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===Games=== {{Main|The New York Times Games}} ''The New York Times'' has used video games as part of its journalistic efforts, among the first publications to do so,{{Sfn|Gómez-García|de la Hera Conde-Pumpido|2023|p=451}} contributing to an increase in Internet traffic;{{Sfn|Usher|2014|p=150}} the publication has also developed its own video games. In 2014, ''[[The New York Times Magazine]]'' introduced ''[[The New York Times Spelling Bee|Spelling Bee]]'', a [[word game]] in which players guess words from a set of letters in a [[honeycomb]] and are awarded points for the length of the word and receive extra points if the word is a [[pangram]].{{Sfn|Amlen|2020}} The game was proposed by [[Will Shortz]], created by [[Frank Longo]], and has been maintained by [[Sam Ezersky]]. In May 2018, ''Spelling Bee'' was published on nytimes.com, furthering its popularity.{{Sfn|Lippman|2020}} In February 2019, the ''Times'' introduced ''Letter Boxed'', in which players form words from letters placed on the edges of a square box,{{Sfn|Sarkar|2019}} followed in June 2019 by ''Tiles'', a [[matching game]] in which players form sequences of tile pairings, and ''Vertex'', in which players connect vertices to assemble an image.{{Sfn|The New York Times Company|2023d}} In July 2023, ''The New York Times'' introduced ''[[Connections (2023 video game)|Connections]]'', in which players identify groups of words that are connected by a common property.{{Sfn|Morris|2023}} In April, the ''Times'' introduced ''Digits'', a game that required using [[Operation (mathematics)|operations]] on different values to reach a set number; ''Digits'' was shut down in August.{{Sfn|Peters|2023c}} In March 2024, ''The New York Times'' released ''[[The New York Times Strands|Strands]]'', a themed [[word search]].{{Sfn|Levine|2024}} In January 2022, The New York Times Company acquired ''[[Wordle]]'', a word game developed by [[Josh Wardle]] in 2021, at a valuation in the "low-seven figures".{{Sfn|Pisani|2022}} The acquisition was proposed by David Perpich, a member of the Sulzberger family who proposed the purchase to Knight{{Sfn|Klein|2023d}} over [[Slack (software)|Slack]] after reading about the game.{{Sfn|Bruell|2023a}} ''[[The Washington Post]]'' purportedly considered acquiring ''Wordle'', according to ''[[Vanity Fair (magazine)|Vanity Fair]]''.{{Sfn|Klein|2023d}} At the 2022 [[Game Developers Conference]], Wardle stated that he was overwhelmed by the volume of ''Wordle'' facsimiles and overzealous monetization practices in other games.{{Sfn|Machkovech|2022}} Concerns over ''The New York Times'' monetizing ''Wordle'' by implementing a paywall mounted;{{Sfn|Mukherjee|Datta|2022}} ''Wordle'' is a client-side [[browser game]] and can be played offline by downloading its webpage.{{Sfn|Hollister|2022}} ''Wordle'' moved to the ''Times''{{'}}s servers and website in February.{{Sfn|Carpenter|2022}} The game was added to the NYT Games application in August,{{Sfn|Hicks|2022}} necessitating it be rewritten in the [[JavaScript]] library [[React (software)|React]].{{Sfn|Orland|2023}} In November, ''The New York Times'' announced that [[Tracy Bennett]] would be the ''Wordle''{{'}}s editor.{{Sfn|Orland|2022}}
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