} {{Authority control}} {{DEFAULTSORT:Zero Wing}} [[Category:1989 video games]] [[Category:Arcade video games]] [[Category:Horizontally scrolling shooters]] [[Category:Multiplayer and single-player video games]] [[Category:Video game memes]] [[Category:Sega video games]] [[Category:Sega Genesis games]] [[Category:Namco arcade games]] [[Category:Namco games]] [[Category:Nintendo Classics games]] [[Category:Toaplan games]] [[Category:TurboGrafx-CD games]] [[Category:Video games scored by Masahiro Yuge]] [[Category:Video games scored by Noriyuki Iwadare]] [[Category:Video games scored by Tatsuya Uemura]] [[Category:Video games scored by Toshiaki Tomizawa]] [[Category:Williams video games]] [[Category:Video games developed in Japan]] [[Category:Kaga Create games]]
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