Princess Maker 2
Template:Short description Template:Use mdy dates Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =
| above = Princess Maker 2
| image = {{#invoke:InfoboxImage|InfoboxImage|image={{#invoke:WikidataIB |getValue|rank=best|P18 |name=image |qid= |suppressfields= |fetchwikidata=ALL |onlysourced=no |noicon=yes|Princess Maker 2 Cover.jpg}}|size=|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}
| caption = {{#if:Princess Maker 2 Cover.jpg|Sega Saturn cover shown|Sega Saturn cover shown}}
| label2 = Developer(s) | data2 = Gainax
| label3 = Publisher(s)
| data3 = Gainax
Microcabin (3DO, Sega Saturn)
| label4 = Director(s) | data4 = Template:If first display both
| label5 = Producer(s) | data5 = Template:If first display both
| label6 = Designer(s)
| data6 = Takami Akai
Masato Kato
| label7 = Programmer(s) | data7 = Template:If first display both
| label8 = Artist(s) | data8 = Template:If first display both
| label9 = Writer(s) | data9 = Template:If first display both
| label10 = Composer(s) | data10 = Masahiro Kajihara
| label11 = Series | data11 = Princess Maker
| label12 = Engine | data12 = Template:If first display both
| label13 = Platform(s) | data13 = PC-98, FM Towns, PC Engine,<ref name=PCE>Template:Cite magazine </ref> Sega Saturn,<ref name=SS>Template:Cite magazine</ref> 3DO,<ref name=threeDO>Template:Cite magazine</ref> MS-DOS, Windows, Macintosh, GP32, PlayStation 2<ref name="Retro Games Spain" />
| label14 = Release | data14 = Template:Collapsible list
| label15 = Genre(s) | data15 = Raising Simulation
| label16 = Mode(s) | data16 = Single player
| label17 = Arcade system | data17 = Template:If first display both
| data30 =
| below = Template:EditOnWikidata
}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:Princess Maker 2 Cover.jpg|}} Template:Nihongo foot is a 1993 Japanese video game developed by the company Gainax. It is the second installment in the Princess Maker series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes the role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game.
After the initial release for the Japanese PC-9801 personal computer, it has been subsequently released for many other personal computers and Video game consoles. The game has been translated into English, Korean, and Chinese.<ref name="famitsu" />
StoryEdit
The game takes place in a fantasy world roughly modeled after medieval Europe with the starting year is given as 1210 K.D.<ref name=":1" /><ref name="spokesman">Template:Cite news {{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The player's character is a famous warrior who defended the kingdom from an invasion by Lucifon, the Prince of Darkness (a corruption of Lucifer); consequently, he is known throughout the land as a military hero and receives an annual salary from the palace. One night, he receives a communication from a god whose identity is determined by the birth-date the player selects at the beginning of the game. This god bestows upon the mentioned player a child of the heavens, and it is their duty to raise her from the age of 10 to the age of 18, at which point she will enter a line of work; the most desirable outcome is that of a royal princess.
GameplayEdit
The daughter has a set of statistics that fluctuate depending on the activities the player assigns to her schedule, including various part-time jobs, schooling, adventure, and free time. It is these statistics that ultimately determine her final occupation, her skill level in her line of work, and her overall happiness in life; her marital fate is also decided, in part, by these statistics. The game also makes use of some invisible statistics to determine the occurrence of certain special events.Template:Citation needed The player can converse with the girl and she will refer to the player as "father".<ref name="spokesman" />
The god who visits the father is the daughter's patron god. That patron determines her starting statistics in a way that is loosely related to the god's role in the Roman pantheon; for example, a girl born under Mars begins the game with an advantage in fighting reputation.Template:Citation needed The player can purchase a pill from a merchant that increases the bust size of the girl.<ref name="UGP" />
The game ends after five and a half hours of gameplay when the girl reaches 18 and chooses a future career. High score are given to jobs such as Queen or general, whereas low scores are given to jobs such as barmaid.<ref name="spokesman" /> The game features 74 possible endings.<ref name="polygon" />
DevelopmentEdit
Template:Quote box The game was developed by Gainax, who are also known for the anime series Neon Genesis Evangelion and FLCL.<ref name=polygon>Template:Cite news {{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The game is part of a trend of idealized real world simulation games in Japan, such as Tokimeki Memorial.<ref>Template:Cite news</ref> In Japan at this time, most child rearing was done by females in the household since the males tended to be more career focused. Designer Takami Akai explained that "To play this game means to do something you want to but can't", adding that a father would not be allowed to manage his daughter's life because they would complain too much.<ref name=spokesman /> Akai had thought about giving the player an infant to start the game but decided against it.<ref name=newsweek>Template:Cite news</ref>
ReleaseEdit
Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:yes|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =
| above = Princess Maker 2 Refine
| image = {{#invoke:InfoboxImage|InfoboxImage|image={{#invoke:WikidataIB |getValue|rank=best|P18 |name=image |qid= |suppressfields= |fetchwikidata=ALL |onlysourced=no |noicon=yes|}}|size=|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}
| caption = {{#if:||{{#invoke:WikidataIB|getValue|P18|qual=P2096|qualsonly=y|fwd=ALL}}}}
| label2 = Developer(s) | data2 = Gainax/GeneX
| label3 = Publisher(s) | data3 = Template:Vgrelease
| label4 = Director(s) | data4 = Template:If first display both
| label5 = Producer(s) | data5 = Template:If first display both
| label6 = Designer(s) | data6 = Takami Akai
| label7 = Programmer(s) | data7 = Template:If first display both
| label8 = Artist(s) | data8 = Template:If first display both
| label9 = Writer(s) | data9 = Template:If first display both
| label10 = Composer(s) | data10 = Masahiro Kajihara
| label11 = Series | data11 = Princess Maker
| label12 = Engine | data12 =
| label13 = Platform(s) | data13 = Microsoft Windows
| label14 = Release | data14 = Template:Vgrelease Template:Vgrelease
| label15 = Genre(s) | data15 = Life simulation game
| label16 = Mode(s) | data16 = Single player
| label17 = Arcade system | data17 = Template:If first display both
| data30 =
| below = Template:EditOnWikidata
}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:|}} The game was first released for the PC-9801 personal computer.<ref name=famitsu>Template:Cite magazine {{#invoke:citation/CS1|citation |CitationClass=web }}</ref> By September 1993, the game had sold 30,000 copies and the company had received 10,000 letters from fans.<ref name=newsweek /> An English language version of the game for DOS was completed but was cancelled in 1996.<ref name="polygon" /> The version was completed and review copies had been sent out to magazines, however the company producing the English port, IntraCorp, went bankrupt.<ref>Template:Cite news</ref> That version was then subsequently leaked onto the internet,<ref>Template:Cite news</ref> and was sometimes referred to as abandonware.<ref name=":0" /> It had later been released for multiple personal computers including the FM Towns, Macintosh, Windows 3.1, Windows 95, Windows Me, as well as many home consoles like the 3DO, PC Engine, Sega Saturn, and PlayStation 2.<ref name=famitsu /><ref name="Retro Games Spain">Template:Cite news</ref>
In 2001, the second and third games in the Princess Maker series were released for the Sega Dreamcast on a compilation titled Princess Maker Collection. It was ported to Japanese mobile phones in 2005.<ref>Template:Cite news {{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>Template:Cite magazine {{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Along with the original Princess Maker 1, Princess Maker 2 has received a newer "refined" remake for Windows. The graphics are redrawn sound quality of the game have been changed, along with various other elements.<ref name="vice">Template:Cite news {{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref name="famitsu" /> Princess Maker 2 Refine was released via Steam in Fall 2016, published by Korean publisher CFK.<ref name="gematsu_pm2r_steam">{{#invoke:citation/CS1|citation |CitationClass=web }} {{#invoke:citation/CS1|citation |CitationClass=web }}</ref> This version has the option for English, Chinese, Japanese, and Korean language options.<ref name="famitsu" />
RemasterEdit
Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:yes|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =
| above = Princess Maker 2 Regeneration
| image = {{#invoke:InfoboxImage|InfoboxImage|image={{#invoke:WikidataIB |getValue|rank=best|P18 |name=image |qid= |suppressfields= |fetchwikidata=ALL |onlysourced=no |noicon=yes|}}|size=|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}
| caption = {{#if:||{{#invoke:WikidataIB|getValue|P18|qual=P2096|qualsonly=y|fwd=ALL}}}}
| label2 = Developer(s) | data2 = Gainax/Bliss Brain
| label3 = Publisher(s) | data3 = Template:Vgrelease
| label4 = Director(s) | data4 = Template:If first display both
| label5 = Producer(s) | data5 = Template:If first display both
| label6 = Designer(s) | data6 = Takami Akai
| label7 = Programmer(s) | data7 = Template:If first display both
| label8 = Artist(s) | data8 = Template:If first display both
| label9 = Writer(s) | data9 = Template:If first display both
| label10 = Composer(s) | data10 = Masahiro Kajihara
| label11 = Series | data11 = Princess Maker
| label12 = Engine | data12 =
| label13 = Platform(s) | data13 = PS4, PS5, Nintendo Switch, Steam
| label14 = Release | data14 = Template:VgreleaseNintendo Switch,SteamTemplate:VgreleasePS4, PS5
| label15 = Genre(s) | data15 = Life simulation game
| label16 = Mode(s) | data16 = Single player
| label17 = Arcade system | data17 = Template:If first display both
| data30 =
| below = Template:EditOnWikidata
}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:|}} Template:Nihongo foot is a remaster of Refine released for the Nintendo Switch and Steam on July 11, 2024, and later the PS4 and PS5 on August 8, 2024 with physical copies for the Switch and PS5 released on December 21, 2024 to celebrate the franchise's 30th year anniversary. This remaster features most of the same content as the above since one in game item and two endings were taken out of the PS4 and PS5 while the Switch and Steam versions remain untouched.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> An opening movie produced by Yonago GAINAX has been added. The animation, which was made by a team led by Takami, allows new players to get a sense of what a future raising their “daughter” is going to be like. Graphics have been redrawn by Takami also in a style that closely resembles the original PC-9801 version. Additionally, the game is upscaled to high resolution for modern games consoles and PCs.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
ReceptionEdit
Template:Video game reviews The game was released to largely critical praise.<ref name="SSMJP">Template:Cite news</ref> Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that "This is the strangest game to hit the U.S. PC market in years, and on a certain level, Ignite should be commended for taking the chance to release it. Whether it can, or maybe even should, find an audience is another matter."
Several reviewers commented on the gender issues of the game. Francesca Reyes writing in Ultra Gameplayers said that while the game does include "thinly veiled sexist allusions", and that it might not be for everyone, she said the game was highly entertaining and praised the game.<ref name="UGP" /> In contrast, Etsuko Yamashita, a Women's studies professor at Japan Women's University was critical of the game and likening the content of the game to incest. In regards to the game being popular among college and high school males, she remarked "You might think that the younger generation has a better sense of gender equality, but this game proves it's not necessarily true."<ref name="spokesman" />
Many reviewers praised the game for its originality. Guillermo Vacas of Minami 2000 praised it for being a "manga" style gamed, but was non-violent and educational.<ref name=":1">Template:Cite news</ref> Chris Hudak writing in Wired magazine, praised the game for breaking the mold of violent video games on PC at the time. Saying that he had grown attached to his virtual daughter, and that the unique gameplay rewards sensitive paternal players.<ref>Template:Cite magazine Template:Cite magazine</ref> Both Next Generation and Reyes praised the publisher for publishing such a unique game.<ref name="NG322">Template:Cite magazine</ref><ref name="UGP">Template:Cite news</ref> Reviewers also praised the visuals. PC Zone magazine called the anime styled art as "eye-catching".<ref name=":0" />
Reviewers also praised the number of endings in the game, saying that it encouraged playing through the game multiple times.<ref name="UGP" />
Although most critics praised the game, some were more critical. While Vacas praised the game as addictive and enjoyable, one downside they noted was its sheer complexity, something that could be daunting for first time players.<ref name=":1" /> Three reviewers from Famitsu DC were more critical of the Princess Maker Collection, giving it a low score. They said that the games were simply ports, and that while they were new and innovative at the time, they have since become dated. They said that perhaps Princess Maker: Faery Tales Come True might be an easier to game to play instead.<ref>Template:Cite news</ref> Janine Hawkins, writing in Vice was critical of the look of the Refine version of the game, including the lack of dithering in artwork.<ref name="vice" />
Retrospective reviews of the game were also positive.<ref>Template:Cite news {{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref name=":0">Template:Cite news</ref> Reviewing the 2016 English Refine release, Hardcore Gamer gave the game a score of 4 out of 5 and called it "absolutely a blast all these years later", although criticizing the translation, which at times said the opposite of what actually happened or left the endings voiced in Japanese without subtitles.<ref name="HCG">{{#invoke:citation/CS1|citation |CitationClass=web }} {{#invoke:citation/CS1|citation |CitationClass=web }}</ref>