Template:Short description Template:Distinguish Template:Correct title Template:Infobox programming language F# (pronounced F sharp) is a general-purpose, high-level, strongly typed, multi-paradigm programming language that encompasses functional, imperative, and object-oriented programming methods. It is most often used as a cross-platform Common Language Infrastructure (CLI) language on .NET, but can also generate JavaScript<ref name="js">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> and graphics processing unit (GPU) code.<ref name="gpgpu">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

F# is developed by the F# Software Foundation,<ref name="fsharporg">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Microsoft and open contributors. An open source, cross-platform compiler for F# is available from the F# Software Foundation.<ref name="fsharposg">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> F# is a fully supported language in Visual Studio<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> and JetBrains Rider.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Plug-ins supporting F# exist for many widely used editors including Visual Studio Code, Vim, and Emacs.

F# is a member of the ML language family and originated as a .NET Framework implementation of a core of the programming language OCaml.<ref name="historyMSR"/><ref name="ocamlOrigins"/> It has also been influenced by C#, Python, Haskell,<ref name="haskellInfluence"/> Scala and Erlang.

HistoryEdit

VersionsEdit

F#
version
Language specification Date Platforms Runtime
1.x citation CitationClass=web

}}</ref>

Windows .NET 1.0 - 3.5
2.0 August 2010 citation CitationClass=web

}}</ref>

Linux, macOS, Windows .NET 2.0 - 4.0, Mono
3.0 November 2012 citation CitationClass=web

}}</ref>

Linux, macOS, Windows;
JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>
.NET 2.0 - 4.5, Mono
3.1 November 2013 citation CitationClass=web

}}</ref>

Linux, macOS, Windows;
JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>
.NET 2.0 - 4.5, Mono
4.0 January 2016 citation CitationClass=web

}}</ref>

4.1 May 2018 March 2017<ref>Template:Cite news</ref> Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET 3.5 - 4.6.2, .NET, Mono
4.5 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET 4.5 - 4.7.2,<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> .NET Core SDK 2.1.400<ref>{{#invoke:citation/CS1|citation

CitationClass=web

}}</ref>

4.6 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET 4.5 - 4.7.2,<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> .NET Core SDK 2.2.300<ref>{{#invoke:citation/CS1|citation

CitationClass=web

}}</ref>

4.7 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET 4.5 - 4.8,<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> .NET Core SDK 3.0.100<ref>{{#invoke:citation/CS1|citation

CitationClass=web

}}</ref>

5.0 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET SDK 5.0.100<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

6.0 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET SDK 6.0.100<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

7.0 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET SDK 7.0.100<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

8.0 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET SDK 8.0.100<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

9.0 citation CitationClass=web

}}</ref>

Linux, macOS, Windows,

JavaScript,<ref name="js"/> GPU<ref name="gpgpu"/>

.NET SDK 9.0.0<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref>

Language evolutionEdit

F# uses an open development and engineering process. The language evolution process is managed by Don Syme from Microsoft Research as the benevolent dictator for life (BDFL) for the language design, together with the F# Software Foundation. Earlier versions of the F# language were designed by Microsoft and Microsoft Research using a closed development process.

F# was first included in Visual Studio in the 2010 edition, at the same level as Visual Basic (.NET) and C# (albeit as an option), and remains in all later editions, thus making the language widely available and well-supported.

F# originates from Microsoft Research, Cambridge, UK. The language was originally designed and implemented by Don Syme,<ref name="historyMSR">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> according to whom in the fsharp team, they say the F is for "Fun".<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Andrew Kennedy contributed to the design of units of measure.<ref name="historyMSR"/> The Visual F# Tools for Visual Studio are developed by Microsoft.<ref name="historyMSR"/> The F# Software Foundation developed the F# open-source compiler and tools, incorporating the open-source compiler implementation provided by the Microsoft Visual F# Tools team.<ref name="fsharporg"/>

Summary of versions
F#
version
Features added
1.0
  • Functional programming
  • Discriminated unions
  • Records
  • Tuples
  • Pattern matching
  • Type abbreviations
  • Object-oriented programming
  • Structs
  • Signature files
  • Scripting files
  • Imperative programming
  • Modules (no functors)
  • Nested modules
  • .NET interoperability
2.0
  • Active patterns
  • Units of measure
  • Sequence expressions
  • Asynchronous programming
  • Agent programming
  • Extension members
  • Named arguments
  • Optional arguments
  • Array slicing
  • Quotations
  • Native interoperability
  • Computation expressions
citation CitationClass=web

}}</ref>

  • Type providers
  • LINQ query expressions
  • CLIMutable attribute
  • Triple-quoted strings
  • Auto-properties
  • Provided units-of-measure
citation CitationClass=web

}}</ref>

  • Named union type fields
  • Extensions to array slicing
  • Type inference enhancements
4.0<ref>Template:Cite news</ref>
  • Printf on unitized values
  • Extension property initializers
  • Non-null provided types
  • Primary constructors as functions
  • Static parameters for provided methods
  • Printf interpolation
  • Extended #if grammar
  • Tailcall attribute
  • Multiple interface instantiations
  • Optional type args
  • Params dictionaries
4.1<ref>Template:Cite news</ref>
  • Struct tuples which inter-operate with C# tuples
  • Struct annotations for Records
  • Struct annotations for Single-case Discriminated Unions
  • Underscores in numeric literals
  • Caller info argument attributes
  • Result type and some basic Result functions
  • Mutually referential types and modules within the same file
  • Implicit "Module" syntax on modules with shared name as type
  • Byref returns, supporting consuming C# ref-returning methods
  • Error message improvements
  • Support for 'fixed'
4.5<ref name="blogs.msdn.microsoft.com2"/>
  • Versioning alignment of binary, package, and language
  • Support for 'Span<T>' and related types
  • Ability to produce 'byref' returns
  • The 'voidptr' type
  • The 'inref<'T>' and 'outref<'T>' types to represent readonly and write-only 'byref's
  • 'IsByRefLike' structs
  • 'IsReadOnly' structs
  • Extension method support for 'byref<'T>'/'inref<'T>'/'outref<'T>'
  • 'match!' keyword in computation expressions
  • Relaxed upcast with 'yield' in F# seq/list/array expressions
  • Relaxed indentation with list and array expressions
  • Enumeration cases emitted as public
4.6
  • Anonymous record types
citation CitationClass=web

}}</ref>

  • Implicit yields
  • No more required double underscore
  • Indentation relaxations for parameters passed to constructors and static methods
  • 'nameof' function
  • Open static classes
citation CitationClass=web

}}</ref>

  • FSharp.Core now targets netstandard2.0 only
  • Package references in F# scripts
  • Support for Jupyter, nteract, and VSCode Notebooks
  • String Interpolation
  • Support for nameof
  • Open Type declarations
  • Enhanced Slicing
  • F# quotations improvements
  • Applicative Computation Expressions
  • Improved stack traces in F# async and other computation expressions
  • Improved .NET interop
  • Improved Map and Set performance in FSharp.Core
  • Improved compiler performance
  • Improved compiler analysis for library authors
citation CitationClass=web

}}</ref>

  • Tasks
  • Simpler indexing
  • Augments to "active patterns"
  • Overloaded custom operations in computation expressions
  • “as” patterns
  • Indentation syntax revisions
  • More implicit conversions
  • More implicit upcast conversions
  • Implicit integer conversions
  • First-class support for .NET-style implicit conversions
  • Optional warnings for implicit conversions
  • Formatting for binary numbers
  • Discards on use bindings
  • InlineIfLambda optimizer directive
  • Resumable code
  • More collection functions
  • Map has Keys and Values
  • More intrinsics for NativePtr
  • More numeric types with unit annotations
  • Informational warnings for rarely used symbolic operators
citation CitationClass=web

}}</ref>

  • Static abstract members support in interfaces
  • Making working with SRTPs (statically resolved type parameters) easier
  • Required properties checking
  • Init scope and init-only properties
  • Reference assemblies support
  • F# self-contained deployments & Native AOT
  • Added support for N-d arrays up to rank 32.
  • Result module functions parity with Option.
  • Fixes in resumable state machines codegen for the tasks builds.
  • Better codegen for compiler-generated side-effect-free property getters
  • ARM64 platform-specific compiler and ARM64 target support in F# compiler. Dependency manager #r caching support
  • Parallel type-checking and project-checking support (experimental, can be enabled via VS setting, or by tooling authors)
  • Miscellaneous bugfixes and improvements.
citation CitationClass=web

}}</ref>

  • _.Property shorthand for (fun x -> x.Property)
  • Nested record field copy and update
  • while! (while bang) feature <ref>{{#invoke:citation/CS1|citation
CitationClass=web

}}</ref>

  • Extended string interpolation syntax
  • Use and compose string literals for printf and related functions
  • Arithmetic operators in literals
  • Type constraint intersection syntax
  • Extended fixed binding
  • Easier [<Extension>] method definition
  • Static members in interfaces
  • Static let in discriminated unions, records, structs, and types without primary constructors
  • try-with within seq{}, [], and [||] collection expressions
  • Recursive calls and yield! within exception handler
  • Tail call attribute
  • [<Struct>] unions can now have > 49 cases
  • Strict indentation rules
  • New diagnostics from the compiler
  • Switches for compiler parallelization
citation CitationClass=web

}}</ref>

  • Nullable reference types
  • Discriminated union .Is* properties
  • Partial active patterns can return bool instead of unit option
  • Prefer extension methods to intrinsic properties when arguments are provided
  • Empty-bodied computation expressions
  • Hash directives are allowed to take non-string arguments
  • Extended #help directive in fsi to show documentation in the REPL
  • Allow #nowarn to support the FS prefix on error codes to disable warnings
  • Warning about TailCall attribute on non-recursive functions or let-bound values
  • Enforce attribute targets
  • Updates to the standard library (FSharp.Core)
  • Developer productivity improvements
  • Performance improvements
  • Improvements in tooling

Language overviewEdit

Functional programmingEdit

F# is a strongly typed functional-first language with a large number of capabilities that are normally found only in functional programming languages, while supporting object-oriented features available in C#. Together, these features allow F# programs to be written in a completely functional style and also allow functional and object-oriented styles to be mixed.

Examples of functional features are:

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F# is an expression-based language using eager evaluation and also in some instances lazy evaluation. Every statement in F#, including if expressions, try expressions and loops, is a composable expression with a static type.<ref name="overview"/> Functions and expressions that do not return any value have a return type of unit. F# uses the let keyword for binding values to a name.<ref name="overview">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> For example: <syntaxhighlight lang="fsharp"> let x = 3 + 4 </syntaxhighlight> binds the value 7 to the name x.

New types are defined using the type keyword. For functional programming, F# provides tuple, record, discriminated union, list, option, and result types.<ref name="overview"/> A tuple represents a set of n values, where n ≥ 0. The value n is called the arity of the tuple. A 3-tuple would be represented as (A, B, C), where A, B, and C are values of possibly different types. A tuple can be used to store values only when the number of values is known at design-time and stays constant during execution.

A record is a type where the data members are named. Here is an example of record definition: <syntaxhighlight lang="fsharp">

type R = 
       { Name : string 
        Age : int }

</syntaxhighlight> Records can be created as <syntaxhighlight lang="fsharp" class="" style="" inline="1">let r = { Name="AB"; Age=42 }</syntaxhighlight>. The with keyword is used to create a copy of a record, as in <syntaxhighlight lang="fsharp" class="" style="" inline="1">{ r with Name="CD" }</syntaxhighlight>, which creates a new record by copying r and changing the value of the Name field (assuming the record created in the last example was named r).

A discriminated union type is a type-safe version of C unions. For example, <syntaxhighlight lang="fsharp">

type A = 
   | UnionCaseX of string
   | UnionCaseY of int

</syntaxhighlight> Values of the union type can correspond to either union case. The types of the values carried by each union case is included in the definition of each case.

The list type is an immutable linked list represented either using a <syntaxhighlight lang="fsharp" class="" style="" inline="1">head::tail</syntaxhighlight> notation (:: is the cons operator) or a shorthand as <syntaxhighlight lang="fsharp" class="" style="" inline="1">[item1; item2; item3]</syntaxhighlight>. An empty list is written []. The option type is a discriminated union type with choices Some(x) or None. F# types may be generic, implemented as generic .NET types.

F# supports lambda functions and closures.<ref name="overview"/> All functions in F# are first class values and are immutable.<ref name="overview"/> Functions can be curried. Being first-class values, functions can be passed as arguments to other functions. Like other functional programming languages, F# allows function composition using the >> and << operators.

F# provides Template:Visible anchor<ref name="seq"/> that define a sequence seq { ... }, list [ ... ] or array [| ... |] through code that generates values. For example, <syntaxhighlight lang="fsharp">

seq { for b in 0 .. 25 do
          if b < 15 then
              yield b*b }

</syntaxhighlight> forms a sequence of squares of numbers from 0 to 14 by filtering out numbers from the range of numbers from 0 to 25. Sequences are generators – values are generated on-demand (i.e., are lazily evaluated) – while lists and arrays are evaluated eagerly.

F# uses pattern matching to bind values to names. Pattern matching is also used when accessing discriminated unions – the union is value matched against pattern rules and a rule is selected when a match succeeds. F# also supports active patterns as a form of extensible pattern matching.<ref name="activePatterns"/> It is used, for example, when multiple ways of matching on a type exist.<ref name="overview"/>

F# supports a general syntax for defining compositional computations called Template:Visible anchor. Sequence expressions, asynchronous computations and queries are particular kinds of computation expressions. Computation expressions are an implementation of the monad pattern.<ref name="seq">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Imperative programmingEdit

F# support for imperative programming includes

  • for loops
  • while loops
  • arrays, created with the [| ... |] syntax
  • hash table, created with the dict [ ... ] syntax or System.Collections.Generic.Dictionary<_,_> type.

Values and record fields can also be labelled as mutable. For example: <syntaxhighlight lang="fsharp"> // Define 'x' with initial value '1' let mutable x = 1 // Change the value of 'x' to '3' x <- 3 </syntaxhighlight> Also, F# supports access to all CLI types and objects such as those defined in the System.Collections.Generic namespace defining imperative data structures.

Object-oriented programmingEdit

Like other Common Language Infrastructure (CLI) languages, F# can use CLI types through object-oriented programming.<ref name="overview"/> F# support for object-oriented programming in expressions includes:

  • Dot-notation, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">x.Name</syntaxhighlight>
  • Object expressions, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">{ new obj() with member x.ToString() = "hello" }</syntaxhighlight>
  • Object construction, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">new Form()</syntaxhighlight>
  • Type tests, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">x :? string</syntaxhighlight>
  • Type coercions, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">x :?> string</syntaxhighlight>
  • Named arguments, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">x.Method(someArgument=1)</syntaxhighlight>
  • Named setters, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">new Form(Text="Hello")</syntaxhighlight>
  • Optional arguments, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">x.Method(OptionalArgument=1)</syntaxhighlight>

Support for object-oriented programming in patterns includes

  • Type tests, e.g., <syntaxhighlight lang="fsharp" class="" style="" inline="1">:? string as s</syntaxhighlight>
  • Active patterns, which can be defined over object types<ref name="activePatterns">{{#invoke:citation/CS1|citation

|CitationClass=web }}</ref>

F# object type definitions can be class, struct, interface, enum, or delegate type definitions, corresponding to the definition forms found in C#. For example, here is a class with a constructor taking a name and age, and declaring two properties. <syntaxhighlight lang="fsharp"> /// A simple object type definition type Person(name : string, age : int) =

   member x.Name = name
   member x.Age = age

</syntaxhighlight>

Asynchronous programmingEdit

F# supports asynchronous programming through asynchronous workflows.<ref name="aw"/> An asynchronous workflow is defined as a sequence of commands inside an async{ ... }, as in <syntaxhighlight lang="fsharp"> let asynctask =

   async { let req = WebRequest.Create(url)
           let! response = req.GetResponseAsync()
           use stream = response.GetResponseStream()
           use streamreader = new System.IO.StreamReader(stream)
           return streamreader.ReadToEnd() }

</syntaxhighlight> The let! indicates that the expression on the right (getting the response) should be done asynchronously but the flow should only continue when the result is available. In other words, from the point of view of the code block, it's as if getting the response is a blocking call, whereas from the point of view of the system, the thread won't be blocked and may be used to process other flows until the result needed for this one becomes available.

The async block may be invoked using the Async.RunSynchronously function. Multiple async blocks can be executed in parallel using the Async.Parallel function that takes a list of async objects (in the example, asynctask is an async object) and creates another async object to run the tasks in the lists in parallel. The resultant object is invoked using Async.RunSynchronously.<ref name="aw">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Inversion of control in F# follows this pattern.<ref name="aw"/>

Since version 6.0, F# supports creating, consuming and returning .NET tasks directly. <ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

<syntaxhighlight lang="fsharp">

   open System.Net.Http
   let fetchUrlAsync (url:string) = // string -> Task<string>
       task {
           use client = new HttpClient()
           let! response = client.GetAsync(url) 
           let! content = response.Content.ReadAsStringAsync()
           do! Task.Delay 500
           return content
       }
   // Usage
   let fetchPrint() =
       let task = task {
           let! data = fetchUrlAsync "https://example.com"
           printfn $"{data}"
       } 
       task.Wait()

</syntaxhighlight>

Parallel programmingEdit

Parallel programming is supported partly through the Async.Parallel, Async.Start and other operations that run asynchronous blocks in parallel.

Parallel programming is also supported through the Array.Parallel functional programming operators in the F# standard library, direct use of the System.Threading.Tasks task programming model, the direct use of .NET thread pool and .NET threads and through dynamic translation of F# code to alternative parallel execution engines such as GPU<ref name="gpgpu"/> code.

Units of measureEdit

The F# type system supports units of measure checking for numbers.<ref name="units-msdn">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

In F#, you can assign units of measure, such as meters or kilograms, to floating point, unsigned integer<ref name="units extended">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> and signed integer values. This allows the compiler to check that arithmetic involving these values is dimensionally consistent, helping to prevent common programming mistakes by ensuring that, for instance, lengths aren't mistakenly added to times.

The units of measure feature integrates with F# type inference to require minimal type annotations in user code.<ref name="units">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>


<syntaxhighlight lang="fsharp"> [<Measure>] type m // meter [<Measure>] type s // second

let distance = 100.0<m> // float<m> let time = 5.0 // float let speed = distance/time // float<m/s>


[<Measure>] type kg // kilogram [<Measure>] type N = (kg * m)/(s^2) // Newtons [<Measure>] type Pa = N/(m^2) // Pascals

[<Measure>] type days let better_age = 3u<days> // uint<days>

</syntaxhighlight>

The F# static type checker provides this functionality at compile time, but units are erased from the compiled code. Consequently, it is not possible to determine a value's unit at runtime.

MetaprogrammingEdit

F# allows some forms of syntax customizing via metaprogramming to support embedding custom domain-specific languages within the F# language, particularly through computation expressions.<ref name="overview"/>

F# includes a feature for run-time meta-programming called quotations.<ref name="quotations">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> A quotation expression evaluates to an abstract syntax tree representation of the F# expressions. Similarly, definitions labelled with the [<ReflectedDefinition>] attribute can also be accessed in their quotation form. F# quotations are used for various purposes including to compile F# code into JavaScript<ref name="js"/> and GPU<ref name="gpgpu"/> code. Quotations represent their F# code expressions as data for use by other parts of the program while requiring it to be syntactically correct F# code.

Information-rich programmingEdit

F# 3.0 introduced a form of compile-time meta-programming through statically extensible type generation called F# type providers.<ref name="typeproviders">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> F# type providers allow the F# compiler and tools to be extended with components that provide type information to the compiler on-demand at compile time. F# type providers have been used to give strongly typed access to connected information sources in a scalable way, including to the Freebase knowledge graph.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

In F# 3.0 the F# quotation and computation expression features are combined to implement LINQ queries.<ref name="queries">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> For example: <syntaxhighlight lang="fsharp"> // Use the OData type provider to create types that can be used to access the Northwind database. open Microsoft.FSharp.Data.TypeProviders

type Northwind = ODataService<"http://services.odata.org/Northwind/Northwind.svc"> let db = Northwind.GetDataContext()

// A query expression. let query1 = query { for customer in db.Customers do

                    select customer }

</syntaxhighlight>

The combination of type providers, queries and strongly typed functional programming is known as information rich programming.<ref name="irp">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Agent programmingEdit

F# supports a variation of the actor programming model through the in-memory implementation of lightweight asynchronous agents. For example, the following code defines an agent and posts 2 messages:

<syntaxhighlight lang="fsharp">

   type Message =
       | Enqueue of string
       | Dequeue of AsyncReplyChannel<Option<string>>
   // Provides concurrent access to a list of strings
   let listManager = MailboxProcessor.Start(fun inbox ->
       let rec messageLoop list = async {
           let! msg = inbox.Receive()
           match msg with
               | Enqueue item ->
                   return! messageLoop (item :: list)
               | Dequeue replyChannel ->
                   match list with
                   | [] -> 
                       replyChannel.Reply None
                       return! messageLoop list
                   | head :: tail ->
                       replyChannel.Reply (Some head)
                       return! messageLoop tail
       }
       // Start the loop with an empty list
       messageLoop []
   )
   // Usage 
   async {
       // Enqueue some strings
       listManager.Post(Enqueue "Hello")
       listManager.Post(Enqueue "World")
       // Dequeue and process the strings
       let! str = listManager.PostAndAsyncReply(Dequeue)
       str |> Option.iter (printfn "Dequeued: %s")
   }
   |> Async.Start


</syntaxhighlight>

Development toolsEdit

  • Visual Studio, with the Visual F# tools from Microsoft installed, can be used to create, run and debug F# projects. The Visual F# tools include a Visual Studio-hosted read–eval–print loop (REPL) interactive console that can execute F# code as it is written. Visual Studio for Mac also fully supports F# projects.
  • Visual Studio Code contains full support for F# via the Ionide extension.
  • F# can be developed with any text editor. Specific support exists in editors such as Emacs.
  • JetBrains Rider is optimized for the development of F# Code starting with release 2019.1.<ref>{{#invoke:citation/CS1|citation

|CitationClass=web }}</ref>

Comparison of integrated development environmentsEdit

Template:Excerpt

Application areasEdit

F# is a general-purpose programming language.

Web programmingEdit

The SAFE Stack is an end-to-end F# stack to develop web applications. It uses ASP.NET Core on the server side and Fable on the client side.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

An alternative end-to-end F# option is the WebSharper framework.<ref name="websharper">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Cross-platform app developmentEdit

F# can be used together with the Visual Studio Tools for Xamarin to develop apps for iOS and Android. The Fabulous library provides a more comfortable functional interface.

Analytical programmingEdit

Among others, F# is used for quantitative finance programming,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> energy trading and portfolio optimization,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> machine learning,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> business intelligence<ref>Template:Cite book</ref> and social gaming on Facebook.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

In the 2010s, F# has been positioned as an optimized alternative to C#. F#'s scripting ability and inter-language compatibility with all Microsoft products have made it popular among developers.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

ScriptingEdit

F# can be used as a scripting language, mainly for desktop read–eval–print loop (REPL) scripting.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Open-source communityEdit

The F# open-source community includes the F# Software Foundation<ref name="fsharporg"/> and the F# Open Source Group at GitHub.<ref name="fsharposg"/> Popular open-source F# projects include:

  • Fable, an F# to Javascript transpiler based on Babel.
  • Paket, an alternative package manager for .NET that can still use NuGet repositories, but has centralised version-management.
  • FAKE, an F# friendly build-system.
  • Giraffe, a functionally oriented middleware for ASP.NET Core.
  • Suave, a lightweight web-server and web-development library.

CompatibilityEdit

F# features a legacy "ML compatibility mode" that can directly compile programs written in a large subset of OCaml roughly, with no functors, objects, polymorphic variants, or other additions.

ExamplesEdit

A few small samples follow: <syntaxhighlight lang="fsharp"> // This is a comment for a sample hello world program. printfn "Hello World!" </syntaxhighlight> A record type definition. Records are immutable by default and are compared by structural equality.

<syntaxhighlight lang="fsharp"> type Person = {

   FirstName: string
   LastName: string
   Age: int

}

// Creating an instance of the record let person = { FirstName = "John"; LastName = "Doe"; Age = 30 } </syntaxhighlight>


A Person class with a constructor taking a name and age and two immutable properties. <syntaxhighlight lang="fsharp"> /// This is a documentation comment for a type definition. type Person(name : string, age : int) =

   member x.Name = name
   member x.Age = age
   

/// class instantiation let mrSmith = Person("Smith", 42)

</syntaxhighlight>

A simple example that is often used to demonstrate the syntax of functional languages is the factorial function for non-negative 32-bit integers, here shown in F#: <syntaxhighlight lang="fsharp"> /// Using pattern matching expression let rec factorial n =

   match n with
   | 0 -> 1
   | _ -> n * factorial (n - 1)

/// For a single-argument functions there is syntactic sugar (pattern matching function): let rec factorial = function

   | 0 -> 1 
   | n -> n * factorial (n - 1)
   

/// Using fold and range operator let factorial n = [1..n] |> Seq.fold (*) 1 </syntaxhighlight>

Iteration examples: <syntaxhighlight lang="fsharp"> /// Iteration using a 'for' loop let printList lst =

   for x in lst do
       printfn $"{x}" 

/// Iteration using a higher-order function let printList2 lst =

   List.iter (printfn "%d") lst

/// Iteration using a recursive function and pattern matching let rec printList3 lst =

   match lst with
   | [] -> ()
   | h :: t ->
       printfn "%d" h
       printList3 t

</syntaxhighlight> Fibonacci examples: <syntaxhighlight lang="fsharp"> /// Fibonacci Number formula [<TailCall>] let fib n =

   let rec g n f0 f1 =
       match n with
       | 0 -> f0
       | 1 -> f1
       | _ -> g (n - 1) f1 (f0 + f1)
   g n 0 1

/// Another approach - a lazy infinite sequence of Fibonacci numbers let fibSeq = Seq.unfold (fun (a,b) -> Some(a+b, (b, a+b))) (0,1)

// Print even fibs [1 .. 10] |> List.map fib |> List.filter (fun n -> (n % 2) = 0) |> printList

// Same thing, using a list expression [ for i in 1..10 do

   let r = fib i
   if r % 2 = 0 then yield r ]

|> printList </syntaxhighlight> A sample Windows Forms program: <syntaxhighlight lang="fsharp"> // Open the Windows Forms library open System.Windows.Forms

// Create a window and set a few properties let form = new Form(Visible=true, TopMost=true, Text="Welcome to F#")

// Create a label to show some text in the form let label =

   let x = 3 + (4 * 5)
   new Label(Text = $"{x}")

// Add the label to the form form.Controls.Add(label)

// Finally, run the form [<System.STAThread>] Application.Run(form) </syntaxhighlight> Asynchronous parallel programming sample (parallel CPU and I/O tasks): <syntaxhighlight lang="fsharp"> /// A simple prime number detector let isPrime (n:int) =

  let bound = int (sqrt (float n))
  seq {2 .. bound} |> Seq.forall (fun x -> n % x <> 0)

// We are using async workflows let primeAsync n =

   async { return (n, isPrime n) }

/// Return primes between m and n using multiple threads let primes m n =

   seq {m .. n}
       |> Seq.map primeAsync
       |> Async.Parallel
       |> Async.RunSynchronously
       |> Array.filter snd
       |> Array.map fst

// Run a test primes 1000000 1002000

   |> Array.iter (printfn "%d")

</syntaxhighlight>

See alsoEdit

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NotesEdit

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ReferencesEdit

External linksEdit

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