Template:Short description Template:Use dmy dates Template:ForTemplate:Update Template:More footnotes needed Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =

| above = Alien Syndrome

| image = {{#invoke:InfoboxImage|InfoboxImage|image={{#invoke:WikidataIB |getValue|rank=best|P18 |name=image |qid= |suppressfields= |fetchwikidata=ALL |onlysourced=no |noicon=yes|Alien Syndrome Cover.png}}|size=|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}

| caption = {{#if:Alien Syndrome Cover.png|Arcade flyer|Arcade flyer}}

| label2 = Developer(s) | data2 = Sega
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| label3 = Publisher(s) | data3 = Sega

| label4 = Director(s) | data4 = Template:If first display both

| label5 = Producer(s) | data5 = Template:If first display both

| label6 = Designer(s) | data6 =

| label7 = Programmer(s) | data7 = Template:If first display both

| label8 = Artist(s) | data8 = Template:If first display both

| label9 = Writer(s) | data9 = Template:If first display both

| label10 = Composer(s) | data10 = Tohru Nakabayashi (arcade)
David Whittaker (computers)
Noboru Machida (NES)

| label11 = Series | data11 = Template:If first display both

| label12 = Engine | data12 = Template:If first display both

| label13 = Platform(s) | data13 = Arcade, Amiga, Atari ST, Commodore 64, Game Gear, MS-DOS, MSX, NES, Master System, ZX Spectrum, X68000

| label14 = Release | data14 = 1987: Arcade, Master System
1988: Amiga, Atari ST, C64, Famicom, MSX, NES
1989: Spectrum, MS-DOS
1992: Game Gear, X68000

| label15 = Genre(s) | data15 = Run and gun, horror

| label16 = Mode(s) | data16 = Single-player, multiplayer

| label17 = Arcade system | data17 = Sega Pre System 16, Sega System 16B

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Template:Nihongo is a run and gun video game developed by Sega and released in arcades in 1987, and later ported to the Master System the same year. The game utilizes a side-scrolling feature that allows the player to take control of either a male (Ricky) or female (Mary) soldier whilst hunting aliens and saving hostages before they run out of time.

Alien Syndrome released with a strong opening, becoming one of Sega's best-selling video games for the Master System. It received generally positive reviews, with praise towards the gameplay, character designs, sounds, and horror theme. It was included as a bonus game in the Genesis compilation game, Sonic's Ultimate Genesis Collection (2009). A sequel of the same name was released in 2007 to a strong negative response from critics.

GameplayEdit

File:Alien Syndrome.png
An example of gameplay during the first level, "Round 1". The player is taking control of Ricky whilst fighting alien worms.

Two players control two soldiers, named Ricky and Mary, who fight their way through large eight-way scrolling levels while rescuing their comrades who are being held by aliens. At the beginning of each level, a time bomb is set onboard the infested ship and the players must complete their task before it runs out which will result in the ship being destroyed. After they have rescued a certain number of hostages, the exit opens and they can pass through it in order to fight the end-of-level guardian. If this monstrosity is defeated before times runs out, they are then able to move onto the next stage. Once all seven levels are completed, the game starts over again with more aggressive aliens, and less time on the countdown to finish the levels. Alien Syndrome features two player simultaneous gameplay and pickups, including better weapons and maps of the current level.

PortsEdit

In 1988, the game was ported to the Master System, MSX, Amiga, Atari ST, Amstrad CPC, Commodore 64, and Famicom/Nintendo Entertainment System (published by Tengen without a Nintendo license). Later, the game was ported to the ZX Spectrum (1989), Game Gear (1992), and X68000 (1992).

ReceptionEdit

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In Japan, Game Machine listed Alien Syndrome on their May 15, 1987 issue as being the third most-successful table arcade unit of the month.<ref>Template:Cite magazine</ref> The original arcade version of the game was reviewed in the July 1987 issue of Computer and Video Games, where Clare Edgeley described it as "one of the most gripping games" she "played in months", praising the Aliens-like horror atmosphere, chilling sounds, special effects, graphics and gameplay. She stated it was "the first time the atmosphere and sheer addictiveness of a shoot 'em up has transported me to another planet" and concluded that it "is fantastic".<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

The Master System version of the game was reviewed in Console XS magazine, giving it an 85% score.<ref name="XS">Template:Cite magazine</ref> It was reviewed in 1989 in Dragon, getting two out of five stars.<ref name="Dragon141">Template:Cite journal</ref>

ReviewsEdit

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LegacyEdit

The game was also converted to polygonal graphics for the PS2 as part of the Sega Ages re-release program and included in the US version of the Sega Classics Collection (it was removed from the European version to receive a lower age certificate). This version has updated controls, adding the use of both analog sticks, similar to that seen in Sheriff, Robotron: 2084 and Smash TV. The original arcade game was also included as an unlockable in Sonic's Ultimate Genesis Collection.

A sequel of the same name, Alien Syndrome, was released for Wii and PSP in July 2007.

ReferencesEdit

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External linksEdit

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