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Teeko
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===Analysis=== The rules, as summarized above, are very simple, but the strategy is complicated enough to fill a book, ''Scarne on Teeko'' (1955).<ref name="Scarne">{{cite book |last=Scarne |first=John |year=1955 |title=Scarne on Teeko |author-link=John Scarne |location=New York |publisher=Crown Publishers |url=https://www.scribd.com/document/787499415/scarne-on-teeko}}</ref> Nonetheless, [[Guy L. Steele Jr.]] solved the game (i.e., showed what must occur if both players play perfectly) via [[computer]] in 1998 and found neither player can force a win.<ref name="Epstein"/> Steele also showed that the Advanced Teeko variant is a win for Black (again, assuming perfect play), as is one other variant, but the other fourteen variants are draws.<ref name="Epstein">{{cite book |author-link=Richard Arnold Epstein |last=Epstein |first=Richard A. |year=2012 |title=The Theory of Gambling and Statistical Logic |edition=2 |publisher=Academic Press |page=341}}</ref>
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