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1980 saw the release of a number of games with influential concepts, including Pac-Man, Battlezone, Crazy Climber, Mystery House, Missile Command, Phoenix, Rally-X, Space Panic, Stratovox, Zork, Adventure, and Olympic Decathlon. The year's highest-grossing video game was Namco's arcade game Pac-Man, while the best-selling home system was Nintendo's Game & Watch. The Atari VCS (later called the Atari 2600) also grew in popularity with a port of Space Invaders and support from new third-party developer Activision.
Financial performanceEdit
- The arcade video game market in the US generates $2.81 billion in revenue<ref>Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades?, The Golden Age Arcade Historian (December 27, 2013)</ref> ($Template:Formatprice adjusted for inflation).
- Home video games sell Template:US$ (Template:US$ adjusted for inflation) in the United States, with the Atari VCS leading the market with a 44% share.<ref>Template:Cite book</ref>
Highest-grossing arcade gamesEdit
The following titles were the highest-grossing arcade games worldwide in 1980.
Rank | Title | Gross revenue | Inflation | Cabinet sales | Developer | Distributor(s) | Genre | Template:Abbr |
---|---|---|---|---|---|---|---|---|
1 | Pac-Man | $1,000,000,000 | Template:US$ | 100,000 | Namco | Namco / Midway | Maze | <ref>Template:Cite book</ref><ref>Template:Cite book</ref><ref name="Loguidice">Template:Cite book</ref> |
2 | Asteroids | $700,000,000 | Template:US$ | 70,000 | Atari, Inc. | Atari, Inc. | Shoot 'em up | <ref name="Kubey">Template:Cite book</ref><ref>Template:Cite journal</ref> |
Galaxian | Template:Unknown | Template:Unknown | Template:Unknown | Namco | Namco / Midway | Shoot 'em up | <ref name="GM159"/><ref name="Sullivan"/> | |
Space Invaders | Template:Unknown | Template:Unknown | Template:Unknown | Taito | Taito / Midway | Shoot 'em up | <ref>Template:Cite book</ref> |
Japan and United StatesEdit
In Japan and the United States, the following titles were the highest-grossing arcade video games of 1980.
Rank | Japan (Game Machine)<ref name="GM159">Template:Cite magazine</ref><ref>Template:Cite magazine</ref> | United States | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Title | #1 | #2 | #3 | Points | Cash Box<ref name=":1">Template:Cite journal</ref> | Play Meter<ref name="Sullivan">Template:Cite book</ref><ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> |
RePlay<ref>Template:Cite magazine</ref><ref name=":0">Template:Cite magazine</ref> | Cabinet sales | |
1 | Pac-Man | 62 | 46 | 17 | {{#expr:(62*3)+(46*2)+17}} | Asteroids | < 60,000<ref name="Kubey"/> | |||
2 | Galaxian | 44 | 25 | 18 | {{#expr:(44*3)+(25*2)+18}} | Galaxian | citation | CitationClass=web
}}</ref> | ||
3 | Crazy Climber | 14 | 19 | 30 | {{#expr:(14*3)+(19*2)+30}} | Template:N/A | Space Invaders | < {{#expr:72,000−60,000}}<ref name=":3">Template:Cite journal</ref><ref name="Peterson-175">Template:Citation</ref> | ||
4 | Moon Cresta | 3 | 24 | 15 | {{#expr:(3*3)+(24*2)+15}} | Template:N/A | Template:Unknown | Missile Command | Template:Unknown | |
5 | Monaco GP | 11 | 4 | 11 | {{#expr:(11*3)+(4*2)+11}} | Template:N/A | Template:Unknown | Rip Off | Template:Unknown | |
6 | Rally-X | 1 | 6 | 3 | {{#expr:(1*3)+(6*2)+3}} | rowspan="7" Template:N/A | rowspan="7" Template:Unknown | rowspan="7" Template:Unknown | rowspan="7" Template:Unknown | |
7 | Heiankyo Alien (Digger) | 1 | 4 | 4 | {{#expr:(1*3)+(4*2)+4}} | |||||
8 | Pitch In | 0 | 1 | 5 | {{#expr:(0*3)+(1*2)+5}} | |||||
9 | Super Speed Race | 0 | 2 | 2 | {{#expr:(0*3)+(2*2)+2}} | |||||
10 | Sasuke vs. Commander | 0 | 0 | 5 | {{#expr:(0*3)+(0*2)+5}} | |||||
Space Invaders | 0 | 1 | 3 | {{#expr:(0*3)+(1*2)+3}} | ||||||
Missile Command | 0 | 2 | 1 | {{#expr:(0*3)+(2*2)+1}} |
Best-selling home video gamesEdit
The following titles were the best-selling home video games in 1980.
Rank | Title | Platform | Developer | Publisher | Release Year | Genre | Sales | Template:Abbr |
---|---|---|---|---|---|---|---|---|
1 | Space Invaders | Atari VCS | Taito | Atari, Inc. | 1980 | Shoot 'em up | 1,318,655 | <ref>Template:Cite book</ref><ref name="Atari">Template:Cite book Via Template:Cite episode</ref> |
2 | Breakout | Atari VCS | Atari, Inc. | 1978 | Action | 256,265 | <ref name="Atari" /> | |
3 | Football | Atari VCS | Atari, Inc. | 1979 | Sports (American football) | 248,502 | ||
4 | Bowling | Atari VCS | Atari, Inc. | 1979 | Sports | 245,670 | ||
5 | Night Driver | Atari VCS | Atari, Inc. | 1980 | Racing | 161,352 | ||
6 | Air-Sea Battle | Atari VCS | Atari, Inc. | 1977 | Shooter | 160,093 | ||
7 | Circus Atari | Atari VCS | Atari, Inc. | 1980 | Action | 148,756 | ||
8 | Street Racer | Atari VCS | Atari, Inc. | 1977 | Racing | 89,269 | ||
9 | Video Olympics | Atari VCS | Atari, Inc. | 1977 | Sports | 36,028 |
Best-selling home systemsEdit
Rank | System(s) | Manufacturer | Type | Generation | Sales | Template:Abbr | ||
---|---|---|---|---|---|---|---|---|
1 | Game & Watch | Nintendo | Handheld | Template:N/A | 2,000,000+ | citation | CitationClass=web
}}</ref> | |
2 | Atari Video Computer System (VCS) | Atari, Inc. | Console | Second | 1,250,000 | <ref name="Greenberg">Template:Cite magazine</ref> | ||
3 | TRS-80 | Tandy Corporation | Computer | 8-bit | 290,000 | citation | CitationClass=web
}}
|
CitationClass=web
}}</ref> |
4 | Intellivision | Mattel | Console | Second | 200,000 | <ref name="Greenberg" /><ref>Template:Cite book</ref> | ||
5 | Atari 400 / Atari 800 | Atari, Inc. | Computer | 8-bit | 200,000 | <ref name=":222" /> | ||
6 | Commodore PET | Commodore International | Computer | 8-bit | 90,000 | <ref name=":222" /> | ||
7 | Apple II | Apple Inc. | Computer | 8-bit | 79,500 | <ref name=":4" /> | ||
8 | HP 9800 / HP Series 80 | Hewlett-Packard | Computer | 8-bit | 11,300 | <ref name=":4">Template:Cite news</ref> | ||
9 | North Star Horizon | North Star Computers | Computer | 8-bit | 8,200 | <ref name=":4" /> | ||
10 | TI-99/4 | Texas Instruments | Computer | 16-bit | 8,100 | <ref name=":4" /> |
EventsEdit
AwardsEdit
- Electronic Games hosts the first Arcade Awards, the first video game awards ceremony. It awards games released during 1978–1979, with Space Invaders winning the overall Game of the Year award.<ref>The Arcade Awards – 1980 – Electronic Games Winter 1981, pages 38-9</ref><ref>Template:Cite journal</ref>
BusinessEdit
- New companies: Broderbund, Bug-Byte, HAL Laboratory, Human Engineered Software, Mindscape, On-Line Systems, Sirius, Sir-Tech.
- Mattel creates the original five-programmer Intellivision game design team, later nicknamed the Blue Sky Rangers in 1982 in a TV Guide interview.
Notable releasesEdit
GamesEdit
- Arcade
- May 22 – Namco releases Pac-Man (originally Puckman in Japan). It becomes the highest-grossing game of all time.<ref name="Kent-143">Template:Citation</ref> It has the first gaming mascot character, established the maze chase genre, opened gaming to female audiences,<ref>The Essential 50 - Pac-Man, 1UP</ref> introduced power-ups,<ref>Playing With Power: Great Ideas That Have Changed Gaming Forever, 1UP</ref> and told a story through cutscenes.<ref>Gaming's Most Important Evolutions Template:Webarchive, GamesRadar+</ref>
- May – Stratovox from Sun Electronics is the first game with voice synthesis.
- July – Atari, Inc. releases the cold-war-inspired Missile Command.
- October – Nichibutsu releases the vertically scrolling Crazy Climber, the first video game with a climbing mechanic and an objective of climbing to the top of the level.
- November 12 – Stern Electronics releases Berzerk, with designer Alan McNeil's signature on the monitor glass of each cabinet.
- November – Namco releases Rally-X, the first game with a bonus round. It also features multi-directional scrolling.
- November – Universal releases Space Panic, the first game with platforms and ladders. The term platform game was still several years in the future.
- November – Atari, Inc. releases first-person 3D tank shooter Battlezone.
- Cinematronics releases Star Castle. In 1982 the Atari 2600 port ends up as Yars' Revenge.<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref><ref name=":Yars0">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
- Midway's Wizard of Wor is released, allowing two players to fight simultaneously in monster-filled mazes.
- The multi-stage Phoenix sports one of the first video-game bosses: a purple alien in a mothership.
- Console
- Atari, Inc.'s port of Space Invaders becomes the killer app for the VCS and the first console title to sell a million copies.
- The first batch of games from Activision, all for the Atari VCS, hits stores: Dragster, Fishing Derby, Boxing, Bridge, and Checkers.
- Computer
- December – Infocom releases its first game, Zork (later called Zork I), which begins the Zork series.
- The mainframe game Rogue is written by Michael Toy, Glenn Wichman, and Ken Arnold, eventually spawning a crowded genre of Roguelike games.
- Edu-Ware releases The Prisoner for the Apple II, loosely based upon the 1960s TV series of the same name.
- Strategic Simulations releases its first game: Computer Bismarck for the TRS-80.
- Microsoft publishes Olympic Decathlon for the TRS-80, a track and field video game which precedes Konami's Track & Field and The Activision Decathlon by three years.
- On-Line Systems publishes its first title, the graphic adventure Mystery House for the Apple II.
- Handheld
- Nintendo releases the Game & Watch series of LCD handheld electronic games by Gunpei Yokoi.
HardwareEdit
- Arcade
- December – Data East releases the DECO Cassette System, the first standardized arcade platform, for which many games are developed.
- Console
- Mattel releases the Intellivision home video game console.
- PPZ Ameprod releases the Ameprod TVG-10 dedicated home video game console in Poland.
- The BSS 01 dedicated home video game console is released only in Germany.
- Computer
- The Sinclair ZX80 and Acorn Atom are the first home computers to play games in the UK.
- Tandy releases the first version of the Tandy Color Computer.