Graham Nelson

Revision as of 04:12, 28 May 2025 by imported>Grueslayer (Links.)
(diff) ← Previous revision | Latest revision (diff) | Newer revision → (diff)

Template:Use dmy dates Template:Use British English Template:Infobox person Graham A. Nelson (born 1968) is a British mathematician, poet, and the creator of the Inform design system for creating interactive fiction (IF) games. He has authored several IF games, including Curses (1993) and Jigsaw (1995).<ref name="rothstein98">Template:Cite news</ref>

EducationEdit

In 1994, Nelson received a Ph.D. in mathematics from the University of Oxford under the supervision of Simon Donaldson.<ref>Template:MathGenealogy</ref>

WritingEdit

Nelson co-edited Oxford PoetryTemplate:Cn and in 1997 received an Eric Gregory Award from the Society of Authors for his poetry.<ref>Template:Usurped, Society of Authors. Accessed 2007-04-19.</ref> Template:As of he was managing editor of Legenda, the imprint of the Modern Humanities Research Association (MHRA).<ref>"New Partners for Oxford University's Legenda Imprint", 2004-10-21. Modern Humanities Research Association Template:Webarchive. Accessed 2007-04-19</ref>

Interactive fictionEdit

Nelson is the creator of the Inform design system for creating interactive fiction (IF) games. He has also authored several IF games, including Curses (1993) and Jigsaw (1995), using the experience of writing Curses in particular to expand the range of verbs that Inform is capable of understanding.

Personal lifeEdit

Nelson is married to IF writer Emily Short.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

GamesEdit

WrittenEdit

PortedEdit

Other worksEdit

  • (1995) "The Craft of the Adventure" (2nd ed)
  • (1997) Singularities, with Polly Clark and Tim Kendall. Oxford: Hubble Press. Template:ISBN. Anthology of poetry
  • (2001) Inform Designers Manual (4th ed), with Gareth Rees. Placet Solutions, Template:ISBN

ReferencesEdit

Template:Reflist

External linksEdit

Template:Authority control