1985 in video games
Template:Short description Template:Use mdy dates Template:Year nav topic5
1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier, Tetris and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's bestTemplate:Nbhselling home system was the Nintendo Entertainment System (Famicom) for a consecutive year, while the year's bestTemplate:Nbhselling home video game was Super Mario Bros.
Financial performanceEdit
In the United States, annual home video game sales fell to Template:US$ (Template:US$ adjusted for inflation) in 1985.<ref>Template:Cite book</ref> Meanwhile, the arcade video game industry began recovering in 1985.<ref name="replaymag">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref name="RePlay80">Template:Cite magazine</ref><ref name="PM85"/>
Highest-grossing arcade gamesEdit
JapanEdit
In Japan, the following titles were the top-grossing arcade video games on the bi-weekly Game Machine charts in 1985.
United Kingdom and United StatesEdit
In the United Kingdom and United States, the following titles were the highest-grossing arcade games of 1985.
Rank | United Kingdom | United States | |||||
---|---|---|---|---|---|---|---|
Play Meter | RePlay<ref>Template:Cite magazine</ref> | AMOA<ref>Template:Cite magazine</ref><ref>Template:Cite magazine</ref><ref>Template:Cite magazine</ref> | |||||
Title | Type | Arcade | Route/Street | Video | |||
1 | Commando<ref>Template:Cite magazine</ref> | Hang-On<ref name="PM85">Template:Cite magazine</ref> | Karate Champ | Dedicated | Nintendo VS. System | Karate Champ | Spy Hunter |
2 | Template:Unknown | Template:Unknown | Kung-Fu Master | Dedicated | Kung-Fu Master, Karate Champ, Pac-Land, Pole Position II |
English Mark Darts, Crowns Golf, Yie Ar Kung-Fu, Kung-Fu Master |
Kung-Fu Master, Pole Position, Trivia Master, Karate Champ |
3 | Template:Unknown | Template:Unknown | Commando | ||||
4 | Template:Unknown | Template:Unknown | Yie Ar Kung-Fu | Conversion | |||
5 | Template:Unknown | Template:Unknown | Hogan's Alley | System | |||
6 | Template:Unknown | Template:Unknown | Excitebike | System | colspan="3" rowspan="3" Template:Unknown | ||
7 | rowspan="2" Template:Unknown | rowspan="2" Template:Unknown | Pole Position, Spy Hunter |
Dedicated | |||
8 |
Best-selling home systemsEdit
Rank | System(s) | Manufacturer | Type | Generation | Sales | |||||
---|---|---|---|---|---|---|---|---|---|---|
Japan | USA | UK<ref name=":1">Template:Cite magazine</ref> | Worldwide | |||||||
1 | Nintendo Entertainment System / Famicom | Nintendo | Console | Third | 6,500,000<ref>Template:Cite book</ref> | 90,000<ref name="Pollack">Template:Cite news</ref> | Template:N/A | 6,590,000 | ||
2 | Commodore 64 (C64) | Commodore | Computer | 8-bit | Template:Unknown | 1,000,000<ref name=":0" /> | Template:Unknown | citation | CitationClass=web
}}
|
CitationClass=web
}}</ref> |
3 | IBM Personal Computer (PC) / IBM PCjr | IBM | Computer | 8-bit / 16-bit | Template:N/A | Template:N/A | Template:N/A | 1,400,000<ref>Template:Cite magazine</ref> | ||
4 | Atari 2600 | Atari | Console | Second | Template:N/A | Template:N/A | Template:N/A | 1,000,000<ref name=":0">Template:Cite magazine</ref> | ||
5 | Apple II | Apple Inc. | Computer | 8-bit | Template:N/A | Template:N/A | Template:N/A | 900,000<ref name=":222" /> | ||
6 | Commodore 128 | Commodore | Computer | 8-bit | Template:N/A | Template:N/A | Template:N/A | 500,000<ref name=":0" /> | ||
7 | NEC PC-88 / PC-98 | NEC | Computer | 8-bit / 16-bit | {{#expr:(789+398)*0.36 round -1}},000<ref name=":02">Template:Cite journal</ref><ref name=":12">Template:Cite book</ref> | Template:Unknown | Template:Unknown | {{#expr:(789+398)*0.36 round -1}},000+ | ||
8 | ZX Spectrum | Sinclair | Computer | 8-bit | Template:N/A | Template:Unknown | {{#expr:1,100,000*0.35 round −4}} | 390,000+ | ||
9 | Sega SG-1000 / Mark III (Master System) | Sega | Console | Third | 280,000<ref name="Tanaka">Template:Cite book</ref> | Template:N/A | Template:N/A | 280,000+ | ||
10 | Amstrad CPC / Amstrad PCW | Amstrad | Computer | 8-bit | Template:N/A | Template:Unknown | {{#expr:1,100,000*0.23 round −4}} | 250,000+ |
Best-selling home video gamesEdit
JapanEdit
The year's best-selling game was Super Mario Bros. for the Family Computer (Famicom), later known as the Nintendo Entertainment System (NES) outside Japan. The game sold Template:Nowrap copies and grossed more than Template:¥ (Template:US$ at the time, or Template:US$ adjusted for inflation) within several months.<ref>Template:Cite journal</ref> It eventually sold Template:Nowrap cartridges by the end of 1985.<ref name="Yoke">Template:Cite journal</ref>
Game Machine magazine reported that more than ten Famicom games released between 1983 and 1985 had each sold over Template:Nowrap cartridges in Japan by the end of 1985.<ref name="GM275">Template:Cite magazine</ref> The Magic Box lists fourteen Famicom games released between 1983 and 1985 that crossed Template:Nowrap lifetime sales in Japan.<ref name="magicbox">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> At least 11 of the following 14 Famicom million-sellers released between 1983 and 1985 crossed Template:Nowrap sales in Japan by the end of 1985.
Title(s) | Publisher | Sales | Template:Abbr | |
---|---|---|---|---|
Super Mario Bros. | Nintendo | 3,000,000 | <ref name="Yoke"/> | |
4 Nin Uchi Mahjong | Baseball | Nintendo | rowspan="13" Template:Unknown | <ref name="magicbox"/><ref name="GM275"/> |
Excitebike | F1 Race | |||
Golf | Kung Fu | |||
Mahjong | Mario Bros. | |||
Soccer | Tennis | |||
Kinnikuman: Muscle Tag Match | Bandai | |||
Xevious | Namco | |||
Lode Runner | Hudson Soft |
United KingdomEdit
In the United Kingdom, the following titles were the top ten best-selling home video games of 1985, according to the annual Gallup software sales chart. The top ten titles were all home computer games.<ref>Template:Cite magazine</ref>
Rank | Title | Developer | Publisher | Genre | Sales |
---|---|---|---|---|---|
1 | The Way of the Exploding Fist | Beam Software | Melbourne House | Fighting | 500,000 (Europe)<ref>Template:Cite magazine</ref> |
2 | Soft Aid | Various | Quicksilva | Compilation | rowspan="9" Template:Unknown |
3 | Elite | Acornsoft | Acornsoft | Space trading | |
4 | Ghostbusters | Activision | Activision | Action | |
5 | Finders Keepers | Mastertronic | Mastertronic | Platformer | |
6 | Frank Bruno's Boxing | Elite Systems | Elite Systems | Fighting (boxing) | |
7 | Commando | Capcom | Elite Systems | Run-and-gun shooter | |
8 | Formula 1 Simulator | Spirit Software | Mastertronic | Racing | |
9 | Daley Thompson's Decathlon | Ocean Software | Ocean Software | Sports (Olympics) | |
10 | Impossible Mission | Epyx | U.S. Gold | Platformer |
Fighting games topped the UK software sales charts for two years in a row in the mid-1980s, with The Way of the Exploding Fist in 1985 and then the home computer conversions of Yie Ar Kung-Fu in 1986.<ref name="PCW">Template:Cite magazine</ref>
United StatesEdit
In the United States, the Software Publishers Association (SPA) began tracking home computer game sales in 1985. The following fourteen computer games received Gold Awards from the SPA for sales above 100,000 units in 1985 (but below the 250,000 units required for a Platinum Award).
Titles | Template:Abbr | |
---|---|---|
Alphabet Zoo | Choplifter | <ref>Template:Cite book</ref> |
Deadline | F-15 Strike Eagle | |
Fraction Fever | Frogger | |
Ghostbusters | Kids on Keys | |
Lode Runner | Math Blaster! | |
The Hitchhiker's Guide to the Galaxy | <ref>Template:Cite book</ref> | |
Zork I | Zork II | |
Zork III | Template:N/A |
EventsEdit
- August – The final issue of Electronic Games magazine is published.
Major awardsEdit
- The Way of the Exploding Fist won Game of the Year at the third Golden Joystick Awards (for best home computer game),<ref>Template:Cite journal</ref> and received the "Voted Best Game" award at the Saturday Superstore Viewer Awards.<ref>Template:Cite magazine</ref>
- The sixth Arcade Awards are held, for games released during 1983–1984, with Star Wars winning best arcade game, Space Shuttle best console game, Ultima III: Exodus best computer game, and Zaxxon best standalone game.
- In Computer Gamer magazine's Game of the Year Awards, Elite won best home computer game of the year (with The Way of the Exploding Fist as runner-up) and Commando won best coin-op game (with Paperboy as runner-up).<ref>Template:Cite magazine</ref>
BusinessEdit
- New companies: Cinemaware. Codemasters, Square Co., Titus, Tradewest, Westwood Studios
- Defunct: Adventure International, Bug-Byte, Edu-Ware, RDI Video Systems
- David Mullich and several other laid-off employees from Edu-Ware form Electric Transit, the first company to join Electronic Arts' new affiliated publisher program.
Notable releasesEdit
GamesEdit
- Arcade
- January – Konami releases Yie Ar Kung-Fu, which lays the foundations for modern fighting games.<ref>GameCenter CX - 1st Season, Episode 09. Retrieved on September 19, 2009</ref>
- March – Tehkan releases Gridiron Fight, an American football sports game featuring the use of dual trackball controls.
- April – Atari Games releases Paperboy with a controller modeled after bicycle handlebars,
- May – Namco releases Metro-Cross.
- May – Konami releases Gradius in Japan (called Nemesis elsewhere).
- May – Capcom releases Commando, a vertically-scrolling on-foot shooter which inspires many games with similar themes and gameplay.
- July – Namco releases Baraduke (Alien Sector in the US).
- July – Sega releases Hang-On by Yu Suzuki and AM2. It is the first of Sega's Super Scaler games.<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Its motorbike cabinet is controlled using the body, starting a "Taikan" ("to feel in the body") trend of motion controlled hydraulic cabinets in arcades some two decades before motion controls become popular on video game consoles.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
- August – Atari Games releases Indiana Jones and the Temple of Doom as the first System 1 game to feature digitized speech from the 1984 movie. Gameplay involves Indy freeing children from cages, whipping thugee guards and bats, an exciting minecar chase, a temple scene and a drawbridge scene.
- September 19 – Capcom releases Ghosts 'n Goblins, originally titled Makaimura in Japan. It was one of the most popular arcade games of the year,Template:Citation needed and went on to spawn a series of later games.
- September 20 – Namco releases Motos.
- October – Atari Games releases Gauntlet. Based on the lesser known Atari 8-bit game Dandy, Gauntlet is highly profitable, letting players insert additional quarters for more health.
- December – Sega releases Space Harrier by Yu Suzuki and AM2. It further develops the pseudo-3D sprite-scaling graphics of Hang-On and uses an analog flight stick for movement.
- December – Namco releases Sky Kid, a side-scrolling shooter allowing two players simultaneously.
- Tehkan releases Tehkan World Cup, which lays the foundations for association football/soccer games with an above view of the field.<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
ComputerEdit
- Alexei Pajitnov creates Tetris for the Electronika 60 in the Soviet Union.
- Strategic Games Productions creates At the Gates of Moscow 1941 for the Apple II.
ConsoleEdit
NES | Nintendo Entertainment System | SMS | Sega Master System | Int | Intellivision |
---|---|---|---|---|---|
PC | Personal Computer | G&W | Game and Watch | Arc | Arcade |
SG | SG-1000 | 2600 | Atari 2600 |
Release | citation | CitationClass=web
}}</ref> |
Consoles |
---|---|---|---|
NES
JP: February 4 NA: October 18 Arcade: 1985 PC: October |
Ice Climber | NES, Arc, PC | |
March | Excitebike (NA Release) | Arc | |
Arcade:
JP: March 1 NA: April EU: August NES NA: October 18 |
Hogan's Alley | NES, Arc | |
Arcade:
EU: Q1 1985 NES: JP: June 21 NA: October 18 PC: December |
Kung Fu | NES, Arc, PC | |
PC:
April NES: December 19 |
Thexder | PC, Famicom (Japan only) | |
NES:
JP: April 9 NA: October 18 |
Soccer | NES | |
April 23 | Where in the World is Carmen Sandiego? | PC | |
NES:
JP: June 18 NA: October 18 Arcade: 1985 |
Wrecking Crew | NES, Arc | |
September 9 | Battle City | Famicom (Japan only) | |
NES:
JP: September 13 NA: October 18 |
Super Mario Bros. | NES | |
September 16 | Ultima IV: Quest of the Avatar | PC | |
October 18 | Wild Gunman | NES (US release) | |
October 18 | Tennis | NES (NA release) | |
October 18 | Stack-Up | NES | |
October 18 | Pinball | NES (NA release) | |
October 18 | Gyromite | NES | |
October 18 | Golf | NES (NA release), Arc (EU release) | |
October 18 | Excitebike (NA Release) | NES | |
October 18 | Duck Hunt (NA release) | NES | |
October 18 | Clu Clu Land | NES, Arc | |
October 18 | Baseball | NES | |
October 18 | 10-Yard Fight | NES | |
October 27 | Dragon Slayer II: Xanadu | PC | |
November | Hydlide II: Shine of Darkness | PC | |
1985 | Racing Destruction Set | PC | |
1985 | Roller Coaster | PC | |
1985 | Starquake | PC | |
1985 | Tau Ceti | PC | |
1985 | The Oregon Trail | PC | |
1985 | Mercenary | PC | |
1985 | Clues'o' | PC |
HardwareEdit
- Arcade
- July – Sega releases the Space Harrier arcade hardware (also known as Sega Hang-On), the first of Sega's "Super Scaler" arcade system boards that allow pseudo-3D sprite-scaling at high frame rates.<ref>IGN Presents the History of SEGA: World War, IGN</ref> It displays 6144 colors on screen out of a 32,768 color palette.
- Namco begins development on the Namco System 21 around this time,<ref name=cu>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref> as the first arcade board dedicated to 3D polygon graphics.
- Computer
- January – Commodore releases their final 8-bit computer, the Commodore 128.
- June – Atari Corporation releases the 520ST, the first personal computer with a bit-mapped, color GUI.
- July 23 – Commodore releases the Amiga 1000 personal computer, the first in the Amiga family. It was not widely available until 1986.
- Atari replaces previous models in the Atari 8-bit computer series with the 65XE and 130XE, the latter of which has 128K bank-switched RAM.
- Discontinued: Coleco Adam, VIC-20
- Console
- July 26 – Nintendo releases the Family Computer Robot, a peripheral for their Family Computer (Famicom) home video game console, in Japan.
- October 18 – the Nintendo Entertainment System (NES) home video game console, the export version of the Famicom, is launched for a limited test market in the United States, along with the R.O.B. (Robotic Operating Buddy) peripheral.
- October 20 – the Sega Mark III home video game console is launched in Japan.
- INTV Corporation releases the INTV III console.
- Telegames releases the Dina, a ColecoVision clone.
- Discontinued: ColecoVision