Template:Short description Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =

| above = {{#if:{{#invoke:WikidataIB|label}}|{{#invoke:WikidataIB|label}}|Template:PAGENAMEBASE}}

| image = {{#invoke:InfoboxImage|InfoboxImage|image={{#invoke:WikidataIB |getValue|rank=best|P18 |name=image |qid= |suppressfields= |fetchwikidata=ALL |onlysourced=no |noicon=yes|Pokémon Dash Coverart.png}}|size=|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}

| caption = {{#if:Pokémon Dash Coverart.png|North American cover art|North American cover art}}

| label2 = Developer(s) | data2 = AmbrellaTemplate:Efn

| label3 = Publisher(s) | data3 = Template:Vgrelease

| label4 = Director(s) | data4 = Muneaki Ozawa
Miki Obata
Shin Naka
Yoshihiro Hatta
Norio Matsumura
Kunimi Kawamura

| label5 = Producer(s) | data5 = Kunimi Kawamura
Hitoshi Yamagami

| label6 = Designer(s) | data6 = Miki Obata
Norio Matsumura

| label7 = Programmer(s) | data7 = Takayuki Ito
Yosuke Suma
Nayuta Taga
Ein Terakawa
Hisato Matsumoto

| label8 = Artist(s) | data8 =

| label9 = Writer(s) | data9 =

| label10 = Composer(s) | data10 = Miki Obata

| label11 = Series | data11 = Pokémon

| label12 = Engine | data12 = Template:If first display both

| label13 = Platform(s) | data13 = Nintendo DS

| label14 = Release | data14 = Template:Vgrelease

| label15 = Genre(s) | data15 = Racing

| label16 = Mode(s) | data16 = Single-player, multiplayer

| label17 = Arcade system | data17 = Template:If first display both

| data30 =

| below = Template:EditOnWikidata

}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:Pokémon Dash Coverart.png|}} Template:Nihongo foot is a racing video game developed by Ambrella and published by The Pokémon Company and Nintendo for the Nintendo DS. It was a launch title both in Japan and Europe. Dash was released in Japan on December 2, 2004; Europe on March 11, 2005; North America on March 14, 2005; and Australia on April 7, 2005. It was the first Pokémon game to be released for the Nintendo DS.

The player uses a stylus to control a Pikachu and race through checkpoints. After players have passed each of the number of checkpoints in order, the course is completed. Dash has multiplayer support, and can connect with 6 different devices.

GameplayEdit

Dash is a top-down perspective racing video game in which the player uses a stylus to control a Pikachu and race through checkpoints. After players have passed all the checkpoints in order, the course is completed. The stylus is used by moving the stylus in the direction the player wants Pikachu to run. Along with racing on the ground, there are races in the sky using balloons.<ref name="IGN Review"/> There are many different terrains such as mazestone paths, forests, beaches, water, swamp, and lava pools. Throughout the courses are power ups which allow the player to run on different terrains without slowing down.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Dash also features a training cup, which is given to players starting the game for the first time. After completing the training cup, the player has the chance to play in the Grand Prix Mode. There are five main cups to compete in GP mode. Dash also offers harder GP modes that can be unlocked, which put the player against a faster level of Pokémon. Each cup has five courses within its area.

Connectivity to other devicesEdit

Dash has multiplayer support. Up to six Nintendo DS units can be connected together if they all have a copy of the game.<ref name="IGN Review"/> In the multiplayer mode, all players control an identical Pikachu.

Dash features compatibility with the Game Boy Advance games Pokémon Ruby, Sapphire, FireRed, LeafGreen, or Emerald. If the player inserts any of those cartridges in Slot 2, and has completed GP mode, they can play courses shaped like the Pokémon in their team. The time to complete the courses depends on factors like type and level.<ref name="IGN Review"/>

DevelopmentEdit

Dash was developed for the Nintendo DS by Ambrella, who also developed Hey You, Pikachu! and Pokémon Channel. It was first revealed October 7, 2004, as a launch title for Japan.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Dash was released in Japan on December 2, 2004; Europe on March 11, 2005; North America on March 14, 2005; and Australia on April 7, 2005. Before the North American release, The Pokémon Center had pre-order deals which included keychains and DS carrying pouches.<ref name="Release"/>

ReceptionEdit

Template:Video game reviews The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.<ref name="metacritic"/> In Japan, however, Famitsu gave it a score of one eight, one seven, and two eights for a total of 31 out of 40.<ref name="Fam"/>

IGNTemplate:'s Craig Harris thought the player could only play as Pikachu in single player, and the game could also be finished within hours.<ref name="IGN Review"/> GameSpotTemplate:'s Alex Navarro said that the game "is simply one of the laziest uses of the DS's touch screen technology to date".<ref name="gamespot" /> GameProTemplate:'s Slo Mo said, "Dash might not make much of a splash, but it should be a good kid-pleaser."<ref>Template:Cite magazine</ref>Template:Efn GameSpyTemplate:'s Phil Theobald said, "Gimmicky titles like this may be cute diversions, but they're no substitute for the real deal."<ref name="gamespy"/> Electronic Gaming Monthly called it a "cute and fun little racing game that has a great multiplayer component, but there's simply not enough to it."<ref name="EGM"/> Nintendo Power said, "Controlling Pikachu with stylus strokes is actually quite fun, but as a racing game, Dash isn't fully realized."<ref name="NP"/> Game Informer called it more of an exercise in anger management than a game.<ref name="GI"/> While discussing the mixed quality of Pokémon spin-offs, Retronauts cited Pokémon Dash as an example.<ref>Template:Cite podcast</ref>

By December 23, Dash had sold 109,000 units.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

NotesEdit

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ReferencesEdit

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External linksEdit

Template:Pokémon Generation 3 Template:Pokémon spin-offs