Template:Short description Template:Use mdy dates Template:Infobox award The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.<ref name=GDCAsite>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.

Winner selection processEdit

Nominations for games are made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer.<ref name="Game Developers Choice Awards">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated.<ref name="Game Developers Choice Awards"/>

The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer.<ref name="Game Developers Choice Awards"/> In this final stage of voting, games with the highest votes in a category are the winners.<ref name="Game Developers Choice Awards"/>

Winners for Special Awards (Lifetime Achievement, Pioneer, Ambassador) are decided by a "Special Awards Jury", which appears to consist of a variety of 5 people.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> This group may consider recommendations from ICAN members.<ref name="Game Developers Choice Awards"/>

The winners are announced during the Game Developers Conference, which is typically held in March of the calendar year.

GDC related properties are owned by the UBM technology group.

Historical processEdit

In 2007, gamasutra.com took over management of the awards from the IGDA.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> An advisory board selected by the editors of gamasutra.com and Game Developer magazine oversees the selection process.

In the past, nominations are accepted from registered gamasutra.com users, confirmed to be game developers, and from the advisory board. Once the nomination process is complete, the advisory board identifies five finalists for each regular category.

The recipients of the Lifetime Achievement, Pioneer (formerly known as First Penguin) and Maverick awards are selected by the advisory board. For the other awards, a vote open to all those who participated in the nomination process chooses a recipient from each category's finalists.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

List of winnersEdit

Note: Events held for awards are held early in the following year. Winners are listed first and highlighted in bold.

Game of the YearEdit

{{#invoke:Labelled list hatnote|labelledList|Main article|Main articles|Main page|Main pages}} The Game of the Year Award recognizes the overall best game released during the previous calendar year, as interpreted by the members of the Game Developers Conference.

Year Game Genre Developer(s)
2000 The Sims<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Life simulation || Maxis

2001 Grand Theft Auto III<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || DMA Design

2002 Metroid Prime<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Retro Studios

2003 Star Wars: Knights of the Old Republic<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Role-playing || BioWare

2004 Half-Life 2<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || First-person shooter || Valve

2005 Shadow of the Colossus<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Team Ico

2006 Gears of War<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Third-person shooter || Epic Games

2007 Portal<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Puzzle-platformer || Valve

2008 Fallout 3<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action role-playing || Bethesda Game Studios

2009 Uncharted 2: Among Thieves<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Naughty Dog

2010 Red Dead Redemption<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Rockstar San Diego

2011 The Elder Scrolls V: Skyrim<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action role-playing || Bethesda Game Studios

2012 Journey<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Adventure || Thatgamecompany

2013 The Last of Us<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Naughty Dog

2014 Middle-earth: Shadow of Mordor<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Monolith Productions

2015 The Witcher 3: Wild Hunt<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action role-playing || CD Projekt Red

2016 Overwatch<ref name="GDC2017">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || First-person shooter || Blizzard Entertainment

2017 The Legend of Zelda: Breath of the Wild<ref name="GDC2018">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Adventure || Nintendo

2018 God of War<ref name="GDC2019">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action-adventure || Santa Monica Studio

2019 Untitled Goose Game<ref name="GDC2020">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Puzzle || House House

2020 Hades<ref name="GDC2021">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action role-playing || Supergiant Games

2021 Inscryption<ref name="GDC2022">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Roguelike Deck-Builder || Daniel Mullins Games

2022 Elden Ring<ref name="GDC2023">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Action role-playing || FromSoftware

2023 Baldur's Gate 3<ref>{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Role-playing || Larian Studios

2024 Balatro<ref name="GDC2025">{{#invoke:citation/CS1|citation CitationClass=web

}}</ref> || Roguelike Deck-Builder || LocalThunk

Best AudioEdit

Best Audio award recognizes the overall excellence of audio in a game, including sound effects, musical composition, sound design and orchestration.

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  • 2024: Astro Bot<ref name="GDC2025">{{#invoke:citation/CS1|citation

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Best DebutEdit

The Best Debut Award recognizes the best game from any development studio which released its first publicly available title during the calendar year. This was formerly known as the New Studio of the Year Award. In years prior to 2008, the award was awarded to the studio name, as opposed to the game title.

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  • 2024: PlayThunk (for Balatro)<ref name="GDC2025">{{#invoke:citation/CS1|citation

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Best DesignEdit

Best Design award recognizes the overall excellence of design in a game, including gameplay, mechanics, puzzles, play balancing, and scenarios.

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  • 2024: Balatro<ref name="GDC2025">{{#invoke:citation/CS1|citation

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Best Mobile/Handheld GameEdit

Best Mobile/Handheld Game Award recognizes the overall best game commercially released on any handheld platform.

Innovation AwardEdit

The Innovation Award recognizes games that demonstrate innovation and push the boundaries of games as an expressive medium. Multiple awards per year were given before 2007.

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  • 2024: Balatro<ref name="GDC2025">{{#invoke:citation/CS1|citation

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Best NarrativeEdit

Best Narrative award recognizes the quality of writing in a game, including story, plot construction, dialogue, and branching narratives.

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Best TechnologyEdit

Best Technology award recognizes the overall excellence of technology in a game, including graphics programming, artificial intelligence, networking, and physics.

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  • 2024: Astro Bot<ref name="GDC2025">{{#invoke:citation/CS1|citation

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Best Visual ArtEdit

Best Visual Art award recognizes the overall excellence of visual art in a game, including animation, modeling, art direction, and textures.

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Best VR/AR GameEdit

Special Awards RecipientsEdit

Audience AwardEdit

These awards are voted by the audience for best game of that year.

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The Pioneer AwardEdit

Known as the First Penguin award until 2007, the Pioneer Award celebrates individuals who developed a breakthrough technology, game concept or gameplay design.

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GDC had announced their intention to award Nolan Bushnell (co-founder of Atari) the 2018 Pioneer Award.<ref name="GDC2018noms">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> However, after several people asked the GDC to reconsider this in light of documented sexist activities in Bushnell's past in light of the current #MeToo movement, GDC opted to not award the Pioneer Award and instead "will dedicate this year's award to honor the pioneering and unheard voices of the past".<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Ambassador AwardEdit

The Ambassador Award is given to individuals within or outside the industry who helped video games "advance to a better place."<ref name=Ambassador>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> It replaced the IGDA Award for Community Contribution after 2007.<ref name=ACC>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

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  • 2021: None given
  • 2022: Steven Spohn (founder of AbleGamers)
  • 2023: None given
  • 2024: Fawzi Mesmar (creative director, game designer, leader, and author, known for his work in the video game industry)

Lifetime Achievement AwardEdit

The Lifetime Achievement Award recognizes the achievements of a developer who has impacted games and game development.

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Retired awardsEdit

The following award categories have been retired or replaced with a different focus.

Best Downloadable GameEdit

Best Downloadable Game Award recognizes the overall best game released on console or PC platforms specifically and solely for digital download - with an emphasis on smaller, more 'casual'-friendly titles.

Character DesignEdit

The Character Design award recognizes the overall excellence of non-licensed character design in a game, including originality, character arc and emotional depth.

Excellence in Level DesignEdit

Excellence in ProgrammingEdit

IGDA Award for Community ContributionEdit

The IGDA Award for Community Contribution recognized developers for significant efforts "building community, sharing knowledge, speaking on behalf of developers and/or contributing to the art form of game development".<ref name=ACC/> The Ambassador Award replaced it after 2007.<ref name=Ambassador/>

Original Game Character of the YearEdit

Maverick AwardEdit

The Maverick Award recognizes the current achievements of a developer who exhibits independence in thought and action while experimenting with alternate/emerging forms of digital games.

Best New Social/Online GameEdit

Game Developers Choice Online AwardsEdit

For its eight iteration in 2010, GDC Austin was rebranded as GDC Online, with a greater focus on MMOs, and social and casual games.<ref>Template:Cite magazine</ref> The Game Developers Choice Online Awards were also introduced to recognize technical excellence and innovation in online games. In addition to the awards of the competitive categories, special awards were given out to pioneering online games and creators.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> In 2012 it was announced that GDC Online would be replaced by GDC Next in Los Angeles in 2013, and the awards were subsequently discontinued.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

2010Edit

The 2010 awards ceremony took place on October 7, 2010. League of Legends by Riot Games led the winners with five awards from six nominations, including the publicly voted Audience Award.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Richard Bartle received the Online Game Legend award for his work on the first MUD and the 2003 book Designing Virtual Worlds. The massively multiplayer online role-playing game (MMORPG) Ultima Online was inducted into the GDC Online Awards Hall of Fame for being "a specific online game that has resulted in the long-term advancement of the medium, pioneering major shifts in online game development and games as a whole."<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Award Game Publisher
Best Online Technology League of Legends Riot Games
Best Social Network Game Social City Playdom
Best Online Visual Arts League of Legends Riot Games
Best Audio for an Online Game Aion NCSoft
Best Community Relations World of Warcraft Blizzard Entertainment
Best Online Game Design League of Legends Riot Games
Best Live Game Eve Online CCP Games
Best New Online Game League of Legends Riot Games
Audience Award League of Legends Riot Games
Special Awards
Award Recipient
Online Game Legend Award Richard Bartle
GDC Online Awards Hall of Fame Ultima Online (Electronic Arts)

2011Edit

The 2011 awards ceremony took place on October 12, 2011. All the awards from the previous year returned, and a new award for Online Innovation was introduced. Minecraft and Rift by Mojang and Trion Worlds respectively took home the most awards, with two each. Kelton Flinn and John Taylor received the special Online Game Legend award as founders of Kesmai and creators of Island of Kesmai and Air Warrior. Additionally, the MMORPG EverQuest was inducted into the GDC Online Awards Hall of Fame.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Award Game Publisher
Best Online Game Design Spiral Knights Three Rings Design/Sega
Best Online Visual Arts DC Universe Online Sony Online Entertainment
Best Community Relations Minecraft Mojang
Best Online Technology Rift Trion Worlds
Best Social Network Game Gardens of Time Playdom
Best Audio for an Online Game Clone Wars Adventures Sony Online Entertainment
Best New Online Game Rift Trion Worlds
Best Live Game Minecraft Mojang
Online Innovation Shadow Cities Grey Area
Audience Award Wizard101 KingsIsle Entertainment
Special Awards
Award Recipient
Online Game Legend Kelton Flinn and John Taylor
GDC Online Awards Hall of Fame EverQuest (Sony Online Entertainment)

2012Edit

The 2011 awards ceremony took place on October 10, 2012. Star Wars: The Old Republic, developed by BioWare Austin, became the top winner at four awards, with League of Legends by Riot Games trailing slightly behind at three awards.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The Online Game Legend award was given to Raph Koster, developer of previous Hall of Fame inductee Ultima Online as well as Star Wars: Galaxies. MMORPG World of Warcraft was inducted into the GDC Online Awards Hall of Fame.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Award Game Developer
Best Online Game Design Star Wars: The Old Republic BioWare Austin
Best Online Visual Arts Star Wars: The Old Republic BioWare Austin
Best Community Relations League of Legends Riot Games
Best Online Technology Star Wars: The Old Republic BioWare Austin
Best Social Network Game Draw Something OMGPOP/Zynga
Best Audio for an Online Game Diablo III Blizzard Entertainment
Best New Online Game Star Wars: The Old Republic BioWare Austin
Best Live Game League of Legends Riot Games
Online Innovation Journey Thatgamecompany
Audience Award League of Legends Riot Games
Special Awards
Award Recipient
Online Game Legend Raph Koster
GDC Online Awards Hall of Fame World of Warcraft (Blizzard Entertainment)

NotesEdit

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ReferencesEdit

Template:Reflist

External linksEdit

Template:Game Developers Choice Awards