Maze
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A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal. The term "labyrinth" is generally synonymous with "maze", but can also connote specifically a unicursal pattern.<ref>Template:Cite book</ref> The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles.
ConstructionEdit
Mazes have been built with a variety of materials. Some are relatively permanent, like hedges, turf, walls, rooms, tiles, and paving stones or bricks.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Others are deliberately transitory, like corn stalks, straw bales, books, snow,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> or in fields of crops such as corn or maize. Maize mazes can be very large; they are usually kept only for one growing season, so they can be different each year, and are promoted as seasonal tourist attractions.Template:Citation needed
Indoors, mirror mazes are another form of maze, in which many of the apparent pathways are imaginary routes seen through multiple reflections in mirrors. Another type of maze consists of a set of rooms linked by doors (so a passageway is just another room in this definition). Players enter at one spot, and exit at another, or the idea may be to reach a certain spot in the maze. Mazes can also be printed or drawn on paper to be followed by a pencil or fingertip.
GenerationEdit
{{#invoke:Labelled list hatnote|labelledList|Main article|Main articles|Main page|Main pages}} Maze generation is the act of designing the layout of passages and walls within a maze. There are many different approaches to generating mazes, with various maze generation algorithms for building them, either by hand or automatically by computer.
There are two main mechanisms used to generate mazes. In "carving passages", one marks out the network of available routes. In building a maze by "adding walls", one lays out a set of obstructions within an open area.
SolutionEdit
{{#invoke:Labelled list hatnote|labelledList|Main article|Main articles|Main page|Main pages}} Maze solving is the act of finding a route through the maze from the start to finish. Some maze solving methods are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas others are designed to be used by a person or computer program that can see the whole maze at once.
The mathematician Leonhard Euler was one of the first to analyze plane mazes mathematically, and in doing so made the first significant contributions to the branch of mathematics known as topology.Template:Citation needed
Mazes containing no loops are known as "standard", or "perfect" mazes, and are equivalent to a tree in graph theory. Thus many maze solving algorithms are closely related to graph theory. Intuitively, if one pulled and stretched out the paths in the maze in the proper way, the result could be made to resemble a tree.<ref>Maze to Tree Template:Webarchive. YouTube (23 December 2007). Retrieved on 18 June 2011.</ref>
Psychology experimentsEdit
Mazes are often used in psychology experiments to study spatial navigation and learning. Such experiments typically use rats or mice. Examples are:
TypesEdit
- Ball-in-a-maze puzzles
- Dexterity puzzles which involve navigating a ball through a maze or labyrinth.
- Fractal maze
- A maze containing holes inside which the maze is indefinitely repeated at a smaller scale.<ref>{{#invoke:citation/CS1|citation
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- Hamilton maze
- A maze in which the goal is to find the unique Hamiltonian cycle.<ref>Template:Cite book</ref><ref>{{#invoke:citation/CS1|citation
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- Logic mazes
- These are like standard mazes except they use rules other than "don't cross the lines" to restrict motion.
- Picture maze
- A standard maze that forms a picture when solved.
- Turf mazes and mizmazes
- A pattern like a long rope folded up, without any junctions or crossings.
GalleryEdit
- Maze Type Standard.png
Standard maze: Find a path from and back to the star.
- Circularmazeexample.jpg
Circular maze type: Find a route to the centre of the maze.
- Maze Type Arrow.png
Loops and traps maze: Follow the arrows from and back to the star
- Maze Type Block.png
Block maze: Fill in four blocks to make a road connecting the stars. No diagonals.
- Maze Type Number.png
Number maze: Begin and end at the star. Using the number in your space, jump that number of blocks in a straight line to a new space. No diagonals.
- Maze bludiste.jpg
Obludiste – a hedge maze in the Czech republic
Public attractionsEdit
AsiaEdit
DubaiEdit
- Gardens Shopping Mall, Dubai (world's largest indoor maze)<ref>Retail Arabia to open French hypermarket Géant in The Gardens Shopping Mall | Nakheel Properties Template:Webarchive. AMEinfo.com. Retrieved on 18 June 2011.</ref>
India
JapanEdit
- Hikimi no Meiro,<ref>welcome to hikimi town!! Template:Webarchive. Iwami.or.jp. Retrieved on 18 June 2011.</ref> Kiso, Nagano, Japan
- Kyodai Meiro Palladium,<ref>巨大迷路パラディアム Template:Webarchive. Kinugawa.ne.jp. Retrieved on 18 June 2011.</ref> Nikkō, Tochigi, Japan
- Sendai Hi-Land,<ref>仙台ハイランド ホームページ Template:Webarchive. Hi-land.co.jp. Retrieved on 18 June 2011.</ref> Sendai, Miyagi, Japan
- Shirahama Energy Land,<ref>::白浜エネルギーランド:: 移転連絡 Template:Webarchive. Royalpines.co.jp. Retrieved on 18 June 2011.</ref> Shirahama, Wakayama, Japan
PacificEdit
New ZealandEdit
EuropeEdit
AustriaEdit
- Schönbrunn Palace, Vienna, has a large hedge maze in its gardens.
- Swarovski Crystal World, Wattens, Tyrol, has a hand-shaped hedge maze in its gardens.
BelgiumEdit
- Loppem Castle maze
Czech RepublicEdit
- Obludiste, Dolni Pena (Jindrichuv Hradec) - hedge maze 6.000 m2
DenmarkEdit
- Samsø Labyrinten (The world's largest permanent maze, 60.000 m2)<ref>Samsø Labyrinten – verdens største labyrint Template:Webarchive. Samsolabyrinten.com. Retrieved on 18 June 2011.</ref><ref>Google Maps. Maps.google.com.au (1 January 1970). Retrieved on 18 June 2011.</ref>
GermanyEdit
- Hortus Vitalis – Der Irrgarten,<ref>Hortus Vitalis – Irrgarten und Erlebniswelt – Ausflugsziel in Bad Salzuflen Template:Webarchive. Hortus-vitalis.de. Retrieved on 18 June 2011.</ref> Bad Salzuflen (hedge maze)
GreeceEdit
- Labyrinth Park near Hersonissos, Crete (extends to approximately 1.300 m2)<ref>Labyrinth Park Template:Webarchive. Retrieved on 26 April 2017.</ref><ref>Google Maps. Maps.google.com.au (1 January 1970). Retrieved on 26 April 2017.</ref>
ItalyEdit
- Castello di Masino, Caravino 10010, Torino, Italia
- Template:Ill,<ref>{{#invoke:citation/CS1|citation
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- Villa Pisani, Stra, near Venice (Template:Coord)
- The labyrinth of Franco Maria Ricci at Fontanellato<ref>{{#invoke:citation/CS1|citation
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NetherlandsEdit
- Waterlabyrinth, Nijmegen, designed by Klaus van de Locht, 1981<ref>{{#invoke:citation/CS1|citation
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- Doolhof Ruurlo, Ruurlo, designed by Daniel Marot, based on the design for Hampton Court Maze<ref>{{#invoke:citation/CS1|citation
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PortugalEdit
- Parque do Arnado,<ref>Jardins no Parque do Arnado Template:Webarchive. Ponte de Lima. Retrieved on 18 June 2011.</ref> Ponte de Lima, District of Viana do Castelo
- Parque de São Roque,<ref>C.M. Porto Template:Webarchive. Cm-porto.pt. Retrieved on 18 June 2011.</ref> District of Porto<ref>Google Maps. Maps.google.com.au (1 January 1970). Retrieved on 18 June 2011.</ref>
- Forest Reserve of Pinhal da Paz,<ref>Reserva Florestal de Recreio do Pinhal da Paz (São Miguel) Template:Webarchive. Azores.gov.pt. Retrieved on 18 June 2011.</ref> São Miguel Island, Azores
SpainEdit
- Alcázar of Seville, Seville
- Corn Laberynth in the Camino de Santiago, León<ref>{{#invoke:citation/CS1|citation
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- Parc del laberint d'Horta, Barcelona,<ref>{{#invoke:citation/CS1|citation
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- Parc de la Torreblanca, Esplugues de Llobregat (Template:Coord)
- Parque de El Capricho, Madrid
- Laberinto de Villapresente,<ref>{{#invoke:citation/CS1|citation
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- Parque de Tentegorra,<ref>{{#invoke:citation/CS1|citation
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- Royal Palace of La Granja de San Ildefonso,<ref>{{#invoke:citation/CS1|citation
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United KingdomEdit
- Blake House Craft Centre, Braintree, Essex, England (Open July–September)<ref>Template:Usurped. Greatmaze.info. Retrieved on 18 June 2011.</ref><ref>Google Maps. Maps.google.com.au (1 January 1970). Retrieved on 18 June 2011.</ref>
- Carnfunnock Country Park, Northern Ireland. A hedge maze in the shape of Northern Ireland and winner of 1985 Design a Maze competition.<ref>{{#invoke:citation/CS1|citation
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- Castlewellan, Northern Ireland, world's largest permanent hedge maze<ref>Records Search Page Template:Webarchive. Guinness World Records. Retrieved on 18 June 2011.</ref><ref>Google Maps. Maps.google.com.au (1 January 1970). Retrieved on 18 June 2011.</ref>
- Chatsworth House garden maze, planted with 1,209 yews.
- Cliveden House Originally laid out in 1894, the maze was restored and re-opened to the public in 2011, consisting of 1100 Yew trees.
- Crystal Palace Park, South London. Laid out in the 1870s, this is the largest maze in London.<ref>London's Labyrinths and Mazes Template:Webarchive Londonist. Retrieved on 20 November 2016.</ref>
- Glendurgan Garden, Cornwall. A cherry laurel hedge maze created in 1833.<ref>Glendurgan Garden Template:Webarchive. National Trust (17 November 2005). Retrieved on 18 June 2011.</ref>
- Hampton Court Maze. A famous historic maze in the Palace gardens.<ref>{{#invoke:citation/CS1|citation
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- Hever Castle Maze, Hever, Kent. Yew tree maze and a splashing water maze<ref>{{#invoke:citation/CS1|citation
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- Hoo Hill Maze, Shefford, Bedfordshire, England<ref>Hoo Hill Maze Template:Webarchive. Wuff.me.uk. Retrieved on 18 June 2011.</ref><ref>Google Maps. Maps.google.com.au (1 January 1970). Retrieved on 18 June 2011.</ref>
- Norwich Cathedral, Norfolk, England. A labyrinth in the Cloister Garth. Laid to commemorate the Golden Jubilee of HM Queen Elizabeth II in 2002.<ref>Norwich Cathedral Labyrinth Template:Webarchive. Norwich Cathedral. Retrieved on 4 April 2012.</ref>
- Richings Park Amazing Maize Maze, Richings Park, near Heathrow, England (Open July–September)<ref>Template:Usurped. Farmmaze.co.uk (10 July 2005). Retrieved on 18 June 2011.</ref>
- Saffron Walden, an Essex town with its historic Bridge End Gardens hedge maze and the England's largest turf maze<ref>{{#invoke:citation/CS1|citation
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- Saltwell Park, Gateshead, Tyne and Wear, England. A yew-tree maze restored to its original condition in 2005 and open to the public during park opening hours.<ref>{{#invoke:citation/CS1|citation
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- Somerleyton Hall, Suffolk, England. A yew hedge maze designed and planted in 1846 by William Nesfield.<ref>Somerleyton Hall and Gardens Template:Webarchive. Somerleyton Estate. Retrieved on 4 April 2012.</ref>
- Traquair House, Peeblesshire, Scotland. A beech tree hedge maze designed by John Schofield.<ref>{{#invoke:citation/CS1|citation
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- York Maze, near RAF Elvington, with a different design each year
North AmericaEdit
CanadaEdit
- In 2012, the Kraay Family Farm in Alberta, Canada created the world's largest QR code in the form of a massive corn maze, popularly known as The Edmonton Corn Maze.<ref>Template:Cite news</ref><ref>Template:Cite news</ref>
United StatesEdit
- The Stanley Hotel in Estes Park, Colorado in 2015 installed a 10,100-square-foot hedge maze on its front lawn, using 1,600 to 2,000 Alpine Currant hedge bushes. Previously the hotel had no maze, though one was featured prominently in the 1980 film adaption of Stephen King's novel The Shining, which is set at the hotel.<ref name="KooserCNET" /><ref name="cegShining" />
- Dole Pineapple Plantation, Oahu.
- Tanglewood Music Center Hedge Maze, Lenox and Stockbridge, Massachusetts.<ref>{{#invoke:citation/CS1|citation
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- The Wooz was a maze attraction opened in 1988 in Vacaville, California by Sun Creative System, a Japanese company that had seen success with the concept in Japan. Despite initial interest, high admission cost and hot summers led the park to close in 1992. The failure of the Wooz scuttled Sun Creative System's plans for additional maze attractions in the U.S.<ref>{{#invoke:citation/CS1|citation
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South AfricaEdit
Chartwell Castle in Johannesburg claims to have the biggest known uninterrupted hedgerow maze in the Southern world, with over 900 conifers. It covers about 6000 sq.m. (approximately 1.5 acres), which is around 5 times bigger than The Hampton Court Maze. The center is about 12m × 12m. The maze was designed and laid out by Conrad Penny.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
CaribbeanEdit
CubaEdit
The colonial city of Camagüey, Cuba, founded in 1528, layout resembles a real maze, with narrow, short streets always turning in one direction or another. After pirate Henry Morgan burned the city in the 17th century, it was designed like a maze so attackers would find it hard to move around inside the city. It is a UNESCO World Heritage Site.
South AmericaEdit
BrazilEdit
- Labirinto Verde,<ref>{{#invoke:citation/CS1|citation
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In popular cultureEdit
Video gamesEdit
{{#invoke:Labelled list hatnote|labelledList|Main article|Main articles|Main page|Main pages}} Maze game is a video game genre first described by journalists during the 1980s to describe any game in which the entire playing field is a maze. The player must escape monsters, outrace an opponent, or navigate the maze within a time limit. After the release of Namco's Pac-Man in 1980, many maze games followed its conventions of completing a level by traversing all paths and a way of temporarily turning the tables on pursuers.
TelevisionEdit
- Both Nubeluz and American Gladiators, from Peru and the United States respectively, featured a giant life-size maze used in competition. The object on both programs was for the contestants to find their way from the entrance to the exit as quickly as possible. On Nubeluz, the contestants took turns running through the maze and had a maximum of 1 minute to reach the exit;<ref>https://www.youtube.com/watch?v=O43hZ3piBZQ A segment of an early 1992 episode of Nubeluz featuring the maze. The first player's turn begins at the top of the segment; the second player's turn begins at 5:20.
</ref> on American Gladiators, both contestants ran through the maze simultaneously and were given 45 seconds to find the correct solution.<ref>https://www.youtube.com/watch?v=IWB3x6rVmQw The maze featured on American Gladiators. </ref> The giant maze was part of the game rotation on both programs concurrently, and was also retired from both programs simultaneously.
The ShiningEdit
- The film adaptation of Stephen King's 1977 novel, The Shining (1980), includes a scene featuring Jack Torrance and Danny Torrance in a hedge maze.<ref name="KooserCNET">Template:Cite news</ref><ref name="cegShining">Template:Cite news</ref>
See alsoEdit
ReferencesEdit
Further readingEdit
- Ettore Selli, "Labirinti Vegetali, la guida completa alle architetture verdi dei cinque continenti", Ed. Pendragon, 2020; Template:ISBN
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- Template:Cite book The definitive guide to British Mazes.
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