Stanford bunny
The Stanford bunny is a computer graphics 3D test model developed by Greg Turk and Marc Levoy in 1994 at Stanford University. The model consists of 69,451 triangles, with the data determined by 3D scanning a ceramic figurine of a rabbit.<ref>Template:Cite book</ref> This figurine and others were scanned to test methods of range scanning physical objects.<ref>Template:Cite book</ref>
The data can be used to test various graphics algorithms, including polygonal simplification, compression, and surface smoothing. There are a few complications with this dataset that can occur in any 3D scan data: the model is manifold connected and has holes in the data, some due to scanning limits and some due to the object being hollow.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> These complications provide a more realistic input for any algorithm that is benchmarked with the Stanford bunny,<ref>Template:Cite book</ref> though by today's standards, in terms of geometric complexity and triangle count, it is considered a simple model.
The model was originally available in .ply (polygons) file format in four different resolutions.Template:Citation needed
The model can be found at https://graphics.stanford.edu/data/3Dscanrep/<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
See alsoEdit
- 3D modeling
- Stanford dragon
- Utah teapot
- Suzanne (3D model)
- Cornell box
- List of common 3D test models
ReferencesEdit
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External linksEdit
- The Stanford 3D Scanning Repository provides the Stanford bunny model for download.