Game Developers Choice Awards
Template:Short description Template:Use mdy dates Template:Infobox award The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.<ref name=GDCAsite>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.
Winner selection processEdit
Nominations for games are made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer.<ref name="Game Developers Choice Awards">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated.<ref name="Game Developers Choice Awards"/>
The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer.<ref name="Game Developers Choice Awards"/> In this final stage of voting, games with the highest votes in a category are the winners.<ref name="Game Developers Choice Awards"/>
Winners for Special Awards (Lifetime Achievement, Pioneer, Ambassador) are decided by a "Special Awards Jury", which appears to consist of a variety of 5 people.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> This group may consider recommendations from ICAN members.<ref name="Game Developers Choice Awards"/>
The winners are announced during the Game Developers Conference, which is typically held in March of the calendar year.
GDC related properties are owned by the UBM technology group.
Historical processEdit
In 2007, gamasutra.com took over management of the awards from the IGDA.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> An advisory board selected by the editors of gamasutra.com and Game Developer magazine oversees the selection process.
In the past, nominations are accepted from registered gamasutra.com users, confirmed to be game developers, and from the advisory board. Once the nomination process is complete, the advisory board identifies five finalists for each regular category.
The recipients of the Lifetime Achievement, Pioneer (formerly known as First Penguin) and Maverick awards are selected by the advisory board. For the other awards, a vote open to all those who participated in the nomination process chooses a recipient from each category's finalists.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
List of winnersEdit
Note: Events held for awards are held early in the following year. Winners are listed first and highlighted in bold.
Game of the YearEdit
{{#invoke:Labelled list hatnote|labelledList|Main article|Main articles|Main page|Main pages}} The Game of the Year Award recognizes the overall best game released during the previous calendar year, as interpreted by the members of the Game Developers Conference.
Year | Game | Genre | Developer(s) |
---|---|---|---|
2000 | The Sims<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Life simulation || Maxis | |
2001 | Grand Theft Auto III<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || DMA Design | |
2002 | Metroid Prime<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Retro Studios | |
2003 | Star Wars: Knights of the Old Republic<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Role-playing || BioWare | |
2004 | Half-Life 2<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || First-person shooter || Valve | |
2005 | Shadow of the Colossus<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Team Ico | |
2006 | Gears of War<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Third-person shooter || Epic Games | |
2007 | Portal<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Puzzle-platformer || Valve | |
2008 | Fallout 3<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action role-playing || Bethesda Game Studios | |
2009 | Uncharted 2: Among Thieves<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Naughty Dog | |
2010 | Red Dead Redemption<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Rockstar San Diego | |
2011 | The Elder Scrolls V: Skyrim<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action role-playing || Bethesda Game Studios | |
2012 | Journey<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Adventure || Thatgamecompany | |
2013 | The Last of Us<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Naughty Dog | |
2014 | Middle-earth: Shadow of Mordor<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Monolith Productions | |
2015 | The Witcher 3: Wild Hunt<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action role-playing || CD Projekt Red | |
2016 | Overwatch<ref name="GDC2017">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || First-person shooter || Blizzard Entertainment | |
2017 | The Legend of Zelda: Breath of the Wild<ref name="GDC2018">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Adventure || Nintendo | |
2018 | God of War<ref name="GDC2019">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action-adventure || Santa Monica Studio | |
2019 | Untitled Goose Game<ref name="GDC2020">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Puzzle || House House | |
2020 | Hades<ref name="GDC2021">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action role-playing || Supergiant Games | |
2021 | Inscryption<ref name="GDC2022">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Roguelike Deck-Builder || Daniel Mullins Games | |
2022 | Elden Ring<ref name="GDC2023">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Action role-playing || FromSoftware | |
2023 | Baldur's Gate 3<ref>{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Role-playing || Larian Studios | |
2024 | Balatro<ref name="GDC2025">{{#invoke:citation/CS1|citation | CitationClass=web
}}</ref> || Roguelike Deck-Builder || LocalThunk |
Best AudioEdit
Best Audio award recognizes the overall excellence of audio in a game, including sound effects, musical composition, sound design and orchestration.
- 2000: Diablo II
- 2001: Halo: Combat Evolved
- 2002: Medal of Honor: Allied Assault
- 2003: Call of Duty
- 2004: Halo 2
- 2005: Guitar Hero
- 2006: Guitar Hero II
- 2007: BioShock
- 2008: Dead Space
- 2009: Uncharted 2: Among Thieves
- 2010: Red Dead Redemption
- 2011: Portal 2
- 2012: Journey
- 2013: BioShock Infinite
- 2014: Alien: Isolation
- 2015: Crypt of the NecroDancer
- 2016: Inside<ref name="GDC2017"/>
- 2017: The Legend of Zelda: Breath of the Wild<ref name="GDC2018"/>
- 2018: Celeste<ref name="GDC2019"/>
- 2019: Control<ref name="GDC2020"/>
- 2020: Hades<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2021: Unpacking<ref name="GDC2022"/>
- 2022: God of War Ragnarök<ref name="GDC2023"/>
- 2023: Hi-Fi Rush<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
|CitationClass=web }}</ref>
Best DebutEdit
The Best Debut Award recognizes the best game from any development studio which released its first publicly available title during the calendar year. This was formerly known as the New Studio of the Year Award. In years prior to 2008, the award was awarded to the studio name, as opposed to the game title.
- 2000: Valve / Minh Le / Jess Cliffe (for Counter-Strike)
- 2001: Bohemia Interactive (for Operation Flashpoint: Cold War Crisis)
- 2002: Retro Studios (for Metroid Prime)
- 2003: Infinity Ward (for Call of Duty)
- 2004: Crytek (for Far Cry)
- 2005: Double Fine Productions (for Psychonauts)
- 2006: Iron Lore Entertainment (for Titan Quest)
- 2007: Realtime Worlds / Microsoft Game Studios (for Crackdown)
- 2008: Media Molecule (for LittleBigPlanet)
- 2009: Runic Games (for Torchlight)
- 2010: Mojang (for Minecraft)
- 2011: Supergiant Games (for Bastion)
- 2012: Subset Games (for FTL: Faster Than Light)
- 2013: The Fullbright Company (for Gone Home)
- 2014: Stoic (for The Banner Saga)
- 2015: Moon Studios (for Ori and the Blind Forest)
- 2016: Campo Santo (for Firewatch)<ref name="GDC2017"/>
- 2017: Studio MDHR (for Cuphead)<ref name="GDC2018"/>
- 2018: Mountains (for Florence)<ref name="GDC2019"/>
- 2019: ZA/UM (for Disco Elysium)<ref name="GDC2020"/>
- 2020: Kinetic Games (for Phasmophobia)<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2021: Iron Gate Studio (for Valheim)<ref name="GDC2022"/>
- 2022: BlueTwelve Studio (for Stray)<ref name="GDC2023"/>
- 2023: Visai Games (for Venba)<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
|CitationClass=web }}</ref>
Best DesignEdit
Best Design award recognizes the overall excellence of design in a game, including gameplay, mechanics, puzzles, play balancing, and scenarios.
- 2000: Deus Ex
- 2001: Grand Theft Auto III
- 2002: Battlefield 1942
- 2003: Prince of Persia: The Sands of Time
- 2004: Katamari Damacy
- 2005: Shadow of the Colossus
- 2006: Wii Sports
- 2007: Portal
- 2008: LittleBigPlanet
- 2009: Batman: Arkham Asylum
- 2010: Red Dead Redemption
- 2011: Portal 2
- 2012: Journey
- 2013: The Last of Us
- 2014: Hearthstone: Heroes of Warcraft
- 2015: Rocket League
- 2016: Overwatch<ref name="GDC2017"/>
- 2017: The Legend of Zelda: Breath of the Wild<ref name="GDC2018"/>
- 2018: Into the Breach<ref name="GDC2019"/>
- 2019: Baba Is You<ref name="GDC2020"/>
- 2020: Hades<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2021: It Takes Two<ref name="GDC2022"/>
- 2022: Elden Ring<ref name="GDC2023"/>
- 2023: Baldur's Gate 3<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
|CitationClass=web }}</ref>
Best Mobile/Handheld GameEdit
Best Mobile/Handheld Game Award recognizes the overall best game commercially released on any handheld platform.
- 2007: The Legend of Zelda: Phantom Hourglass
- 2008: God of War: Chains of Olympus
- 2009: Scribblenauts
- 2010: Cut the Rope
- 2011: Superbrothers: Sword & Sworcery EP
- 2012: The Room
- 2013: The Legend of Zelda: A Link Between Worlds
- 2014: Monument Valley
- 2015: Her Story
- 2016: Pokémon Go<ref name="GDC2017"/>
- 2017: Gorogoa<ref name="GDC2018"/>
- 2018: Florence<ref name="GDC2019"/>
- 2019: What the Golf?<ref name="GDC2020"/>
- 2020: Genshin Impact<ref name="GDC2021"/>
Innovation AwardEdit
The Innovation Award recognizes games that demonstrate innovation and push the boundaries of games as an expressive medium. Multiple awards per year were given before 2007.
- 2000: Counter-Strike; Crazy Taxi; Deus Ex; Jet Grind Radio; No One Lives Forever
- 2001: Black and White; Grand Theft Auto III; ICO; Majestic; Rez
- 2002: Animal Crossing; Battlefield 1942; Medal of Honor: Allied Assault; The Thing
- 2003: EyeToy: Play; Viewtiful Joe; WarioWare, Inc.: Mega Microgame$!
- 2004: Donkey Konga; I Love Bees; Katamari Damacy
- 2005: Nintendogs; Guitar Hero
- 2006: Line Rider; Ōkami; Wii Sports
- 2007: Portal
- 2008: LittleBigPlanet
- 2009: Scribblenauts
- 2010: Minecraft <ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2011: Johann Sebastian Joust <ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2012: Journey
- 2013: Papers, Please
- 2014: Monument Valley
- 2015: Her Story
- 2016: No Man's Sky<ref name="GDC2017"/>
- 2017: Gorogoa<ref name="GDC2018"/>
- 2018: Nintendo Labo<ref name="GDC2019"/>
- 2019: Baba Is You<ref name="GDC2020"/>
- 2020: Dreams<ref name="GDC2021"/>
- 2021: Unpacking<ref name="GDC2022"/>
- 2022: Immortality<ref name="GDC2023"/>
- 2023: The Legend of Zelda: Tears of the Kingdom<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
|CitationClass=web }}</ref>
Best NarrativeEdit
Best Narrative award recognizes the quality of writing in a game, including story, plot construction, dialogue, and branching narratives.
- 2002: Tom Clancy's Splinter Cell
- 2003: Star Wars: Knights of the Old Republic
- 2004: Half-Life 2
- 2005: Psychonauts
- 2006: The Legend of Zelda: Twilight Princess
- 2007: BioShock
- 2008: Fallout 3
- 2009: Uncharted 2: Among Thieves
- 2010: Mass Effect 2
- 2011: Portal 2
- 2012: The Walking Dead
- 2013: The Last of Us
- 2014: Kentucky Route Zero: Episode 3
- 2015: Her Story
- 2016: Firewatch<ref name="GDC2017"/>
- 2017: What Remains of Edith Finch<ref name="GDC2018"/>
- 2018: Return of the Obra Dinn<ref name="GDC2019"/>
- 2019: Disco Elysium<ref name="GDC2020"/>
- 2020: The Last of Us Part II<ref name="GDC2021"/>
- 2021: Psychonauts 2<ref name="GDC2022"/>
- 2022: Pentiment<ref name="GDC2023"/>
- 2023: Baldur's Gate 3<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2024: Metaphor: ReFantazio<ref name="GDC2025">{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
Best TechnologyEdit
Best Technology award recognizes the overall excellence of technology in a game, including graphics programming, artificial intelligence, networking, and physics.
- 2004: Half-Life 2
- 2005: Nintendogs
- 2006: Gears of War
- 2007: Crysis
- 2008: LittleBigPlanet
- 2009: Uncharted 2: Among Thieves
- 2010: Red Dead Redemption
- 2011: Battlefield 3
- 2012: Far Cry 3
- 2013: Grand Theft Auto V
- 2014: Destiny
- 2015: The Witcher 3: Wild Hunt
- 2016: Uncharted 4: A Thief's End<ref name="GDC2017"/>
- 2017: Horizon Zero Dawn<ref name="GDC2018"/>
- 2018: Red Dead Redemption 2<ref name="GDC2019"/>
- 2019: Control<ref name="GDC2020"/>
- 2020: Microsoft Flight Simulator<ref name="GDC2021"/>
- 2021: Ratchet & Clank: Rift Apart<ref name="GDC2022"/>
- 2022: God of War Ragnarök<ref name="GDC2023"/>
- 2023: The Legend of Zelda: Tears of the Kingdom<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
|CitationClass=web }}</ref>
Best Visual ArtEdit
Best Visual Art award recognizes the overall excellence of visual art in a game, including animation, modeling, art direction, and textures.
- 2000: Jet Grind Radio
- 2001: ICO
- 2002: Kingdom Hearts
- 2003: The Legend of Zelda: The Wind Waker
- 2004: World of Warcraft
- 2005: Shadow of the Colossus
- 2006: Gears of War
- 2007: BioShock
- 2008: Prince of Persia
- 2009: Uncharted 2: Among Thieves
- 2010: Limbo
- 2011: Uncharted 3: Drake's Deception
- 2012: Journey
- 2013: BioShock Infinite
- 2014: Monument Valley
- 2015: Ori and the Blind Forest
- 2016: Inside<ref name="GDC2017"/>
- 2017: Cuphead<ref name="GDC2017"/>
- 2018: Gris<ref name="GDC2019"/>
- 2019: Control<ref name="GDC2020"/>
- 2020: Ghost of Tsushima<ref name="GDC2021"/>
- 2021: Ratchet & Clank: Rift Apart<ref name="GDC2022"/>
- 2022: Elden Ring<ref name="GDC2023"/>
- 2023: Alan Wake 2<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2024: Black Myth: Wukong<ref name="GDC2025">{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
Best VR/AR GameEdit
- 2016: Job Simulator: The 2050 Archives<ref name="GDC2017"/>
- 2017: Superhot VR<ref name="GDC2017"/>
- 2018: Beat Saber<ref name="GDC2019"/>
- 2019: Vader Immortal<ref name="GDC2020"/>
- 2020: Half-Life: Alyx<ref name="GDC2021"/>
Special Awards RecipientsEdit
Audience AwardEdit
These awards are voted by the audience for best game of that year.
- 2012: Dishonored
- 2013: Kerbal Space Program
- 2014: Elite Dangerous
- 2015: Life Is Strange
- 2016: Battlefield 1<ref name="GDC2017"/>
- 2017: Nier: Automata<ref name="GDC2018"/>
- 2018: Beat Saber<ref name="GDC2019"/>
- 2019: Sky: Children of the Light<ref name="GDC2020"/>
- 2020: Ghost of Tsushima
- 2021: Valheim
- 2022: God of War Ragnarök
- 2023: Baldur's Gate 3<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
The Pioneer AwardEdit
Known as the First Penguin award until 2007, the Pioneer Award celebrates individuals who developed a breakthrough technology, game concept or gameplay design.
- 2001: Chip Morningstar and Randy Farmer, creators of LucasArts's Habitat
- 2002: Hubert Chardot, "for his risk-taking work on Alone in the Dark"
- 2003: David Crane, Larry Kaplan, Jim Levy, Alan Miller, Bob Whitehead, founders of Activision
- 2004: Masaya Matsuura, founder of NanaOn-Sha, pioneer of music/game integration
- 2005: Richard Bartle, co-creator of MUD, ancestor to MMOs
- 2006: Don Woods, Will Crowther, creators of the early text game Colossal Cave Adventure
- 2007: Alexey Pajitnov, creator of Tetris
- 2008: Ralph Baer, inventor of the Magnavox Odyssey
- 2009: Alex Rigopulos and Eran Egozy, founders of Harmonix
- 2010: Gabe Newell, co-founder of Valve
- 2011: Yu Suzuki, lead of Sega AM2 development team responsible for several arcade games and the Shenmue series
- 2012: Dave Theurer, developer of Missile Command and Tempest
- 2013: Steve Russell, creator of Spacewar!
- 2014: Brandon Beck and Marc Merrill, creators of Riot Games<ref name="Gamasutra">{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2015: David Braben, founder of Frontier Developments, co-creator of the Elite series
- 2016: Markus "Notch" Persson, creator of Minecraft
- 2017: Jordan Mechner, creator of Prince of Persia<ref name="GDC2017"/>
- 2018: None (see below)
- 2019: Rieko Kodama, graphic artist/director/producer for several Sega titles<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2020: Roberta Williams, co-founder of Sierra On-line and early developer of the adventure game genre<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2021: Tom Fulp, creator of Newgrounds and co-founder of The Behemoth<ref name="gdc2021 special">{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2022: None given
- 2023: Mabel Addis, first female video game designer<ref name="GDC2023"/>
- 2025: Lucas Pope, developer of Papers, Please and The Return of the Obra Dinn<ref name="2025 special"/>
GDC had announced their intention to award Nolan Bushnell (co-founder of Atari) the 2018 Pioneer Award.<ref name="GDC2018noms">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> However, after several people asked the GDC to reconsider this in light of documented sexist activities in Bushnell's past in light of the current #MeToo movement, GDC opted to not award the Pioneer Award and instead "will dedicate this year's award to honor the pioneering and unheard voices of the past".<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
Ambassador AwardEdit
The Ambassador Award is given to individuals within or outside the industry who helped video games "advance to a better place."<ref name=Ambassador>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> It replaced the IGDA Award for Community Contribution after 2007.<ref name=ACC>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
- 2008: Jason Della Rocca (former head of International Game Developers Association)
- 2009: Tommy Tallarico (video game musician and composer)
- 2010: Jerry Holkins, Mike Krahulik and Robert Khoo (creators and founders of Penny Arcade)
- 2011: Tim Brengle and Ian Mackenzie (Organizers of the Game Developers Conference volunteer program for 20+ years<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>)
- 2012: Kenneth Doroshow and Paul M. Smith (the lawyers which argued Brown v. Entertainment Merchants Association to the US Supreme Court supporting the video game industry)
- 2013: Chris Melissinos (developer at Sun Microsystems leading gaming-related Java initiatives)
- 2014: Anita Sarkeesian (creator of Feminist Frequency)<ref name="Gamasutra"/>
- 2015: Brenda Romero (game developer, one of the leads of Romero Games)
- 2016: Tracy Fullerton (game developer and professor at USC Interactive Media & Games Division)
- 2017: Mark DeLoura (former editor of Game Developer and served as Senior Advisor for Digital Media for the U.S. Office of Science and Technology Policy)<ref name="GDC2017"/>
- 2018: Rami Ismail (co-founder of Vlambeer, assistance to indie game development)<ref name="GDC2018noms"/>
- 2019: None given
- 2020: Kate Edwards (former head of the International Game Developers Association)<ref name="gamasutra 2020noms">{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2021: None given
- 2022: Steven Spohn (founder of AbleGamers)
- 2023: None given
- 2024: Fawzi Mesmar (creative director, game designer, leader, and author, known for his work in the video game industry)
Lifetime Achievement AwardEdit
The Lifetime Achievement Award recognizes the achievements of a developer who has impacted games and game development.
- 2001: Will Wright (Sim games)
- 2002: Yuji Naka (Sonic the Hedgehog series)
- 2003: Gunpei Yokoi (1941–1997) (Game Boy, Super Mario Land series, Metroid series)
- 2004: Mark Cerny (Crash Bandicoot and Spyro the Dragon)
- 2005: Eugene Jarvis (Defender and Robotron: 2084)
- 2006: Richard Garriott (Ultima)
- 2007: Shigeru Miyamoto (creator of Mario, Donkey Kong, The Legend of Zelda, Star Fox, F-Zero, and Pikmin)
- 2008: Sid Meier (Civilization series and many different simulators)
- 2009: Hideo Kojima (Metal Gear series)
- 2010: John Carmack (Doom series)
- 2011: Peter Molyneux (God games)
- 2012: Warren Spector (Deus Ex, System Shock, Thief: The Dark Project)
- 2013: Ray Muzyka and Greg Zeschuk (co-founders of BioWare)
- 2014: Ken Kutaragi ("father" of the PlayStation console line)
- 2015: Hironobu Sakaguchi (Final Fantasy series)
- 2016: Todd Howard (Elder Scrolls, Fallout)
- 2017: Tim Sweeney (founder of Epic Games)<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2018: Tim Schafer (developer for LucasArts adventure games, founder of Double Fine)<ref name="GDC2018noms"/>
- 2019: Amy Hennig (video game writer/director, notably for the Uncharted series)<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2021: Laralyn McWilliams, creative director of Free Realms and lead director of Full Spectrum Warrior<ref name="gdc2021 special"/>
- 2022: Yuji Horii, creator of the Dragon Quest series
- 2023: John Romero, co-founder of id Software and Ion Storm, and co-creator of the Wolfenstein 3D, Doom, and Quake series<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2024: Yoko Shimomura, composer of Street Fighter II and the Kingdom Hearts series<ref>{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
- 2025: Sam Lake, Creative Director at Remedy Entertainment<ref name="2025 special" >{{#invoke:citation/CS1|citation
|CitationClass=web }}</ref>
Retired awardsEdit
The following award categories have been retired or replaced with a different focus.
Best Downloadable GameEdit
Best Downloadable Game Award recognizes the overall best game released on console or PC platforms specifically and solely for digital download - with an emphasis on smaller, more 'casual'-friendly titles.
- 2007: flOw
- 2008: World of Goo
- 2009: Flower
- 2011: Minecraft
- 2012: Bastion
- 2013: Journey
- 2014: Papers, Please
Character DesignEdit
The Character Design award recognizes the overall excellence of non-licensed character design in a game, including originality, character arc and emotional depth.
- 2004: Half-Life 2
- 2005: Shadow of the Colossus
- 2006: Ōkami
Excellence in Level DesignEdit
- 2000: American McGee's Alice
- 2001: ICO
- 2002: Metroid Prime
Excellence in ProgrammingEdit
- 2000: The Sims
- 2001: Black and White
- 2002: Neverwinter Nights
- 2003: Prince of Persia: The Sands of Time
IGDA Award for Community ContributionEdit
The IGDA Award for Community Contribution recognized developers for significant efforts "building community, sharing knowledge, speaking on behalf of developers and/or contributing to the art form of game development".<ref name=ACC/> The Ambassador Award replaced it after 2007.<ref name=Ambassador/>
- 2000: John Carmack
- 2001: Jeff Lander
- 2002: Doug Church (Eidos Interactive)
- 2003: Ray Muzyka and Greg Zeschuk
- 2004: Sheri Graner Ray
- 2005: Chris Hecker
- 2006: George Sanger
Original Game Character of the YearEdit
- 2000: Seaman from Seaman
- 2001: Daxter from Jak and Daxter: The Precursor Legacy
- 2002: Sly Cooper from Sly Cooper and the Thievius Raccoonus
- 2003: HK-47 from Star Wars: Knights of the Old Republic
Maverick AwardEdit
The Maverick Award recognizes the current achievements of a developer who exhibits independence in thought and action while experimenting with alternate/emerging forms of digital games.
- 2003: Brian Fiete, Jason Kapalka, and John Vechey (PopCap Games)
- 2004: Matt Adams, Ju Row Farr, and Nick Tandavanitj (Blast Theory)
- 2005: Mike Dornbrook, Eran Egozy, Greg LoPiccolo, and Alex Rigopulos (Harmonix Music Systems)
- 2006: Greg Costikyan
Best New Social/Online GameEdit
- 2009: FarmVille
Game Developers Choice Online AwardsEdit
For its eight iteration in 2010, GDC Austin was rebranded as GDC Online, with a greater focus on MMOs, and social and casual games.<ref>Template:Cite magazine</ref> The Game Developers Choice Online Awards were also introduced to recognize technical excellence and innovation in online games. In addition to the awards of the competitive categories, special awards were given out to pioneering online games and creators.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> In 2012 it was announced that GDC Online would be replaced by GDC Next in Los Angeles in 2013, and the awards were subsequently discontinued.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
2010Edit
The 2010 awards ceremony took place on October 7, 2010. League of Legends by Riot Games led the winners with five awards from six nominations, including the publicly voted Audience Award.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Richard Bartle received the Online Game Legend award for his work on the first MUD and the 2003 book Designing Virtual Worlds. The massively multiplayer online role-playing game (MMORPG) Ultima Online was inducted into the GDC Online Awards Hall of Fame for being "a specific online game that has resulted in the long-term advancement of the medium, pioneering major shifts in online game development and games as a whole."<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
Award | Game | Publisher |
---|---|---|
Best Online Technology | League of Legends | Riot Games |
Best Social Network Game | Social City | Playdom |
Best Online Visual Arts | League of Legends | Riot Games |
Best Audio for an Online Game | Aion | NCSoft |
Best Community Relations | World of Warcraft | Blizzard Entertainment |
Best Online Game Design | League of Legends | Riot Games |
Best Live Game | Eve Online | CCP Games |
Best New Online Game | League of Legends | Riot Games |
Audience Award | League of Legends | Riot Games |
Award | Recipient |
---|---|
Online Game Legend Award | Richard Bartle |
GDC Online Awards Hall of Fame | Ultima Online (Electronic Arts) |
2011Edit
The 2011 awards ceremony took place on October 12, 2011. All the awards from the previous year returned, and a new award for Online Innovation was introduced. Minecraft and Rift by Mojang and Trion Worlds respectively took home the most awards, with two each. Kelton Flinn and John Taylor received the special Online Game Legend award as founders of Kesmai and creators of Island of Kesmai and Air Warrior. Additionally, the MMORPG EverQuest was inducted into the GDC Online Awards Hall of Fame.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
Award | Game | Publisher |
---|---|---|
Best Online Game Design | Spiral Knights | Three Rings Design/Sega |
Best Online Visual Arts | DC Universe Online | Sony Online Entertainment |
Best Community Relations | Minecraft | Mojang |
Best Online Technology | Rift | Trion Worlds |
Best Social Network Game | Gardens of Time | Playdom |
Best Audio for an Online Game | Clone Wars Adventures | Sony Online Entertainment |
Best New Online Game | Rift | Trion Worlds |
Best Live Game | Minecraft | Mojang |
Online Innovation | Shadow Cities | Grey Area |
Audience Award | Wizard101 | KingsIsle Entertainment |
Award | Recipient |
---|---|
Online Game Legend | Kelton Flinn and John Taylor |
GDC Online Awards Hall of Fame | EverQuest (Sony Online Entertainment) |
2012Edit
The 2011 awards ceremony took place on October 10, 2012. Star Wars: The Old Republic, developed by BioWare Austin, became the top winner at four awards, with League of Legends by Riot Games trailing slightly behind at three awards.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The Online Game Legend award was given to Raph Koster, developer of previous Hall of Fame inductee Ultima Online as well as Star Wars: Galaxies. MMORPG World of Warcraft was inducted into the GDC Online Awards Hall of Fame.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
Award | Game | Developer |
---|---|---|
Best Online Game Design | Star Wars: The Old Republic | BioWare Austin |
Best Online Visual Arts | Star Wars: The Old Republic | BioWare Austin |
Best Community Relations | League of Legends | Riot Games |
Best Online Technology | Star Wars: The Old Republic | BioWare Austin |
Best Social Network Game | Draw Something | OMGPOP/Zynga |
Best Audio for an Online Game | Diablo III | Blizzard Entertainment |
Best New Online Game | Star Wars: The Old Republic | BioWare Austin |
Best Live Game | League of Legends | Riot Games |
Online Innovation | Journey | Thatgamecompany |
Audience Award | League of Legends | Riot Games |
Award | Recipient |
---|---|
Online Game Legend | Raph Koster |
GDC Online Awards Hall of Fame | World of Warcraft (Blizzard Entertainment) |