Excalibur (video game)

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| label3 = Publisher(s) | data3 = Atari Program Exchange

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| label6 = Designer(s) | data6 = Chris Crawford
Larry Summers
Valerie Atkinson

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| label13 = Platform(s) | data13 = Atari 8-bit

| label14 = Release | data14 = 1983

| label15 = Genre(s) | data15 = Strategy

| label16 = Mode(s) | data16 = Single-player

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Excalibur is a resource management strategy video game for Atari 8-bit computers published in 1983. It was designed by Chris Crawford and developed with the help of Larry Summers and Valerie Atkinson. Like Crawford's earlier Eastern Front (1941), Excalibur was released through the Atari Program Exchange.

GameplayEdit

The object of the game is to unite all of Britain under the rule of King Arthur. The players can invade kingdoms, set tithes for their vassals, send plagues and pestilences (with the help of Merlin) and manage the loyalty of their own Round Table by rewarding their knights or, if they grow too disloyal, by banishing them.

ReceptionEdit

Electronic Games stated that "Excalibur is a grand effort".Template:R Antic stated that the game "easily ranks as the finest programming achievement to date by Chris Crawford ... one of the richest gaming experiences ever".Template:R Computer Gaming World in 1984 called Excalibur "a magnificent piece of software". It praised the documentation and novella, and concluded by asking, "When will Chris Crawford's next game be published?"Template:R In 1990, CGW gave the game four out of five stars, stating that "even on an obsolete machine" Excalibur was still worthwhile.<ref name="brooks199010">Template:Cite magazine</ref> In 1993, the magazine gave it three-plus stars out of five.<ref name="brooks199308">Template:Cite magazine</ref>

The Addison-Wesley Book of Atari Software 1984 gave Excalibur an overall A rating and stated that "those who persevere will find an ample reward in the game's incredible depth". The book predicted, however, that it was "destined to become a cult game ... appeal[ing] mainly to the seasoned wargamer or fantasy role-player" because of the slow pace and difficulty.<ref name="aw1984">Template:Cite book</ref>

Crawford in 1984 wrote "My greatest regret, though, is that Excalibur has not won the attention that I think it deserves. This game is my magnum opus, much grander in scale than anything else I have done. It is a shame that so few people are even aware of its existence."<ref name="crawford198408">Template:Cite magazine</ref>

ReviewsEdit

LegacyEdit

In 1987, Crawford stated that Excalibur was one of the three games he was proud of, with Eastern Front and Balance of Power.<ref name="cgw19870102">Template:Cite magazine</ref> In 2013, Crawford publicly released source code for several of his games, including Excalibur.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

See alsoEdit

ReferencesEdit

Template:Reflist

External linksEdit

Template:Chris Crawford